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So far this has been happening to me for a few days and I have been working to find a consistent way to recreate it. I thought it might be caused by getting hit with a knockdown while hovering and it triggering the flip animation but it seems more random than that.

 

I only have screenshots from two obvious animations but I have noticed this seems to change my skill animations to the alternates. The screenshots are of X-Ray Beam and Fly, but I have also noticed skills as such:

1. Neutrino Bolt and Cosmic Burst using both arms while normally they are set to the single arm animations. I believe these are called the Bright Radiate and Bright Cosmic Assault variations but I don't know for sure if its those vs a random animation.

2. Aim, switches to an animation of raising one arm in the air (Bright Aim Charge)

 

This alternate animation state seems to persist for a while but eventually reverts and I haven't determined exactly why it reverts yet. For the fly animation I have stopped hovering and entered it again and it has sometimes kept the bugged animation or reverted to normal. 

 

As for the fly animation, it isn't static in this position, it twitches a bit with the arm being raised and lowered.

 

I think these animations are kind of cool and wish it was possible to stick with them. It also made me realize having an option to have our attack animation rotate between multiple would be cool.

 

 

fly.png.afb30decba156257be9fadfaab35f87a.pngeyes2.png.14d95e1a054b126e44d492460da9b971.png

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