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Bad objective spawn locations


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  • Game Master
Posted (edited)

Please use this thread to report instances where a glowie has spawned inside of terrain. Please provide as much information as possible, especially screenshots and a /loc.

Note for Players: You won't have access to the map name, so always try to get GM assistance with these so we can do so, as well as complete the mission for you 😃 However, if it's a non-random map that always occurs in a specific instance (like in most TFs or story arcs), then that will suffice. However, "A Council radio in PI, it was in the sewers" probably won't narrow it down!

EDIT: Scratch that, you can use the command /where_am_i to get the mapname. Thanks, @GraspingVileTerror! But still, send in a ticket if you need help completing the mission!

 

Example:


Map: maps/Missions/V_Arachnoid_Cave/V_Arachnoid_Cave_30/V_Arachnoid_Cave_30_Layout_05.txt (Small Arachnoid map #5 in AE)

 

Loc: [779.1 19.4 -693.8] (inside of a giant rock)

 

screenshot_210606-22-58-04.thumb.jpg.1def20ae010feed38382b7226824b44a.jpg
 

Edited by GM Impervium
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GM Impervium
Homecoming FAQ; Need a hand? File a Support Ticket! Want to lend a hand? Apply to be a GM!

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To what extent do you mean "inside terrain"?  Do you mean instances where the objective is simply clipping into a wall/floor/whatever, or do you want cases where the objective is somehow so far into the terrain it's unclickable?  I assume the latter is requested, but is the former worth calling out, because I know a bunch of bad glowie spawns that don't line up with the floors, especially in caves where they spawn on uneven ground.

Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.

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8 hours ago, ZorkNemesis said:

To what extent do you mean "inside terrain"? 

I would expect that it's any case where an object is spawning partially or completely inside terrain, so that it becomes difficult or impossible to interact with it. For example, during a Rikti invasion in Kings Row, the dropships running north along the west side of the zone regularly drop a bomb in the brownstone area about 2/3 of the way up the path (I'll have to go there and get coordinates if there's no convenient invasion event) that lands inside the steps leading up to a door, and only the antenna is visible sticking up out of the steps; the bomb itself is untargetable.

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Posted (edited)

It was a problem a group I was running with ran into. The object spawned inside a rock and we were unable to get it. Thanks to @GM Impervium we were able to complete the mission. Again Thanks for the assistance it was much appreciated. -Project: Chompers

Edited by Dimmithon
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  • Game Master
Posted (edited)
On 6/7/2021 at 12:05 AM, ZorkNemesis said:

To what extent do you mean "inside terrain"?  Do you mean instances where the objective is simply clipping into a wall/floor/whatever, or do you want cases where the objective is somehow so far into the terrain it's unclickable?  I assume the latter is requested, but is the former worth calling out, because I know a bunch of bad glowie spawns that don't line up with the floors, especially in caves where they spawn on uneven ground.

 

While we would want to prioritize objects that are completely enclosed in terrain so that they are unclickable, anything that's more than, say, 50% in the terrain would be fair game for checking out.

The issue is that maps don't have objects baked into them, they have object spawn points (something I'm sure anyone who's messed around with making missions in AE can attest). So a "stick of dynamite" object would look fine in a certain spot, but a desk, being much larger, might clip partially through the terrain, so that's probably something we'd want to look at, though it would be a lower-priority fix than something that's completely hidden by say, a rock or a set of stairs.

Edited by GM Impervium
grammar
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GM Impervium
Homecoming FAQ; Need a hand? File a Support Ticket! Want to lend a hand? Apply to be a GM!

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The example I cited above -- at  [696.3 -42.0 -347.5] in King's Row, during Rikti invasions, a bomb will land inside the staircase leading up to the building, with only the antenna poking out. This bomb is untargetable, but when it goes off, it will damage characters standing nearby:

 

bomb.png.92f5d493b5a3f0e41e50785e888577ba.png

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