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How do you have the most fun / get the best use out of super jump?


DougGraves

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I don't know if it's just me, but when using super jump, I won't change direction mid-air unless I have a concept to explain it.

For example, I have a character who (in my mind) has a device that launches him into the air and then he uses his cape to glide/ direct himself. Other characters can only go in a straight line and will only change direction once they land.

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For me it wasn't necessarily Super Jump, but Inertial Reduction on my main back on Legacy. I always got a kick out of popping off IR, leaping straight up and seeing the warning "You are our of range of your Sidekick!".

 

😁

Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx?

Check out Michiyo's modder or Solerverse's thread.  Got a punny character? You should share it.

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