Myrmidon Posted June 3, 2021 Posted June 3, 2021 Here’s a fun one. It appears that, instead of turning off the lower KR population option, all of the ones may have had that option turned on. While playing in our static team last night, every zone had two to three instances active. Playing CoX is it’s own reward
AboveTheChemist Posted June 3, 2021 Posted June 3, 2021 (edited) It might have been related to this (from Number Six on Discord) Quote Don't be alarmed if you see a number of "full" zones that can't be entered tonight. Doing some rolling restarts of maps in order to deploy a minor hotfix. The duplicate zones will disappear once everyone leaves them. Edited June 3, 2021 by AboveTheChemist 2 Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates
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