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Looking for a Tanky TW/WP


Hyperstrike

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Nothing crazy: Hardcap SL resistance, softcapped energy defense.  Travel power and pretty good endurance management, several heal procs to paper over regeneration debuffs.  Wide open incarnate choices for more damage.



This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Defensive Sweep -- Erd-Dmg(A), Erd-Acc/Dmg/Rchg(3), Erd-Acc/Dmg/EndRdx/Rchg(3)
Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7), Heal-I(7), Heal-I(9)
Level 2: Crushing Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), Mk'Bit-Dam%(13)
Level 4: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Max HP%(19), UnbGrd-EndRdx/Rchg(21), StdPrt-ResDam/Def+(21)
Level 6: Build Momentum -- GssSynFr--Build%(A)
Level 8: Follow Through -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(23), Mk'Bit-Dmg/Rchg(23), Mk'Bit-Acc/EndRdx/Rchg(25), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), Mk'Bit-Dam%(27)
Level 10: Fast Healing -- Prv-Heal(A), Prv-Absorb%(27)
Level 12: Indomitable Will -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(29), Ksm-ToHit+(29)
Level 14: Fly -- WntGif-ResSlow(A)
Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(31)
Level 18: Rend Armor -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(31), SprUnrFur-Acc/Dmg/Rchg(31), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(33), SprUnrFur-Rchg/+Regen/+End(33)
Level 20: Quick Recovery -- PwrTrns-EndMod(A), PwrTrns-+Heal(34)
Level 22: Boxing -- Empty(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def/Rchg(34), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(36)
Level 26: Whirling Smash -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(39), FrcFdb-Rechg%(39)
Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(39), ShlWal-Def/EndRdx/Rchg(40), ShlWal-Def(40), ShlWal-ResDam/Re TP(40)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(42), RedFrt-Def(42)
Level 32: Arc of Destruction -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(42), SprBrtFur-Acc/Dmg/Rchg(43), SprBrtFur-Dmg/EndRdx/Rchg(43), SprBrtFur-Acc/Dmg/EndRdx/Rchg(43), SprBrtFur-Rech/Fury%(45)
Level 35: Superior Conditioning -- EndMod-I(A)
Level 38: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-Rchg/ResDam(46), GldArm-3defTpProc(50)
Level 41: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(48), SprWntBit-Rchg/SlowProc(48)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Tactics -- EndRdx-I(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- EndMod-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(15)
Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(17)
Level 1: Momentum 
Level 50: Musculature Radial Paragon 
Level 50: Pyronic Core Final Judgement 
Level 50: Reactive Radial Flawless Interface 
Level 50: Barrier Radial Epiphany 
Level 50: Assault Radial Embodiment 
Level 14: Afterburner 
------------



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Omega, you would getter bang for your thump if you focused on smashing/lethal defense over Energy/Negative.  That alone would cover 75% of the attacks coming at you, Energy Melee is checked for smashing while Ice is checked for lethal, all melee type attacks which are predominantly smash/lethal, the lone split damage like fire ball vs flares.  Smashing/Lethal defense helps my electric armor brutes tank energy damage farms (low difficulty, to many boss/EB and its a boring slug fest), just Energy Blast/Melee and no Electric Blast/Melee.

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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