Replacement Posted November 21, 2021 Posted November 21, 2021 I have already bugged the ever-living crap out of Powerhouse over this, so this is just doing my due diligence and leaving something others can be aware of and can eventually be closed when fixed. 2 bugs as follows. Tested on all 3 ATs (Blaster, Corruptor, Defender). Seismic Shockwaves does not actually produce a Knock aura. Cannot see or hear effect, no knockdowns commence. Empowered Seismic Force does not consume and dismiss Seismic Shockwaves - orange rings still show on other powers. 1
City Council Booper Posted November 21, 2021 City Council Posted November 21, 2021 5 hours ago, Replacement said: I have already bugged the ever-living crap out of Powerhouse over this, so this is just doing my due diligence and leaving something others can be aware of and can eventually be closed when fixed. 2 bugs as follows. Tested on all 3 ATs (Blaster, Corruptor, Defender). Seismic Shockwaves does not actually produce a Knock aura. Cannot see or hear effect, no knockdowns commence. Empowered Seismic Force does not consume and dismiss Seismic Shockwaves - orange rings still show on other powers. Both of those should be fixed internally. Empowered Seismic Force was a minor oversight when copying over its effects from its old "Redirects" version. That fix was easy to spot after you reported it. Seismic Shockwaves was a very minor bug that had a significant impact. In other words, it was easy to fix but hard to find. When this fix gets patched, we will want testers to stress-test it again to make sure the fix to the bug was correct, and no new/unintended bugs are introduced (like making a new character and seeing Seismic Shockwaves as a selectable power. That would be bad). 2
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