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Measure distance ingame question


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Right-click on the mini-map to set a waypoint marker at the critter's location, or set a waypoint at your current location and run to the critter.

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Belief in oneself is contagious.  We give each other permission to be superheroes.  We will never awaken, otherwise.

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You can also enable continuous loc data display with /showfps 2 or 3, which displays loc data. You'll need to make notes or do some quick math but it's flexible.

 

Another trick is to bind a key to /loc, so you can tap it at one location and then another, and do the math from the entries in chat.

 

 

 

 

Edited by Shenanigunner
Added calc sheet
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Just had an opportunity to test something: in mission maps, when the last few critters are shown as red arrows on the mini-map, they're selectable as waypoints.

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Belief in oneself is contagious.  We give each other permission to be superheroes.  We will never awaken, otherwise.

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As a tester, I really hope someday we can get a /Slash command that tells us distance to target.

 

@Number Six is it possible to create a /dist2tgt Slash command?

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I used the /loc method mentioned above recently testing Tanker AoE arc/radius buff:

screenshot_210910-11-40-30.jpg.1f6269baad32f38d95d05ce821d66814.jpg

 

In this case, I stood next to the targeted Luddite above and got /loc. Clicked on it.  Then just manually typed the coordinates in chat with small adjustments to move the pin under the Luddite. e.g. /loc gives [x y z] so type [x+2 y z] in local chat and click it again.  etc.  As it is, in the pic above I should probably have moved the pin a little closer to me since I think the attack hits if it intersects whatever the bounding box of the target is, so putting the pin a foot closer to me is likely more accurate for the target shown.  I think I had cases where I centered the pin between the target's feet and hit them at 10ft (when the power has a 9ft range).  So be aware of that.

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