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Thinking of respecing to this, though, my current build has 44.change% S/L Defense, but way less Regeneration.  This build also has more +RCH, though I still didn't get that last second off of Hasten. 😞

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Okay, seems the multiple Impervious Skins won't help Regen and I realized that I could replace a +HP Bonus with a +Regen Bonus, which seems the better option, given that Dull Pain will Max Out the HP.

 

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Wasn't sure if I should go with roughly 4-5% more Resists or Move those IOs in Resilience to attacks as Damage Procs.

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Posted (edited)

If you want perma-hasten you can drop [Soul Storm] and pick up either [Hover] (for the extra defense) now that you can have both travel powers on at the same time, [Shadow Meld] (for an O'sh!t button), or [Vengeance] (for the damage boost) and slot it with the LoTG +7.5 Recharge you are missing.

Edited by stealthnight
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Spoiler

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Energy Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed

Hero Profile:
Level 1: Energy Punch -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(3), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Dmg/EndRdx/Rchg(5), SprScrStr-Acc/Dmg/EndRdx/Rchg(5), SprScrStr-Rchg/+Crit(7)
Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)
Level 2: Bone Smasher -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Dmg/EndRdx/Acc/Rchg(15), SprBlsCol-Rchg/HoldProc(17)
Level 4: Reconstruction -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(21), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux/Rchg(23), Pnc-Heal(23)
Level 6: Build Up -- RctRtc-Pcptn(A)
Level 8: Quick Recovery -- PrfShf-End%(A)
Level 10: Power Crash -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(25), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(27), SprAvl-Rchg/KDProc(29)
Level 12: Dull Pain -- Pnc-Heal(A), Pnc-Heal/EndRedux(29), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Integration -- Pnc-Heal/EndRedux/Rchg(A), Pnc-Heal/EndRedux(33), Pnc-EndRdx/Rchg(33), Pnc-Heal/Rchg(33), Pnc-Heal(34)
Level 18: Whirling Hands -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(34), SprCrtStr-Acc/Dmg/Rchg(34), SprCrtStr-Dmg/EndRdx/Rchg(36), SprCrtStr-Acc/Dmg/EndRdx/Rchg(36), SprCrtStr-Rchg/+50% Crit(36)
Level 20: Resilience -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(37), RctArm-ResDam/Rchg(37), RctArm-ResDam/EndRdx/Rchg(37), GldArm-3defTpProc(39)
Level 22: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(39), RctArm-ResDam/Rchg(39), RctArm-ResDam/EndRdx/Rchg(40), StdPrt-ResDam/Def+(40)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), ShlWal-ResDam/Re TP(42), Rct-ResDam%(42)
Level 26: Total Focus -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(42), OvrFrc-Acc/Dmg/End(43), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(43)
Level 28: Instant Healing -- Pnc-Heal(A), Pnc-Heal/EndRedux(45), Pnc-EndRdx/Rchg(45), Pnc-Heal/Rchg(45), Pnc-Heal/EndRedux/Rchg(46)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)
Level 32: Energy Transfer -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(46), Mk'Bit-Dmg/Rchg(48), Mk'Bit-Acc/EndRdx/Rchg(48), Mk'Bit-Acc/Dmg/EndRdx/Rchg(48), Mk'Bit-Dam%(50)
Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 38: Moment of Glory -- Ags-Psi/Status(A)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(17), Pnc-Heal/+End(19)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
Level 1: Energy Focus
Level 50: Agility Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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6 hours ago, stealthnight said:

If you want perma-hasten you can drop [Soul Storm] and pick up either [Hover] (for the extra defense) now that you can have both travel powers on at the same time, [Shadow Meld] (for an O'sh!t button), or [Vengeance] (for the damage boost) and slot it with the LoTG +7.5 Recharge you are missing.

 

I know, but I like the Hold for LGTFs, Hami Raids and concept (very TKish hold)

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Are you going for a bit more PvP viability? The lack of Gaussians is weird, the fact that you have Rectified Retical instead for +perception is of very niche use in PvE.

The eng/neg weakness could be shored up with 4 sets of Shield Wall, and you might be able to come out ahead by mixing in 4 sets of Reactive Armor as well. Alot of places you seem to be grabbing small regen bonuses but those are likely overshadowed by other options like Preventative Medicine's 2 slot 2.25% S/L resist. Your End per second is significant over what youll likely drain in combat too, which means lost slot value.

Just the notes i spotted. To be clear the build probably be just fine, im just noting optimizations i see.

 

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7 hours ago, Koopak said:

Are you going for a bit more PvP viability? The lack of Gaussians is weird, the fact that you have Rectified Retical instead for +perception is of very niche use in PvE.

The eng/neg weakness could be shored up with 4 sets of Shield Wall, and you might be able to come out ahead by mixing in 4 sets of Reactive Armor as well. Alot of places you seem to be grabbing small regen bonuses but those are likely overshadowed by other options like Preventative Medicine's 2 slot 2.25% S/L resist. Your End per second is significant over what youll likely drain in combat too, which means lost slot value.

Just the notes i spotted. To be clear the build probably be just fine, im just noting optimizations i see.

 

 

That is a nice catch!  Before I had two Rectified Retical's in it for the S/L Defense bonus and I just forgot to switch it!  Will have to look into the others more closely tho 🙂

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