Thrythlind Posted July 8, 2021 Share Posted July 8, 2021 To explain what the Rabbit AI is, it's the Tsoo Sorcerer AI. Do a thing, hang around a bit, zip off to far corner of the map. Come back after a cool down. I call the Rabbit AI because back in beta and launch it made me feel a bit like Elmer Fudd. The over-aggressive allies are bad enough, but give them Rabbit AI and this happens: Ally attacks a couple of enemies.... Zips across map... resettles into do-stuff phase, encounters entirely new group of enemies, and attacks them.... Rinse, repeat, aggro half the map before you know it. Link to comment Share on other sites More sharing options...
aethereal Posted July 8, 2021 Share Posted July 8, 2021 Uh, did someone suggest that we do? Link to comment Share on other sites More sharing options...
Thrythlind Posted July 8, 2021 Author Share Posted July 8, 2021 26 minutes ago, aethereal said: Uh, did someone suggest that we do? The longbow lady in the Vanguard story arcs does this. With flight and stealth. Link to comment Share on other sites More sharing options...
Greycat Posted July 8, 2021 Share Posted July 8, 2021 22 minutes ago, Thrythlind said: The longbow lady in the Vanguard story arcs does this. With flight and stealth. Don't think I've had her do anything but die if she did this. They don't come back to find me. And you don't have to keep her alive. (Unlike Lady Jane....) Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec. I tried to combine Circle and DE, but all I got were garden variety evil mages. Link to comment Share on other sites More sharing options...
Thrythlind Posted July 8, 2021 Author Share Posted July 8, 2021 It was happening to us on a team mission, so it was just aggravating that we'd walk into an area and instantly have the entire room aggroed because she'd zip around just shooting at things. Link to comment Share on other sites More sharing options...
TraumaTrain Posted July 9, 2021 Share Posted July 9, 2021 Doc Delilah and Wretch ("Wretch thank!") Will both do this as well. It can be annoying, but I've survived worse. Link to comment Share on other sites More sharing options...
RikOz Posted July 9, 2021 Share Posted July 9, 2021 I run into this all the time on that "Mysterious General Z" arc, in the mission where I have to rescue him from the Sky Raiders. He decides to attack a Porter, the Porter ports away, and General Z races off across the map to find him. Then I usually never see him again. Link to comment Share on other sites More sharing options...
Thrythlind Posted July 9, 2021 Author Share Posted July 9, 2021 1 hour ago, RikOz said: I run into this all the time on that "Mysterious General Z" arc, in the mission where I have to rescue him from the Sky Raiders. He decides to attack a Porter, the Porter ports away, and General Z races off across the map to find him. Then I usually never see him again. That's the general aggression. As far as I know General Z doesn't have the rabbit thing, he just has the general combat AI which, on a "helper" is often no help... especially if it's necessary to get them out alive (Lady Jane, General Z, Lady Grey). The ally I mostly found this on was WM Dietrich. I assume they gave her Rabbit AI for fighting against players... engage, fight a bit and then run away a little bit before re-engaging. And it basically does the same thing as General Z just SOOOO much worse because she doesn't return to the original location before re-engaging and then she spots a brand new spawn of enemies and fights that instead... but since she will then disengage rather than just dying, they follow her to where-ever she disengages to... which could be back to you. Link to comment Share on other sites More sharing options...
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