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1.  Allow players to filter the displayed team buffs to only display the buffs the player can cast

 

- This will let buffers to more easily identify when the buffs they can give have worn off and reapply them

- Note, I said buffs the player CAN cast as opposed to the player cast because if someone else on the team has the same buffs then they may not want to reapply them - specially if they don't stack

 

2. Allow players to filter floating combat text numbers to only show the player's numbers

 

- With all the spam that goes on in an 8 man team sometimes I can't see if I my attack hit or if it did, how much damage I am doing with all the other numbers being spammed.

 

That's it 🙂

  • Like 4
Posted
31 minutes ago, Wreckoning said:

1.  Allow players to filter the displayed team buffs to only display the buffs the player can cast

 

- This will let buffers to more easily identify when the buffs they can give have worn off and reapply them

- Note, I said buffs the player CAN cast as opposed to the player cast because if someone else on the team has the same buffs then they may not want to reapply them - specially if they don't stack

 

2. Allow players to filter floating combat text numbers to only show the player's numbers

 

- With all the spam that goes on in an 8 man team sometimes I can't see if I my attack hit or if it did, how much damage I am doing with all the other numbers being spammed.

 

That's it 🙂

🔺This!

Great idea! 

I am th0ghtGun and I approve this message.

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Posted
6 hours ago, Wreckoning said:

1.  Allow players to filter the displayed team buffs to only display the buffs the player can cast

It's not that flexible, but you can customize what buffs get shown:

If you hide auto and toggle powers in the team window and set numeric stacking, all you'll see are click powers, cleaning up what you see significantly.

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