fullpoopie Posted June 19, 2021 Posted June 19, 2021 (edited) Hey guys! I am stuck on my brute build and would like some help with improvements moving forward. I want him to be able be somewhat tanky end-game PvE. I already know this may not be the best AT/powerset for tanking end-game stuff. Obviously there's a lot of work to be done, but I feel like I don't want to spend any more inf without some guidance. Any help would be appreciated! Villain Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Test1: Level 50 Magic BrutePrimary Power Set: Electrical MeleeSecondary Power Set: Shield DefensePower Pool: FightingPower Pool: FlightPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Havoc Punch (A) Damage Increase (3) Damage Increase (3) Damage Increase (5) Accuracy (5) Accuracy (7) Accuracy Level 1: Deflection (A) Luck of the Gambler - Defense/Endurance (7) Luck of the Gambler - Defense/Endurance/Recharge (9) Luck of the Gambler - Defense/Increased Global Recharge Speed (9) Luck of the Gambler - Defense (11) Steadfast Protection - Resistance/Endurance (11) Steadfast Protection - Resistance/+Def 3% Level 2: Jacobs Ladder (A) Obliteration - Damage (13) Obliteration - Accuracy/Recharge (13) Obliteration - Damage/Recharge (15) Obliteration - Accuracy/Damage/Recharge (15) Obliteration - Accuracy/Damage/Endurance/Recharge (17) Obliteration - Chance for Smashing Damage Level 4: Battle Agility (A) Defense Buff (17) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense/Recharge (19) Luck of the Gambler - Defense/Endurance/Recharge (21) Luck of the Gambler - Defense (21) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 6: True Grit (A) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - Endurance/RechargeTime (23) Unbreakable Guard - RechargeTime/Resistance (25) Numina's Convalesence - +Regeneration/+Recovery (25) Numina's Convalesence - Heal/Endurance (27) Numina's Convalesence - Heal Level 8: Build Up (A) EmptyLevel 10: Thunder Strike (A) Obliteration - Damage (27) Obliteration - Accuracy/Recharge (29) Obliteration - Damage/Recharge (29) Obliteration - Accuracy/Damage/Recharge (31) Obliteration - Chance for Smashing Damage (31) Force Feedback - Chance for +Recharge Level 12: Active Defense (A) Recharge ReductionLevel 14: Kick (A) AccuracyLevel 16: Against All Odds (A) EmptyLevel 18: Chain Induction (A) Crushing Impact - Accuracy/Damage (31) Crushing Impact - Damage/Endurance (33) Crushing Impact - Damage/Recharge (33) Crushing Impact - Accuracy/Damage/Recharge (33) Crushing Impact - Accuracy/Damage/Endurance (34) Crushing Impact - Damage/Endurance/Recharge Level 20: Phalanx Fighting (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 22: Tough (A) Impervious Skin - Endurance/Recharge (34) Impervious Skin - Resistance/Endurance (34) Impervious Skin - Resistance/Endurance/Recharge (36) Impervious Skin - Status Resistance (36) Impervious Skin - Resistance/Recharge Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense/Recharge (37) Luck of the Gambler - Endurance/Recharge (37) Luck of the Gambler - Defense/Endurance/Recharge (37) Luck of the Gambler - Defense (39) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 26: Hover (A) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense Level 28: Fly (A) Flight SpeedLevel 30: Grant Cover (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 32: Lightning Rod (A) Superior Unrelenting Fury - Accuracy/Damage (40) Superior Unrelenting Fury - Damage/RechargeTime (40) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (40) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (42) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (42) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 35: Shield Charge (A) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (42) Superior Brute's Fury - Accuracy/Damage (43) Superior Brute's Fury - Damage/Endurance/RechargeTime (43) Superior Brute's Fury - Recharge/Fury Bonus (43) Superior Brute's Fury - Damage/Recharge (45) Multi-Strike - Accuracy/Damage/Endurance Level 38: Mu Lightning (A) AccuracyLevel 41: Ball Lightning (A) Detonation - Accuracy/Damage (45) Detonation - Damage/Recharge (45) Detonation - Accuracy/Damage/Endurance (46) Detonation - Damage/Endurance/Range (46) Ragnarok - Accuracy/Recharge (50) Ragnarok - Damage/Recharge Level 44: Static Discharge (A) Detonation - Accuracy/Damage (46) Detonation - Damage/Endurance (48) Detonation - Damage/Recharge (48) Detonation - Damage/Range (48) Detonation - Accuracy/Damage/Endurance (50) Detonation - Damage/Endurance/Range Level 47: Hasten (A) Recharge Reduction (50) Recharge Reduction Level 49: Afterburner (A) EmptyLevel 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Fury Level 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) EmptyLevel 2: Health (A) HealingLevel 2: Hurdle (A) JumpingLevel 2: Stamina (A) Empty------------ Edited June 19, 2021 by fullpoopie 1
Outrider_01 Posted June 19, 2021 Posted June 19, 2021 You have every defense toggle 5 slotted, you could as easily take 2 slots off and get any other bonus you need. "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
fullpoopie Posted June 20, 2021 Author Posted June 20, 2021 20 hours ago, Outrider_01 said: You have every defense toggle 5 slotted, you could as easily take 2 slots off and get any other bonus you need. If I understand, I should remove 3 slots from those defense toggles and add 3 slots to other powers so I can get more 3 set bonuses?
Outrider_01 Posted June 20, 2021 Posted June 20, 2021 7 hours ago, fullpoopie said: If I understand, I should remove 3 slots from those defense toggles and add 3 slots to other powers so I can get more 3 set bonuses? Depends on how you are building, the problem with 5 slot Luck of the gambler is you are getting less benefit out of the enhancement modifer (+Def/Endur Reduc/recharge) unless you are chasing those IO bonuses. 5 slots would be good for a tier 9 click, 3 slots for a toggle. Quote (1) Luck of the Gambler - Defense/Endurance (Toggle) (2) Luck of the Gambler - Defense/Recharge (Click) (3) Luck of the Gambler - Endurance/Recharge (Click) (4) Luck of the Gambler - Defense/Endurance/Recharge (Toggle or Click) (5) Luck of the Gambler - Defense (Toggle mostly, Click if you want to cap defense One with the Shield) (6) Luck of the Gambler - Defense/Increased Global Recharge Speed (Anywhere) Notice the different highlight colors, I would put in a Toggle 1/5/6 to save slots and a Click 2/4/5 if I was trying to milk slots, other wise Click would be 2/3/4/5/6 if I wanted to crank down the recharge and up the +Def. If its confusing and I feel like I do that when ever I try to explain something, in Weave i would put Defense/EndurRed , Defense, and Defense/Global recharge. The basic enhancements amounts of the Recharge aspect to cut the 10 sec recharge of Weave down is useless should it turn off, but for the 360 second recharge of One with the Shield anything with Recharge reduction will cut that by at least 1/3. Basically, you are chasing the +defense of Weave itself more then you need, the Recharge reduction is less useful, and with those extra slots you could spend them other places for something else. Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Major Savage: Level 50 Magic BrutePrimary Power Set: Savage MeleeSecondary Power Set: Shield DefensePower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: ConcealmentAncillary Pool: Soul Mastery Villain Profile:Level 1: Maiming Slash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(23), Mk'Bit-Dmg/Rchg(31), Mk'Bit-Acc/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), Mk'Bit-Dam%(37)Level 1: Deflection -- RedFrt-Def/EndRdx(A), RedFrt-Def/EndRdx/Rchg(3), RedFrt-Def(7)Level 2: Battle Agility -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(3), RedFrt-Def(7)Level 4: True Grit -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(5), Prv-Heal(5), Prv-Absorb%(45), UnbGrd-Max HP%(50)Level 6: Shred -- Erd-Dmg(A), Erd-Acc/Rchg(11), Erd-Dmg/Rchg(11), Erd-Acc/Dmg/Rchg(13), Erd-Acc/Dmg/EndRdx/Rchg(13), Erd-%Dam(29)Level 8: Blood Thirst -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(31)Level 10: Active Defense -- RechRdx-I(A)Level 12: Vicious Slash -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(15), TchofDth-Dmg/Rchg(15), TchofDth-Acc/Dmg/EndRdx(17), TchofDth-Dmg/EndRdx/Rchg(17), TchofDth-Dam%(37)Level 14: Combat Jumping -- GifoftheA-Def(A), GifoftheA-Run+(39), Ksm-ToHit+(50), Rct-ResDam%(50)Level 16: Against All Odds -- PrfZng-Dam%(A)Level 18: Rending Flurry -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), FuroftheG-ResDeb%(23)Level 20: Phalanx Fighting -- ShlWal-ResDam/Re TP(A)Level 22: Boxing -- Stg-Acc/Rchg(A), Stg-EndRdx/Stun(40), Stg-Acc/EndRdx(43)Level 24: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(25)Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(27)Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 30: Super Jump -- Spr-Jump(A), Spr-EndRdx/Jump(48), UnbLea-Jump(48)Level 32: Savage Leap -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(39)Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Range-I(39)Level 38: Gloom -- Thn-Acc/Dmg/Rchg(A), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40)Level 41: Dark Obliteration -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(42), Ann-Acc/Dmg/Rchg(42), Ann-Acc/Dmg/EndRdx(42), Ann-Acc/Dmg/EndRdx/Rchg(43), Ann-ResDeb%(43)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A)Level 49: Invisibility -- LucoftheG-Def/Rchg+(A)Level 1: Fury Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(46), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(46)Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(48)Level 1: Blood Frenzy ------------ I was inspired to make a Savage/Shield brute but this one is dirt cheap in regards to a high recharge build I would go for, notice the number of slots in the toggles. I got what I could of out of the toggles like Weave and Maneuvers, then chased other IO bonuses to cap out at 45% soft cap using 6 slotted sets of Makos Bite (Range Def) in Maiming Slash , Touch of Death (Melee Def) in Vicious Slash, and Annihilation (AoE) in Dark Obliteration. 6 slots in both Weave and Manuevers would giver very little return for those extra slots, while 6 slot manuevers is only giving you some resist to S/L/Psi/Tox "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
FallenMystic Posted June 22, 2021 Posted June 22, 2021 I’ll do a build and post it when I get a chance. But I do have a question, how much influence are you looking to spend? That will be the deciding factor. Obviously lol
Hyperstrike Posted June 22, 2021 Posted June 22, 2021 Here's a stab. Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Shire Sized Field: Level 50 Magic BrutePrimary Power Set: Electrical MeleeSecondary Power Set: Shield DefensePower Pool: FightingPower Pool: LeapingPower Pool: FlightPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Havoc Punch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11)Level 2: Jacobs Ladder -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(17)Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), ShlWal-ResDam/Re TP(21), Rct-ResDam%(23)Level 6: Build Up -- RechRdx-I(A), RechRdx-I(23)Level 8: True Grit -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(25), UnbGrd-EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-ResDam(29)Level 10: Thunder Strike -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(33)Level 12: Active Defense -- RechRdx-I(A), RechRdx-I(33)Level 14: Kick -- FrcFdb-Rechg%(A)Level 16: Against All Odds -- PrfZng-Dam%(A)Level 18: Chain Induction -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(33), OvrFrc-Acc/Dmg/End(34), OvrFrc-Dmg/End/Rech(34), OvrFrc-Acc/Dmg/End/Rech(34)Level 20: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(36), StdPrt-ResDam/Def+(37), GldArm-3defTpProc(37)Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)Level 24: Phalanx Fighting -- ShlWal-Def(A), ShlWal-Def/EndRdx(39)Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39)Level 28: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39)Level 30: Grant Cover -- ShlWal-Def(A)Level 32: Lightning Rod -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/EndRdx/Rchg(40), SprBrtFur-Rech/Fury%(40), Erd-Acc/Rchg(40), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(42)Level 35: Shield Charge -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(42), SprBrtFur-Acc/Dmg/EndRdx/Rchg(43), Erd-Acc/Rchg(43), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(45)Level 38: Hasten -- RechRdx-I(A), RechRdx-I(45)Level 41: Mu Lightning -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(46), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(48)Level 44: Ball Lightning -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(50), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)Level 47: Fly -- BlsoftheZ-ResKB(A)Level 49: One with the Shield -- UnbGrd-ResDam(A)Level 1: FuryLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(19)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1465;663;1326;HEX;| |78DA6594C94F535118C5EF6B5FC5D2165AA00C52A4CCA315D4BD89424D901A1212B| |74D53AEF09206485B1275E7C2BDA2C68D033824CE2BC77FC159D738AC8DA889B30B| |9FDF7BE708C6D7A4FDF59EEF3BF79E7BEF6B330747C2B7F61CD9A98CD0EE42AE54C| |AEE2A2E947520939BB6F27EA5546C72C62AEAE4A475584F25D3962E4C55889A70BB| |B2195DD03A355AD0F972D1CAE70A10581CD107F46C49A7640271FD1DAAC8C4DC5C2| 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|719F628DB3DCA0E8F128CCA7F0514FB57BD2CC6B3F803B16BF500| |-------------------------------------------------------------------| If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
FallenMystic Posted June 22, 2021 Posted June 22, 2021 Tried to soft cap defs and get res as high as possible. Hope it gives you some ideas, it would surely be fun to play!! This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn FullPoopie: Level 50 Magic Brute Primary Power Set: Electrical Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Flight Ancillary Pool: Mu Mastery Villain Profile: ------------ Level 1: Havoc Punch (A) Hecatomb - Chance of Damage(Negative): Level 50 (43) Hecatomb - Damage: Level 50 (46) Hecatomb - Damage/Recharge: Level 50 Level 1: Deflection (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (5) Luck of the Gambler - Defense/Endurance: Level 50 (5) Luck of the Gambler - Defense: Level 50 (25) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (37) Luck of the Gambler - Defense/Recharge: Level 50 (40) Impervium Armor - Psionic Resistance: Level 40 Level 2: Battle Agility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (3) Luck of the Gambler - Defense: Level 50 (3) Luck of the Gambler - Defense/Endurance: Level 50 Level 4: True Grit (A) Panacea - +Hit Points/Endurance: Level 50 (9) Panacea - Heal: Level 50 (9) Steadfast Protection - Resistance/+Def 3%: Level 30 (48) Steadfast Protection - Resistance/Endurance: Level 30 Level 6: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (7) Winter's Gift - Slow Resistance (20%): Level 50 (7) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50 Level 8: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 Level 10: Thunder Strike (A) Superior Brute's Fury - Accuracy/Damage: Level 50 (11) Superior Brute's Fury - Damage/Recharge: Level 50 (11) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50 (13) Superior Brute's Fury - Damage/Endurance/RechargeTime: Level 50 (15) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 50 (15) Superior Brute's Fury - Recharge/Fury Bonus: Level 50 Level 12: Active Defense (A) Recharge Reduction IO: Level 50 (13) Recharge Reduction IO: Level 50 Level 14: Boxing (A) Superior Blistering Cold - Recharge/Chance for Hold: Level 50 Level 16: Against All Odds (A) Mocking Beratement - Accuracy/Recharge: Level 50 (17) Mocking Beratement - Taunt/Recharge/Range: Level 50 (17) Mocking Beratement - Taunt/Range: Level 50 Level 18: Build Up (A) Adjusted Targeting - To Hit Buff: Level 50 (19) Adjusted Targeting - To Hit Buff/Recharge: Level 50 (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50 (21) Adjusted Targeting - Endurance/Recharge: Level 50 (21) Adjusted Targeting - To Hit Buff/Endurance: Level 50 (25) Adjusted Targeting - Recharge: Level 50 Level 20: Chain Induction (A) Hecatomb - Accuracy/Damage/Recharge: Level 50 (43) Hecatomb - Accuracy/Recharge: Level 50 (43) Hecatomb - Damage/Endurance: Level 50 Level 22: Phalanx Fighting (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (23) Reactive Defenses - Scaling Resist Damage: Level 50 (23) Reactive Defenses - Defense: Level 50 (48) Reactive Defenses - Defense/Endurance: Level 50 Level 24: Tough (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50 (40) Gladiator's Armor - Resistance: Level 50 (42) Gladiator's Armor - End/Resist: Level 50 (48) Gladiator's Armor - Resistance/Rech/End: Level 50 Level 26: Spring Attack (A) Superior Avalanche - Accuracy/Damage: Level 50 (27) Superior Avalanche - Damage/Endurance: Level 50 (27) Superior Avalanche - Accuracy/Damage/Endurance: Level 50 (29) Superior Avalanche - Accuracy/Damage/Recharge: Level 50 (29) Superior Avalanche - Accuracy/Damage/Endurance/Recharge: Level 50 (31) Superior Avalanche - Recharge/Chance for Knockdown: Level 50 Level 28: Grant Cover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (31) Luck of the Gambler - Defense: Level 50 (31) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 Level 30: Hasten (A) Recharge Reduction IO: Level 50 (34) Recharge Reduction IO: Level 50 Level 32: Lightning Rod (A) Force Feedback - Chance for +Recharge: Level 50 (33) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50 (33) Overwhelming Force - Accuracy/Damage: Level 50 (33) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 50 (34) Overwhelming Force - Accuracy/Damage/Endurance: Level 50 (34) Overwhelming Force - Damage/Endurance/Recharge: Level 50 Level 35: Shield Charge (A) Armageddon - Damage: Level 50 (36) Armageddon - Damage/Recharge: Level 50 (36) Armageddon - Accuracy/Damage/Recharge: Level 50 (36) Armageddon - Accuracy/Recharge: Level 50 (37) Armageddon - Damage/Endurance: Level 50 (37) Armageddon - Chance for Fire Damage: Level 50 Level 38: One with the Shield (A) Numina's Convalesence - Heal/Endurance: Level 50 (39) Numina's Convalesence - Endurance/Recharge: Level 50 (39) Numina's Convalesence - Heal/Recharge: Level 50 (39) Numina's Convalesence - Heal/Endurance/Recharge: Level 50 (40) Numina's Convalesence - Heal: Level 50 Level 41: Mu Lightning (A) Power Transfer - Chance to Heal Self: Level 50 (42) Power Transfer - Damage/Accuracy/Recharge/Endurance: Level 50 (42) Power Transfer - Damage/Accuracy/Endurance: Level 50 Level 44: Ball Lightning (A) Ragnarok - Damage: Level 50 (45) Ragnarok - Damage/Recharge: Level 50 (45) Ragnarok - Accuracy/Damage/Recharge: Level 50 (45) Ragnarok - Accuracy/Recharge: Level 50 (46) Ragnarok - Damage/Endurance: Level 50 (46) Ragnarok - Chance for Knockdown: Level 50 Level 47: Static Discharge (A) Superior Frozen Blast - Accuracy/Damage: Level 50 (47) Superior Frozen Blast - Accuracy/Damage/Endurance: Level 50 (47) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime: Level 50 Level 49: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 1: Brawl (A) Pounding Slugfest - Disorient Bonus: Level 30 Level 1: Fury Level 1: Sprint (A) Unbounded Leap - +Stealth: Level 50 Level 2: Rest (A) Interrupt Reduction IO: Level 50 Level 2: Swift (A) Run Speed IO: Level 50 Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50 Level 2: Hurdle (A) Jumping IO: Level 50 Level 2: Stamina (A) Performance Shifter - Chance for +End: Level 50 (49) Performance Shifter - EndMod: Level 50 Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal ------------ ------------ Set Bonus Totals: 9% DamageBuff(Smashing) 9% DamageBuff(Lethal) 9% DamageBuff(Fire) 9% DamageBuff(Cold) 9% DamageBuff(Energy) 9% DamageBuff(Negative) 9% DamageBuff(Toxic) 9% DamageBuff(Psionic) 13.5% Defense(Melee) 13.5% Defense(Smashing) 13.5% Defense(Lethal) 11% Defense(Fire) 11% Defense(Cold) 8.5% Defense(Energy) 8.5% Defense(Negative) 6% Defense(Psionic) 7.25% Defense(Ranged) 8.5% Defense(AoE) 3.15% Max End 6% Enhancement(Heal) 48% Enhancement(Accuracy) 72.5% Enhancement(RechargeTime) 7.5% SpeedFlying 157.4 HP (10.5%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping Knockback (Mag -7) Knockup (Mag -7) MezResist(Confused) 122.5% MezResist(Held) 122.5% MezResist(Immobilized) 122.5% MezResist(Sleep) 122.5% MezResist(Stunned) 122.5% MezResist(Terrorized) 122.5% MezResist(Teleport) 100% (20% chance) 26.5% (0.44 End/sec) Recovery 60% (3.75 HP/sec) Regeneration 50% ResEffect(SpeedFlying) 50% ResEffect(RechargeTime) 50% ResEffect(SpeedRunning) 29% Resistance(Smashing) 29% Resistance(Lethal) 41.75% Resistance(Fire) 41.75% Resistance(Cold) 11% Resistance(Energy) 11% Resistance(Negative) 23.75% Resistance(Toxic) 29.75% Resistance(Psionic) 7.5% SpeedRunning 1 Null ------------ Set Bonuses: Hecatomb (Havoc Punch) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Luck of the Gambler (Deflection) 10% (0.62 HP/sec) Regeneration 16.87 HP (1.13%) HitPoints 9% Enhancement(Accuracy) 3.75% Resistance(Smashing,Lethal), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% 7.5% Enhancement(RechargeTime) Impervium Armor (Deflection) 6% Resistance(Psionic) Luck of the Gambler (Battle Agility) 10% (0.62 HP/sec) Regeneration 16.87 HP (1.13%) HitPoints 7.5% Enhancement(RechargeTime) Panacea (True Grit) 2.5% (0.04 End/sec) Recovery Steadfast Protection (True Grit) 1.5% (0.03 End/sec) Recovery 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Luck of the Gambler (Combat Jumping) 7.5% Enhancement(RechargeTime) Winter's Gift (Combat Jumping) 3.75% Resistance(Fire,Cold), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% 20% ResEffect(SpeedRunning), 20% ResEffect(RechargeTime), 20% ResEffect(SpeedFlying) Blessing of the Zephyr (Super Jump) Knockback (Mag -4), Knockup (Mag -4) Superior Brute's Fury (Thunder Strike) 44.98 HP (3%) HitPoints 5% Defense(Smashing,Lethal), 2.5% Defense(Melee) 4% DamageBuff(All) 10% Enhancement(RechargeTime) 6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 1 Null Mocking Beratement (Against All Odds) 1.8% Max End 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% Adjusted Targeting (Build Up) 2% DamageBuff(All) 3% Resistance(Energy,Negative), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Resistance(Smashing,Lethal), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% Hecatomb (Chain Induction) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Luck of the Gambler (Phalanx Fighting) 7.5% Enhancement(RechargeTime) Reactive Defenses (Phalanx Fighting) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 28.11 HP (1.88%) HitPoints 3% Resistance(All) Gladiator's Armor (Tough) 2.5% (0.04 End/sec) Recovery 2.25% Max End Knockback,Knockup protection (Mag 3) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20% chance) Superior Avalanche (Spring Attack) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 4% (0.07 End/sec) Recovery 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Luck of the Gambler (Grant Cover) 10% (0.62 HP/sec) Regeneration 7.5% Enhancement(RechargeTime) Shield Wall (Grant Cover) 5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic) Overwhelming Force (Lightning Rod) 12% (0.75 HP/sec) Regeneration 3% DamageBuff(All) 22.49 HP (1.5%) HitPoints 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) Armageddon (Shield Charge) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) 6% Resistance(Toxic,Psionic), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Numina's Convalesence (One with the Shield) 12% (0.75 HP/sec) Regeneration 28.11 HP (1.88%) HitPoints 6% Enhancement(Heal) 3.75% Resistance(Smashing,Lethal), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% Power Transfer (Mu Lightning) 6% (0.37 HP/sec) Regeneration 1.35% Max End Ragnarok (Ball Lightning) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% Enhancement(Accuracy) 10% Enhancement(RechargeTime) 6% Resistance(Toxic,Psionic), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Superior Frozen Blast (Static Discharge) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% (Exceeded 5 Bonus Cap) Luck of the Gambler (Hover) 7.5% Enhancement(RechargeTime) Performance Shifter (Stamina) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning https://www.midsreborn.com/builds/download.php?uc=1402&c=666&a=1332&f=HEX&dc=78DA4D93594F53411886677A4E41BA08086D81B26F6DA91C0AEE5B4C14F0029A80B8C59BA629231C3D818696442FBDF00F98186F9455E39D57C6F81BDCF59AB8FC00C1C4E5529C9EF705DAA479CEBCDFF7CDB7CC4CFAF670E0F985BB6785F49F77B28542E6DCC2625179D3D9193B6708217CA38B8E33313F9FB755A55E36BBE64C5A394A59238ECA1517EC5CD68140E3B0BAA1E60ACA9A9AB59533BDB31401BD8B638DAB6CDE9E9B09BA8B517B66B6A8573E773595576ADA0F8353B28446F276CE62C6C54C3A5B28AA853B0DBA8C2EFDFF27767EDB1E91F40831688ABE5EB03F06BE0E68B3747DBC22245DCDAC21EBC1863AB0BB168C253463A678A36325623D92B11EC678B8C75BED63C0C7303A0C57DBD74E46B4A1C514036130ACE7E7E57E5EEE5711856F451318D13E95E849546EA087520D55ECA16A057EBE55720D0CAC83FB9F904FC177BA3E3F62A53F29E04B4A9D28089B083E305DEDBDF6AF769BDEF654DF42FE9A9BA40396E6598B1ABDB54BD00E2C932B60FD2AB90636AC83A559D5F1CCEAE23CB304D9077ED03584A4E1CE34C439857FA19FF02638B0051ABA8708E71F1982161B001383F44D81322C4423E7D8F808FD363D2697C0E66572056C5D053FEA9AA2AC3BCA9A5A79175AC7B07FA7AEA585B36EE18C3BC8D2B9B771666DF7D067FB77C4B56F90DFC08E2FE457F093CEDDC9BA3B8F23B6EB0479923C05769F26CF809F756C0FF29A3D93A8B7F72239455EE2BDBF0C6674DA387B8DFF45FF893FE46F30AB7D92AC2939845C070F9187C9237C8B47C963E0B3A01016F7B75E603FEB25F90AACD2B34CF16EA638EF6673F72D0B3126DC3735BAA76D8F97DB0DE49A3029694D4671163F7CBBEF5AC87E685BE5DA15E4DB2CD7E2F0FBB9A749F9103952F7C1496D1B642D57CBBEAF957D5F2FFBFE0FC7D3BDFB Let me know what you think?
fullpoopie Posted June 22, 2021 Author Posted June 22, 2021 Wow I really appreciate all the responses. I’ll take a look after I’m finished work! this is awesome thanks guys!
fullpoopie Posted June 22, 2021 Author Posted June 22, 2021 Outrider_01, FallenMystic, Hyperstrike: Thanks so much for this advice. I think I have a strong base to move forward. Hopefully this thread comes up when people are searching for some build ideas. Now, time to grind out some more influence!
DriveResq Posted June 18, 2023 Posted June 18, 2023 This is what I can up with for a farm build. [/img]View This Build In MRB'
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