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Posted

Sup. First scrapper here, as well as first mace and WP toon. He has a normal human concept just in case you are wondering why I didn't go Mu or something. I don't know if I have the right strategy here for the defenses. I'm trying to hit softcaps, but so far I only did so with melee, which is not that vital since I could have been ~40 and still been good due to the tohit debuff on Rise to the Challenge. Ideally I'd get this in S/L or something but I am still ~5 away. I know I still have resistances to fall back on and all. I am not sure if I should even aim for the goal of softcapping S/L. I'm still level 44 so I can't quite test the final form yet. Any insight would be appreciated. 

 

This Hero build was built using Mids Reborn 3.0.5.9
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Vampire Bro: Level 50 Natural Scrapper
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Pulverize -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(33), GldArm-3defTpProc(39), UnbGrd-ResDam/EndRdx/Rchg(39)
Level 2: Jawbreaker -- CrtStr-Acc/Dmg(A), CrtStr-Dmg/Rchg(7), CrtStr-Acc/Dmg/Rchg(9), CrtStr-Dmg/EndRdx/Rchg(9), CrtStr-Acc/Dmg/EndRdx/Rchg(11), CrtStr-Rchg/+50% Crit(11)
Level 4: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-EndRdx/Rchg(36), UnbGrd-Max HP%(37)
Level 6: Fast Healing -- NmnCnv-Regen/Rcvry+(A)
Level 8: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit(15), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(37), GssSynFr--ToHit/EndRdx(37), GssSynFr--ToHit/Rchg(40)
Level 10: Clobber -- ScrStr-Acc/Dmg(A), ScrStr-Dmg/Rchg(13), ScrStr-Acc/Dmg/Rchg(13), ScrStr-Dmg/EndRdx/Rchg(15), ScrStr-Rchg/+Crit(17)
Level 12: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48)
Level 14: Boxing -- Empty(A)
Level 16: Rise to the Challenge -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(33), DarWtcDsp-ToHitDeb/EndRdx(34), DarWtcDsp-Rchg/EndRdx(34)
Level 18: Whirling Mace -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(23)
Level 20: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(40)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-EndRdx/Rchg(42), UnbGrd-ResDam/EndRdx/Rchg(50)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(34)
Level 26: Shatter -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(29), Obl-%Dam(31)
Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(36)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33)
Level 32: Crowd Control -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(45)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 38: Mace Beam -- Acc-I(A)
Level 41: Disruptor Blast -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(42), OvrFrc-Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dam/KB(43)
Level 44: Web Cocoon -- NrnSht-Acc/Rchg(A), NrnSht-EndRdx/Hold(46), NrnSht-Acc/EndRdx(46), NrnSht-Hold/Rng(46), NrnSht-Acc/Hold/Rchg(50), NrnSht-Dam%(50)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Strength of Will -- Ags-Psi/Status(A)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), Prv-Absorb%(23)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(25)
Level 49: Quick Form 
------------

Posted

As a WP scrapper in the end game, you're gonna want softcapped energy defense.  Normally mace would give you enough KD so you have time to regenerate, but the Praetorian army uses energy beams that zero out your regeneration, and your primary doesn't have an active heal to fall back on.  Post the data chunk and I'll see what I can do to get you there.

Posted
1 hour ago, Omega Force said:

As a WP scrapper in the end game, you're gonna want softcapped energy defense.  Normally mace would give you enough KD so you have time to regenerate, but the Praetorian army uses energy beams that zero out your regeneration, and your primary doesn't have an active heal to fall back on.  Post the data chunk and I'll see what I can do to get you there.

https://www.midsreborn.com/builds/download.php?uc=1362&c=653&a=1306&f=HEX&dc=78DA6593C96E134110867B3C634CE22D218BED89F72C0E76F082C4190902482441064B0E248ECD2869124B261E8D830089453902372EBC00EB8523029E05043C4000895D2CA63CF5C73E640EF34D5757D7FF774DF7C2B559CFF353DB4785E23BDE305AAD5A69D5324C535AAE33C6D615CB68087ADC65E3B259B764FC98D574D138B09B545B900D29B38B067D19AB52EFC667E525B9D9A2997AA36136AF4A4B788BCD66237BB2BEBEB155DF5CF7DBA37969AC49ABB551373DBB639326FBED41C994724D3F61D657B33D3912A1576B4B5AD7836424DE31332AF0B45551242435E1380B9E636A2566B9E35EB1739D22401F119AFBAA0A51D0C4BE6FCCF80FE6D461F02733483A0AD62A4B1AAF5966EEAF802BCCFE2A58632E92AECA6B55157AE3D01BFFCE9CF8C53C4FB94ECE15CEB262C742A4ED82B6EB99C38EF91E32A38F99134FC0A7CCD423A64E6BFBB83F5ADF0DD6F0DC046F317DB79903DBCC0BE4C1CD7A0EF7087BC8CDF15CEE0B53A11C2FD715DE363D6289227EBB456DD5FF82D5E32F9989D7E02B66985C0D624783BF3976E00FF89739FC0F6C3347052B2F93CE10AF5586EE63B70F982ACD8DA0D323E8F4143A7D109D2EE08F6A941BC02E03D865708099186646C867083E43F0A9C3A70E9F61F80CC367143E2B547F0CF5C7503F8AFAE3A83F483911EC25829C38E6A2A41D83760CDA2968A7A13D03ED1968CF407B94EA26718A92A87B272DC424FED8A42EECD85D8A4D739E36FD067D7A0BBE63A6DF831F98F7684D06BE3215BE458756C02A5863162E82063349BEB2D86F36C31E726095E6F2F09C3FC29E635AF7C6B6C35AF7A6778674E2E6F7448A1AD229A2D8919DFE6E05E47CDC13F9D48B38C469FA48D15D48A0933BCCCFBD1C45E0D40571EAE6A82379566DFF077365DACC

Posted

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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  • Thanks 1
Posted

Softcapped energy defense, hard capped SL, better regeneration.  Changed mace beam into a recharge buff, increased your max hp.  Mitigated knockback, but you could swap those for +recharge instead.



This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Vampire Bro: Level 50 Natural Scrapper
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Pulverize -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7)
Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(7), GldArm-ResDam(9), GldArm-3defTpProc(9), ImpArm-ResDam(11), ImpArm-ResPsi(11)
Level 2: Jawbreaker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(15), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(19)
Level 4: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(23), StdPrt-ResDam/Def+(42)
Level 6: Fast Healing -- Heal-I(A)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Clobber -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(23), SprCrtStr-Acc/Dmg/Rchg(25), SprCrtStr-Dmg/EndRdx/Rchg(25), SprCrtStr-Acc/Dmg/EndRdx/Rchg(27), SprCrtStr-Rchg/+50% Crit(27)
Level 12: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(29)
Level 14: Boxing -- Empty(A)
Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31)
Level 18: Whirling Mace -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(31), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg/EndRdx/Rchg(33), SprScrStr-Rchg/+Crit(34)
Level 20: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(34)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-EndRdx/Rchg(34), RctArm-ResDam/EndRdx/Rchg(36), RctArm-EndRdx(36)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(37)
Level 26: Shatter -- Obl-Acc/Dmg/Rchg(A), Obl-Acc/Dmg/EndRdx/Rchg(37), Erd-Dmg(37), Erd-Acc/Dmg/Rchg(39), Erd-Acc/Dmg/EndRdx/Rchg(39), SuddAcc--KB/+KD(39)
Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(40), RedFrt-Def/EndRdx/Rchg(40), RedFrt-Def(40)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(42), Rct-ResDam%(50)
Level 32: Crowd Control -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Acc/Dmg/EndRdx(43), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(43), SuddAcc--KB/+KD(45)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 38: Mace Beam -- FrcFdb-Rechg%(A)
Level 41: Disruptor Blast -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(45), OvrFrc-Dmg/End/Rech(45), OvrFrc-Acc/Dmg/End/Rech(46), OvrFrc-Dam/KB(46)
Level 44: Web Cocoon -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(46), SprEnt-End/Rchg(48), SprEnt-Acc/Hold/End(48), SprEnt-Acc/Hold/End/Rchg(48), SprEnt-Rchg/AbsorbProc(50)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 49: Strength of Will -- ImpArm-ResPsi(A)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- EndMod-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(13), NmnCnv-Regen/Rcvry+(13)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 49: Quick Form 
------------



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  • Thanks 1
Posted
On 8/29/2021 at 2:35 PM, Omega Force said:

Softcapped energy defense, hard capped SL, better regeneration.  Changed mace beam into a recharge buff, increased your max hp.  Mitigated knockback, but you could swap those for +recharge instead.

 

  Reveal hidden contents

 

 


This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Vampire Bro: Level 50 Natural Scrapper
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Pulverize -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7)
Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(7), GldArm-ResDam(9), GldArm-3defTpProc(9), ImpArm-ResDam(11), ImpArm-ResPsi(11)
Level 2: Jawbreaker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(15), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(19)
Level 4: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(23), StdPrt-ResDam/Def+(42)
Level 6: Fast Healing -- Heal-I(A)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Clobber -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(23), SprCrtStr-Acc/Dmg/Rchg(25), SprCrtStr-Dmg/EndRdx/Rchg(25), SprCrtStr-Acc/Dmg/EndRdx/Rchg(27), SprCrtStr-Rchg/+50% Crit(27)
Level 12: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(29)
Level 14: Boxing -- Empty(A)
Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(31)
Level 18: Whirling Mace -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(31), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg/EndRdx/Rchg(33), SprScrStr-Rchg/+Crit(34)
Level 20: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(34)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-EndRdx/Rchg(34), RctArm-ResDam/EndRdx/Rchg(36), RctArm-EndRdx(36)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(37)
Level 26: Shatter -- Obl-Acc/Dmg/Rchg(A), Obl-Acc/Dmg/EndRdx/Rchg(37), Erd-Dmg(37), Erd-Acc/Dmg/Rchg(39), Erd-Acc/Dmg/EndRdx/Rchg(39), SuddAcc--KB/+KD(39)
Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(40), RedFrt-Def/EndRdx/Rchg(40), RedFrt-Def(40)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(42), Rct-ResDam%(50)
Level 32: Crowd Control -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Acc/Dmg/EndRdx(43), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(43), SuddAcc--KB/+KD(45)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 38: Mace Beam -- FrcFdb-Rechg%(A)
Level 41: Disruptor Blast -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(45), OvrFrc-Dmg/End/Rech(45), OvrFrc-Acc/Dmg/End/Rech(46), OvrFrc-Dam/KB(46)
Level 44: Web Cocoon -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(46), SprEnt-End/Rchg(48), SprEnt-Acc/Hold/End(48), SprEnt-Acc/Hold/End/Rchg(48), SprEnt-Rchg/AbsorbProc(50)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 49: Strength of Will -- ImpArm-ResPsi(A)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- EndMod-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(13), NmnCnv-Regen/Rcvry+(13)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 49: Quick Form 
------------


 

 


| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|
 

 

Welp, there went all my money. First build I bought winters for, lol. Got a quick question though. Why Sudden Accelerations for Shatter and Crowd control? These are already KD. Is there something I don't know about here? (likely)

Posted
On 9/4/2021 at 11:48 AM, Omega Force said:

MIDS had them listed as knockback.  If that's wrong, swap them for Force Feedback +Recharge or a damage proc, .  How does it play?

 

Pretty awesome so far. I feel pretty safe in general. I put in the +recharge and depending on how many people I am hitting, I get a nice boost in recharge fairly reliably. I can definitely chain whirling mace and crowd control over and over again with minimal delay.

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