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My DA/EM Tank :)


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This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

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Genicyte: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Dark Embrace -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(7), RctArm-ResDam/Rchg(7), RctArm-ResDam/EndRdx/Rchg(11), StdPrt-ResKB(34)
Level 1: Charged Brawl -- Hct-Dam%(A), Hct-Dmg/EndRdx(11), GldStr-Acc/Dmg(34), GldStr-Dam/Rech(36)
Level 2: Murky Cloud -- GldArm-3defTpProc(A), RctArm-ResDam(3), RctArm-ResDam/EndRdx(3), RctArm-ResDam/Rchg(5), RctArm-ResDam/EndRdx/Rchg(5)
Level 4: Havoc Punch -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Acc/Dmg(37), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(47), SprBlsCol-Acc/Dmg/Rchg(47)
Level 6: Jacobs Ladder -- FuroftheG-ResDeb%(A), FuroftheG-Acc/Dmg(19), FuroftheG-Dam/Rech(19)
Level 8: Obsidian Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(46)
Level 10: Dark Regeneration -- Erd-Dmg(A), Erd-Dmg/Rchg(17), Erd-Acc/Dmg/Rchg(23)
Level 12: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(13), Rct-Def(13), Rct-Def/EndRdx(15), Rct-Def/Rchg(15)
Level 14: Taunt -- MckBrt-Rchg(A), MckBrt-Taunt/Rng(23), MckBrt-Taunt(25), MckBrt-Taunt/Rchg(25), MckBrt-Taunt/Rchg/Rng(34)
Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17)
Level 18: Thunder Strike -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Acc/Dmg(40), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42)
Level 20: Death Shroud -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg(21), SprMghoft-Dmg/Rchg(27)
Level 22: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), ShlWal-ResDam/Re TP(43), Krm-ResKB(45)
Level 24: Fly -- BlsoftheZ-ResKB(A)
Level 26: Kick -- FrcFdb-Rechg%(A)
Level 28: Build Up -- AdjTrg-ToHit/Rchg(A), AdjTrg-ToHit/EndRdx(43), AdjTrg-ToHit(43)
Level 30: Chain Induction -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg(31), SprGntFis-Dmg/Rchg(33), SprGntFis-Dmg/EndRdx/Rchg(46)
Level 32: Oppressive Gloom -- Acc-I(A)
Level 35: Lightning Clap -- Acc-I(A)
Level 38: Lightning Rod -- Arm-Acc/Dmg/Rchg(A), Arm-Dam%(39), Arm-Dmg/EndRdx(39), Arm-Dmg(39), Arm-Dmg/Rchg(40)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), GifoftheA-Def(42), GifoftheA-Def/EndRdx(45), GifoftheA-Def/Rchg(50)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(48), RctArm-ResDam/Rchg(48), RctArm-ResDam/EndRdx/Rchg(48), StdPrt-ResDam/Def+(49)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), GifoftheA-Def(49), GifoftheA-Def/EndRdx(50), GifoftheA-Def/Rchg(50)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A), Mrc-Heal(33)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(21), PrfShf-EndMod/Acc(29), PrfShf-EndMod/Rchg(31)
Level 22: Afterburner 
------------

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Who said Dark Armor can't be unkillable?  Not this guy.  Well done, great numbers, even without incarnates.

                                                                     <-----------|

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@PLVRIZR/@PLVRIZR2  50s:

Reunion - JAWBRKR (Inv/SJ Tank), , Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), BALLBRKR (SS/Inv Brute) *retired, DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank), DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr); THUGSRUS (Thugs/Dark MM); Marshal Mayhem (Fire/MA Tank)  EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)

Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

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Some small changes.

 

You were focusing a bit too much on fire/cold defense and resistance which isn't terribly important. Energy was a bit too low which is more important. You also didn't add a Force Feedback proc in Thunderstrike which is useful considering Hasten was not taken.  The Theft of Essence in Dark Regen will be a game changer as well. The tanker ATO proc will work much better in a single target attack too.

 

It's late so I'm stopping here despite the build still being a mess but you might get some ideas. I would personally lower defense to 40%, then lower resistances to around 78% with one stack of the ATO and then rely on Barrier for the last 5%. Coupled with two stacks of the ATO you would get all resistances that were at 78% to end at 90%. It's gimmicky and relies on incarnates but allows to play with the slotting instead of pushing to 90% as you have which then wastes further ATO procs.

 

For endurance I would -probably- take Cardiac, but possibly just live off Recovery Serums since they are cheap and for regular play with multiple opponents the Theft of Essence proc can almost work like a ghetto endurance recovery clicky.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Genicyte: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Dark Embrace -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(3), RctArm-ResDam/Rchg(3), RctArm-ResDam/EndRdx/Rchg(5)
Level 1: Charged Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(37), KntCmb-Dmg/EndRdx/Rchg(39)
Level 2: Murky Cloud -- RctArm-ResDam/EndRdx/Rchg(A), RctArm-ResDam(13), RctArm-ResDam/EndRdx(15), RctArm-ResDam/Rchg(15), StdPrt-ResDam/Def+(17), StdPrt-ResKB(46)
Level 4: Havoc Punch -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17), SprBlsCol-Acc/Dmg/Rchg(19), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(21)
Level 6: Jacobs Ladder -- Erd-Dmg(A), Erd-Acc/Rchg(23), Erd-Dmg/Rchg(23)
Level 8: Obsidian Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(25), RctArm-ResDam/EndRdx/Rchg(25)
Level 10: Dark Regeneration -- SprGntFis-Dmg/Rchg(A), SprGntFis-Acc/Dmg/Rchg(29), SprGntFis-Dmg/EndRdx/Rchg(29), ThfofEss-+End%(40), Prv-Heal(47), Prv-Heal/EndRdx(47)
Level 12: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(31), ShlWal-Def(31), ShlWal-ResDam/Re TP(31), ShlWal-Def/EndRdx/Rchg(33)
Level 14: Taunt -- Empty(A)
Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 18: Thunder Strike -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(34), Erd-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), FrcFdb-Rechg%(37)
Level 20: Death Shroud -- SprGntFis-Acc/Dmg(A), SprGntFis-Rchg/+Absorb(27), SprGntFis-Acc/Dmg/EndRdx/Rchg(27), Erd-Acc/Dmg/EndRdx/Rchg(34), Erd-Dmg/Rchg(37), Erd-Dmg(39)
Level 22: Hover -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(46)
Level 24: Fly -- WntGif-ResSlow(A)
Level 26: Kick -- FrcFdb-Rechg%(A)
Level 28: Build Up -- GssSynFr--Build%(A), RctRtc-ToHit(33), RctRtc-ToHit/Rchg(33), RechRdx-I(46)
Level 30: Chain Induction -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(34), SprMghoft-Acc/Dmg/Rchg(40), SprMghoft-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(42), GldStr-%Dam(48)
Level 32: Oppressive Gloom -- Acc-I(A)
Level 35: Lightning Clap -- SuddAcc--KB/+KD(A)
Level 38: Lightning Rod -- Arm-Acc/Dmg/Rchg(A), Arm-Dam%(42), Arm-Dmg/EndRdx(42), Arm-Acc/Rchg(43), Arm-Dmg/Rchg(43)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(45), ShlWal-Def/Rchg(45), ShlWal-Def/EndRdx(45)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Tough -- GldArm-3defTpProc(A)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(49), ShlWal-Def/Rchg(49), ShlWal-Def(49), ShlWal-Def/EndRdx/Rchg(50)
Level 1: Gauntlet
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5), Mrc-Rcvry+(7)
Level 1: Stamina -- SynSck-EndMod(A), SynSck-EndMod/+RunSpeed(7), SynSck-Dam/Rech(11), SynSck-EndMod/Rech(11), SynSck-Dam/Rech/Acc(13), SynSck-Dam/Acc/End(39)
Level 24: Afterburner
------------

 

 

 

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@sovera in Everlasting - I love teaming up so hit me up.

 

Simple guide for newcomers. - Money making included among other things.

 

Fire Armor/Martial Arts: the Brunker, and compilation of Fire Armor builds. - Altitis cure.

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On 9/11/2021 at 4:39 PM, PLVRIZR said:

Who said Dark Armor can't be unkillable?  Not this guy.  Well done, great numbers, even without incarnates.

                                                                     <-----------|

Hey thanks , bro!  Really wanted to work against the common idea of DA being useless 😊

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46 minutes ago, Abomb4141 said:

Really wanted to work against the common idea of DA being useless 😊

It's a common idea that DA is useless??? It has a sometimes painful weakness to defense debuffs, but many sets do, and even that can be partially dealt with using Ageless or Barrier. I'm not sure it has other commonly-exploited weaknesses in the end game. Leveling I'd say endurance management is a weakness. But it's definitely not useless.

Edited by Werner
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Ok, I get it, poor choice of words in my last response.  There's not a lot of talk about DA and  what I do hear is mostly negative.  After talking with a friend they expressed frustration with their DA toon's end drain issues and were impressed by the toon I was using at the time and they asked for help, so I posted this build up for them, not for debating whether or not DA is a good armor set or not, because as you can see, I think it can be quite badass

Edited by Abomb4141
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