00Troy00 Posted August 25, 2021 Posted August 25, 2021 Also, does anyone have a build that accomplishes this?
Omega Force Posted August 25, 2021 Posted August 25, 2021 Inv/Dark, probably. Don't have one of those at hand, but here's a Shield/Dark that should be okay. Resists shown with one stack of the tanker ATO. This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Shield DefenseSecondary Power Set: Dark MeleePower Pool: FlightPower Pool: FightingPower Pool: LeadershipPower Pool: Leaping Hero Profile:Level 1: Deflection -- ShlWal-Def(A), ShlWal-ResDam/Re TP(3), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)Level 1: Shadow Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(11)Level 2: Smite -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)Level 4: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(21), Rct-Def/EndRdx/Rchg(23), LucoftheG-Def/Rchg+(23), Ksm-ToHit+(25)Level 6: Shadow Maul -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(29), SprAvl-Rchg/KDProc(29)Level 8: True Grit -- ResDam-I(A), ResDam-I(31), Heal-I(31), Heal-I(31), ImpArm-ResPsi(33), StdPrt-ResDam/Def+(33)Level 10: Active Defense -- RechRdx-I(A)Level 12: Taunt -- PrfZng-Taunt/Rchg/Rng(A), PrfZng-Taunt/Rng(33)Level 14: Fly -- WntGif-ResSlow(A)Level 16: Siphon Life -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), Prv-Heal(36), Prv-Heal/Rchg/EndRdx(36)Level 18: Against All Odds -- EndRdx-I(A)Level 20: Touch of Fear -- Obl-Dmg(A), Obl-Acc/Dmg/EndRdx/Rchg(36), Mlt-Dmg/EndRdx(37), Mlt-Acc/Dmg/EndRdx(37), DmpSpr-ToHitDeb/Rchg/EndRdx(37)Level 22: Phalanx Fighting -- Rct-Def(A), Rct-ResDam%(39)Level 24: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 26: Shield Charge -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(39), SprGntFis-Acc/Dmg/Rchg(39), SprGntFis-Dmg/EndRdx/Rchg(40), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Rchg/+Absorb(40)Level 28: Soul Drain -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Dmg/Rchg(42), ScrDrv-Acc/Rchg(42), ScrDrv-Acc/Dmg/EndRdx(43)Level 30: Boxing -- Empty(A)Level 32: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-EndRdx/Rchg(43), UnbGrd-ResDam/EndRdx/Rchg(45), Ags-Psi/Status(45), ImpArm-ResPsi(45)Level 35: Dark Consumption -- EffAdp-EndMod/Acc/Rchg(A)Level 38: Midnight Grasp -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(46), SprMghoft-Acc/Dmg/Rchg(46), SprMghoft-Dmg/EndRdx/Rchg(46), SprMghoft-Acc/Dmg/EndRdx/Rchg(48), SprMghoft-Rchg/Res%(48)Level 41: Weave -- Rct-Def(A), Rct-Def/EndRdx(48), LucoftheG-Def/Rchg+(50)Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(50)Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 49: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- EndMod-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(19)Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(19), PrfShf-End%(21)Level 14: Afterburner Level 50: Musculature Radial Paragon Level 50: Void Radial Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Rebirth Radial Epiphany ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1398;663;1326;HEX;| |78DA55935D5352511486F786438680825F686A8AA282226A335D77116A21CC3853D| |32DC3E8114E3048E09476D74C9F37DD76D3E71FE8A2FE4B59FD812E4A9D3E4833A3| |05EF2BE19981679FB5F6DAFBDDEF593BB91973BF5EBC734169F7C57CBA5C4E5D4D1| |77266C9914C67AC15557B5AE43788682A66AE9985B219BD92B5CCFCEAF1AB9FD9A4| |9937CD682C5DCA61A85CCBEBEBF9E842DECA64373C18D7865621D35E7F4B98E955B| |354CE5A45F7F17B5192BEF9A2B5125DDE2A99A964BABC6196B67A4543507E318FFC| |E99AAAAA43C5ED4ACD19CAB644FE008D9FE43E78EA00AC38151FA95D53C865C0D35| |9D2025BAF9339F09793DB4AAD66AD9BB56ED6B6B1B68DB55ED6CE8B663B341BF61D| |68E9DA057BBE91DDBACEDEA39AD986DA97FD1CDCCFF1D440EE1978E639F9021C784| |9BE021764BF167AD4128186B3C70C9EE47058264E08FDBABEEFA2D43A51AB9C5398| |73205A5CD0A25D451BEA4AA04B9AC3839CF2F4E32CBF657E3BB5B7D3AB00BD0AD0A| |B003D1AFD8C9AD12FE02559CCA7757D3D5F00730E65BD4EAC67741E62DFD12A18BC| |8139C10DF20DE297659D6E9C4377D3F3F1EF605C727E9ED14FDF9724D647CD7D77E| |1E3F83DF23E38F1807C483E02FF88BEFE7A77548DFE9BD011BE456E925BE0E46D50| |8B6F83F46DB02A8FB24B64885F6D889D3CC94E9EAC80117674E43C5447F8F58E44C| |10814A891C770E0AFC4C6B8DED83BD44DBF27B7C90FE0CC47F2136F8E6809A1D616| |A27B33ECD8393AE69339537478CAAB4FE47A2417A5C351C612E2F02CBB68F61CD7A| |2FEB0D1B8D5D501A3714B6BAFE24CA239E2C4E9968DC67D547A189E7E6D951877D5| |D388ED34C74288EDFE8FD9741C0ABC0128EAB806B57BCD73F6F09D3B2A60D713685| |03D8DDEAF26A441E7388E74C998A7D96E8ABF6D1AFF039550D11D| |-------------------------------------------------------------------| 2
Gobbledigook Posted August 25, 2021 Posted August 25, 2021 (edited) Invul/Staff probably. Incarnate capped defences (with 10+ mobs) and capped resists. Shield is good also. Maybe shield/dark. Edited August 25, 2021 by Gobbledegook 2
PLVRIZR Posted August 25, 2021 Posted August 25, 2021 Depends on how much driving you want to do. Autopilot? Probably Inv. Positional? Shield, for sure. Got enough time and influence? Rad can get there. Here's my go-to "Superman" build (no fly or LBE, however...as I love Melt Armor and single target hold - Char - for sappers). Classic Inv/SS. He tanks everything +4/8, from ITF to Big Mobs fire farm, including psi. I call him, the "NUTCRCKR". Thanks to Hyperstrike (see his "Mo Durable" build for the ultimate, ultimate unkillable Inv) and Infinitum for tips on slotting. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! NUTCRCKR v4.0: Level 50 Mutation TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Super StrengthPower Pool: LeapingPower Pool: FightingPower Pool: SpeedAncillary Pool: Pyre Mastery Hero Profile:Level 1: Resist Physical Damage -- ImpArm-ResPsi(A), StdPrt-ResDam/Def+(3), GldArm-3defTpProc(5)Level 1: Jab -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(17), SprGntFis-Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/Rchg(43), SprGntFis-Acc/Dmg(43)Level 2: Temp Invulnerability -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Max HP%(13)Level 4: Dull Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(9), DctWnd-Heal/Rchg(29)Level 6: Resist Elements -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(7), Ags-EndRdx/Rchg(11), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx(45)Level 8: Unyielding -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-ResDam(13)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Super Jump -- BlsoftheZ-ResKB(A), WntGif-RunSpd/Jump/Fly/Rng(31)Level 14: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(15), RctArm-ResDam(15), RctArm-ResDam/EndRdx/Rchg(46)Level 16: Haymaker -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(17), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/Rchg(25), SprMghoft-Dmg/Rchg(46), SprMghoft-Acc/Dmg(48)Level 18: Invincibility -- Rct-ResDam%(A), ShlWal-Def/EndRdx(19), ShlWal-Def(19), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def/Rchg(37)Level 20: Knockout Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(21), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(23), Hct-Dmg/EndRdx(25), Hct-Dmg(37)Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx/Rchg(27), ShlWal-Def(34), ShlWal-Def/Rchg(36)Level 24: Kick -- FrcFdb-Rechg%(A)Level 26: Tough Hide -- Srn-Def/EndRdx(A), Srn-Def/Rchg(27), Srn-EndRdx/Rchg(29), Srn-Def/EndRdx/Rchg(34), Srn-Def(48), Srn-EndRdx(48)Level 28: Rage -- RechRdx-I(A)Level 30: Tough -- ImpArm-ResPsi(A), ImpArm-ResDam/EndRdx/Rchg(31)Level 32: Unstoppable -- ImpArm-ResPsi(A), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33), ImpArm-ResDam/EndRdx(33)Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), LucoftheG-Def/EndRdx/Rchg(40)Level 38: Foot Stomp -- Arm-Dam%(A), Arm-Dmg(39), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(43)Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42)Level 44: Hurl -- FarStr-Dmg/Rng(A), FarStr-Dmg/Rchg(45), FarStr-Acc/EndRdx(46)Level 47: Char -- SprEnt-Acc/Hold/End/Rchg(A), SprEnt-Rchg/AbsorbProc(50)Level 49: Melt Armor -- ExpVln-DefDeb(A), ExpVln-DefDeb/Rchg(50), ExpVln-DefDeb/Rchg/EndRdx(50)Level 1: Gauntlet Level 1: Brawl -- Dmg-I(A)Level 1: Sprint -- Qck-EndRdx/RunSpd(A)Level 2: Rest -- IntRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(39), Prv-Absorb%(40)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Mighty Core Final Judgement Level 50: Paralytic Core Flawless Interface Level 50: Longbow Partial Core Improved Ally Level 50: Resilient Core Paragon Level 50: Melee Core Embodiment Level 50: Task Force Commander Level 50: The Atlas Medallion ------------ 1 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present
PLVRIZR Posted August 25, 2021 Posted August 25, 2021 8 hours ago, Omega Force said: Inv/Dark, probably. Don't have one of those at hand, but here's a Shield/Dark that should be okay. Resists shown with one stack of the tanker ATO. Reveal hidden contents This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsRebornClick this DataLink to open the build!Level 50 Magic TankerPrimary Power Set: Shield DefenseSecondary Power Set: Dark MeleePower Pool: FlightPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingHero Profile:Level 1: Deflection -- ShlWal-Def(A), ShlWal-ResDam/Re TP(3), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)Level 1: Shadow Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(11)Level 2: Smite -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)Level 4: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(21), Rct-Def/EndRdx/Rchg(23), LucoftheG-Def/Rchg+(23), Ksm-ToHit+(25)Level 6: Shadow Maul -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(29), SprAvl-Rchg/KDProc(29)Level 8: True Grit -- ResDam-I(A), ResDam-I(31), Heal-I(31), Heal-I(31), ImpArm-ResPsi(33), StdPrt-ResDam/Def+(33)Level 10: Active Defense -- RechRdx-I(A)Level 12: Taunt -- PrfZng-Taunt/Rchg/Rng(A), PrfZng-Taunt/Rng(33)Level 14: Fly -- WntGif-ResSlow(A)Level 16: Siphon Life -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34), Prv-Heal(36), Prv-Heal/Rchg/EndRdx(36)Level 18: Against All Odds -- EndRdx-I(A)Level 20: Touch of Fear -- Obl-Dmg(A), Obl-Acc/Dmg/EndRdx/Rchg(36), Mlt-Dmg/EndRdx(37), Mlt-Acc/Dmg/EndRdx(37), DmpSpr-ToHitDeb/Rchg/EndRdx(37)Level 22: Phalanx Fighting -- Rct-Def(A), Rct-ResDam%(39)Level 24: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 26: Shield Charge -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(39), SprGntFis-Acc/Dmg/Rchg(39), SprGntFis-Dmg/EndRdx/Rchg(40), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Rchg/+Absorb(40)Level 28: Soul Drain -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Dmg/Rchg(42), ScrDrv-Acc/Rchg(42), ScrDrv-Acc/Dmg/EndRdx(43)Level 30: Boxing -- Empty(A)Level 32: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-EndRdx/Rchg(43), UnbGrd-ResDam/EndRdx/Rchg(45), Ags-Psi/Status(45), ImpArm-ResPsi(45)Level 35: Dark Consumption -- EffAdp-EndMod/Acc/Rchg(A)Level 38: Midnight Grasp -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(46), SprMghoft-Acc/Dmg/Rchg(46), SprMghoft-Dmg/EndRdx/Rchg(46), SprMghoft-Acc/Dmg/EndRdx/Rchg(48), SprMghoft-Rchg/Res%(48)Level 41: Weave -- Rct-Def(A), Rct-Def/EndRdx(48), LucoftheG-Def/Rchg+(50)Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(50)Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 49: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- EndMod-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(19)Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(19), PrfShf-End%(21)Level 14: Afterburner Level 50: Musculature Radial Paragon Level 50: Void Radial Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Rebirth Radial Epiphany ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1398;663;1326;HEX;| |78DA55935D5352511486F786438680825F686A8AA282226A335D77116A21CC3853D| |32DC3E8114E3048E09476D74C9F37DD76D3E71FE8A2FE4B59FD812E4A9D3E4833A3| |05EF2BE19981679FB5F6DAFBDDEF593BB91973BF5EBC734169F7C57CBA5C4E5D4D1| |77266C9914C67AC15557B5AE43788682A66AE9985B219BD92B5CCFCEAF1AB9FD9A4| |9937CD682C5DCA61A85CCBEBEBF9E842DECA64373C18D7865621D35E7F4B98E955B| |354CE5A45F7F17B5192BEF9A2B5125DDE2A99A964BABC6196B67A4543507E318FFC| |E99AAAAA43C5ED4ACD19CAB644FE008D9FE43E78EA00AC38151FA95D53C865C0D35| |9D2025BAF9339F09793DB4AAD66AD9BB56ED6B6B1B68DB55ED6CE8B663B341BF61D| |68E9DA057BBE91DDBACEDEA39AD986DA97FD1CDCCFF1D440EE1978E639F9021C784| |9BE021764BF167AD4128186B3C70C9EE47058264E08FDBABEEFA2D43A51AB9C5398| |73205A5CD0A25D451BEA4AA04B9AC3839CF2F4E32CBF657E3BB5B7D3AB00BD0AD0A| |B003D1AFD8C9AD12FE02559CCA7757D3D5F00730E65BD4EAC67741E62DFD12A18BC| |8139C10DF20DE297659D6E9C4377D3F3F1EF605C727E9ED14FDF9724D647CD7D77E| |1E3F83DF23E38F1807C483E02FF88BEFE7A77548DFE9BD011BE456E925BE0E46D50| |8B6F83F46DB02A8FB24B64885F6D889D3CC94E9EAC80117674E43C5447F8F58E44C| |10814A891C770E0AFC4C6B8DED83BD44DBF27B7C90FE0CC47F2136F8E6809A1D616| |A27B33ECD8393AE69339537478CAAB4FE47A2417A5C351C612E2F02CBB68F61CD7A| |2FEB0D1B8D5D501A3714B6BAFE24CA239E2C4E9968DC67D547A189E7E6D951877D5| |D388ED34C74288EDFE8FD9741C0ABC0128EAB806B57BCD73F6F09D3B2A60D713685| |03D8DDEAF26A441E7388E74C998A7D96E8ABF6D1AFF039550D11D| |-------------------------------------------------------------------| Props to Heraclea for tips on this build. Here's my Inv/Dark - DARKNESSREIGNS This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! DARKNESSREIGNS v4.0: Level 50 Natural TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Dark MeleePower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Energy Mastery Hero Profile:Level 1: Resist Physical Damage -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(23)Level 1: Shadow Punch -- PndSlg-Stun%(A)Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(27)Level 4: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(11), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(13)Level 6: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33), ImpArm-ResPsi(27)Level 8: Smite -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(40), SprMghoft-Dmg/EndRdx/Rchg(48), SprMghoft-Acc/Dmg/Rchg(43), SprMghoft-Dmg/Rchg(17)Level 10: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(15), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Max HP%(34)Level 12: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Acc/Rchg(21), Arm-Dam%(21)Level 14: Super Jump -- BlsoftheZ-ResKB(A)Level 16: Siphon Life -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(33), SprGntFis-Dmg/EndRdx/Rchg(33), SprGntFis-Acc/Dmg/Rchg(34), SprGntFis-Dmg/Rchg(45), SprGntFis-Acc/Dmg(46)Level 18: Invincibility -- LucoftheG-Def/Rchg+(A), RedFrt-Def(36), RedFrt-Def/EndRdx(37), GssSynFr--Build%(50)Level 20: Taunt -- PrfZng-Dam%(A)Level 22: Resist Energies -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-EndRdx/Rchg(36), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(43)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(29)Level 26: Tough Hide -- LucoftheG-Def/Rchg+(A), RedFrt-Def(34), RedFrt-Def/EndRdx(39)Level 28: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(46)Level 30: Kick -- FrcFdb-Rechg%(A)Level 32: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(37), ImpArm-ResPsi(37)Level 35: Dark Consumption -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(42), ScrDrv-Dmg/Rchg(42)Level 38: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(45)Level 41: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(48), RedFrt-Def/EndRdx(49)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(46), ShlWal-Def/EndRdx/Rchg(45), ShlWal-EndRdx/Rchg(48), ShlWal-ResDam/Re TP(47)Level 47: Hasten -- RechRdx-I(A)Level 49: Focused Accuracy -- EndRdx-I(A)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(23)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43)Level 50: Mighty Judgement Level 50: Melee Partial Core Graft Level 50: Diamagnetic Interface Level 50: Resilient Total Core Revamp ------------ 2 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present
Werner Posted August 25, 2021 Posted August 25, 2021 (edited) I liked the Invulnerability/Martial Arts I spent a lot of time testing on the test server, but I ultimately leveled a Shield/Martial Arts for the greater damage output at a minor cost to survivability. But this Invuln/MA didn't suck for damage, at least not single target DPS. It can still solo DPS some level 54 AVs, which was my damage target. It just didn't equal the Shield. Incarnate soft cap to SLEN and 50% to fire, cold, and melee with only a single target in range. Incarnate soft cap to fire and cold with 6 targets in range. If you don't do defense debuffing incarnate content, the defense is overkill, though. Suffers a bit in the resistance department, but with a second stack of the ATO (6.7%), once you start taking damage for the scaling resists to kick in (up to 10%), and if you run around with the defense amplifier like I do (7.5%), even Psionic will be 85% before you go down, though psionic and toxic damage are of course your weaknesses still since you have so little defense against them. In practice, as I would play it, resistance is fine, and it was better to spend the build resources elsewhere. My build does make compromises for damage output, so I won't try to claim this is the most unkillable tank besides stone, but I think this is at least the primary and secondary I would pick, and the build priorities I would have (other than damage), if that's what I was trying to build. Edit: I should qualify my answer - this is built to be played without inspirations, because that's how I play. Toss inspirations into the mix and I'd probably take some other primary since purple inspirations will handle the incarnate soft capping and defense debuffing on the rare occasions that's needed. Of what I have any experience with, maybe Dark Melee or Staff at that point if nothing but survival matters. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Science TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Martial ArtsPower Pool: FlightPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Soul Mastery Hero Profile:Level 1: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-Max HP%(5), ImpArm-ResPsi(7)Level 1: Thunder Kick -- Hct-Dmg(A), Hct-Dmg/Rchg(7), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(46)Level 2: Storm Kick -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Acc/Dmg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(13), SprGntFis-Rchg/+Absorb(13)Level 4: Resist Physical Damage -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(21), ImpArm-ResPsi(23), ImpSki-Status(23)Level 6: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27), ImpArm-ResPsi(27)Level 8: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(31)Level 10: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), Ksm-ToHit+(40), Rct-ResDam%(42)Level 12: Resist Energies -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(34)Level 14: Dull Pain -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(34), NmnCnv-Heal/EndRdx/Rchg(34)Level 16: Boxing -- Empty(A)Level 18: Invincibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), GssSynFr--Build%(36), RctRtc-Pcptn(50)Level 20: Dragon's Tail -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Dmg/Rchg(36), Erd-%Dam(37), Arm-Acc/Dmg/Rchg(37), Arm-Dmg/EndRdx(37), Arm-Dam%(39)Level 22: Tough -- ImpArm-ResPsi(A)Level 24: Weave -- ShlWal-Def/EndRdx/Rchg(A), ShlWal-ResDam/Re TP(39), ShlWal-Def(39), ShlWal-Def/EndRdx(40)Level 26: Tough Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40)Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33)Level 30: Focus Chi -- RechRdx-I(A)Level 32: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)Level 35: Crippling Axe Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Rchg/HoldProc(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), AchHee-ResDeb%(45)Level 38: Cobra Strike -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(46), SprGntFis-Acc/Dmg/Rchg(46)Level 41: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(48), SprWntBit-Rchg/SlowProc(50), Apc-Dam%(50)Level 44: Darkest Night -- EndRdx-I(A)Level 47: Assault -- EndRdx-I(A)Level 49: Fly -- WntGif-ResSlow(A)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(15), NmnCnv-Heal(17), Prv-Absorb%(17)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PwrTrns-Dam/EndMod(19), PwrTrns-EndMod(19), PwrTrns-+Heal(21)Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Mighty Radial Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Assault Core Embodiment Level 50: Cardiac Core Paragon Level 50: Ageless Radial Epiphany ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1557;756;1512;HEX;| |78DA65544B4F135114BED3B914871628145A5E05CAA3ED501819756534082204A40| |909E8CE3443BDC2C44921D3626469A226EED46874E31E9F7FC0957FC117A00BFF80| |20093E17A69EB9E7489B74D2E977EF775EDFB9676632D72783AFA66F8C312578D6B| 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Linea Posted August 25, 2021 Posted August 25, 2021 (edited) tldr: Inv/(Dark or RadM) Quote Armor Types (Armor Recommendations): I recommend: Defense Armor: EnA (Any AT), Inv/ and SD/ as the Tank Alternatives. Resist Armor: RadA (Brutes and Tanks Only). Heal Armor: Bio (Any AT, paired with a Defensive Weapon). Defense Armors, Expanded and In Order of Durability: EnA (Any AT, Add Resists, Intermediate), SR (Advanced), SD (Intermediate), Inv (Easy). If you’re not picking EnA, I Recommend Inv. Inv is very easy to learn and drive, and very durable. Once you get your feet under you, then you can pick some of the more difficult to drive armors. My personal Favorites are EnA and SD, but I find myself driving EnA and Inv most often. Notes: • Stone can still be very good, I just very much dislike Stone. I would rank stone somewhere between Inv and SD for durability. • EnA is not on tanks, if it ever is, I might be forced to move it up or down the ratings, depending on how it's ported. • Most SR builds do not add the resists required to get it to the rating I give it. SR is also the most difficult to drive if built my way. • Most SD builds also do not add the resists required to get to the rating I give it. I use all three SD build slots: Defense, Psi-Tank, Proc/Offense. • Inv is more likely to be built to defensive spec, it's just kinda naturally built that way. It's also so easy to drive. It's pretty much recommends itself. ... Spoiler These are all built for extreme durability, assuming inspirations, temps, and anything and everything else. There's more to the build than the build itself, you may want to find the various 801 threads for more info. Kat ENA Brute - Mu 1i - [i25].mxd Rad Kat Tank - Radicat II - Mu 3f - [i25].mxd SD RadM Tank - Prototype 801 - Build i4 - [i26].mxd Inv RadM Tank - Prototype 801 - Build i5 - [i26].mxd Edited August 25, 2021 by Linea 1 AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates. Just search '801' in AE. 801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death. I may be AFK IRL, But CoH is my Forever Home.
Hyperstrike Posted August 25, 2021 Posted August 25, 2021 Stone Armor is still the Gold Standard. But it pays for that durability with some crippling compromises. Sure, you won't DIE, but you won't be killing certain enemies by yourself. So everything turns into a pointless slog. After that, pretty much Inv/ANYTHING. With the current way it runs, and the plethora of choices for Enhancements, this is pretty much the Gold Standard for no-compromises survivability in the modern game. And, again, due to the choices in IOs, MANY other armor sets stack in QUITE closely behind it. 2 If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Xandyr Posted August 26, 2021 Posted August 26, 2021 I never could figure out how to cap my resists with Invuln (WITHOUT using incarnate powers). My DA/MA tank is pretty much unkillable. Rad can be built to be very tough also, but you'll rely on heal/absorption to stay alive . What you wanted to know about Bio, but never asked - Tanker - Homecoming (homecomingservers.com)
Sovera Posted August 26, 2021 Posted August 26, 2021 5 hours ago, Xandyr said: I never could figure out how to cap my resists with Invuln (WITHOUT using incarnate powers). My DA/MA tank is pretty much unkillable. Rad can be built to be very tough also, but you'll rely on heal/absorption to stay alive . On a Tanker it's not difficult. You get nearly 20% from the ATO. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
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