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Posted

/Jranger for AOE set up, makes the game even easier.  Intangible powers should be a hold with high damage,  after like 4 seconds it wears off.

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

Posted
58 minutes ago, Outrider_01 said:

 makes the game even easier

 

That's what Buff/Debuff sets are supposed to do.

 

Currently there are THREE "pull them all together" powers in the game: Wormhole, Singularity, and Fold Space. I see no reason there shouldn't be at least ONE more, and Detention Field in Force Field seems like a good choice.

Posted
58 minutes ago, Outrider_01 said:

 Intangible powers should be a hold with high damage,  after like 4 seconds it wears off.

 

Kinda defeats the purpose of having the intangible effect, doesn't it?  At that point, it's either a single-target damage power with a hold as a side effect, or a hold with damage potential, depending on how it's slotted.  Detention Field is a Force Field power; a power in a support set.  No AT with a support set doesn't have dedicated combat options (Defender, Corruptor), or access to Control powers (Controller).  A power in a Support set shouldn't be directly competitive with either of those at similar tiers.

 

That said, I wouldn't support the proposed idea slapping outright holds on enemies.  Gathering enemies up and immobilizing them, I could see since it still allows enemies to attack, but allowing it to gather up enemies and then function as an AoE hold on them (with the exception of the one enemy you're not allowed to hurt until the power releases them) would be a lot of control for a power that's not in a Control set.  Even as an AoE immob that removes the target from the fight temporarily and gathers surrounding mobs to the target, it's still very strong, considering it's a power available at Lv8 for Defenders and 16 for Corruptors and Controllers.

  • Like 1
Posted (edited)
20 hours ago, Wavicle said:

Add an AoE Drawn In and Immobilize effect to Force Field>Detention Field!

 

So you put the Detention Field on one mob and it pulls all the others to it and holds them there while you destroy them, then you kill the first mob!

 

Emphasis mine.

 

Hard to tell whether you meant hold in the game mechanic sense, or hold in the more general sense of 'prevent from moving' - which would be an immobilize.

 

Since 'hold' has a very specific meaning in this game, I assumed the former.  Was I incorrect?

 

Edited by Nerva
Allowing for reasonable doubt
Posted

So are the mobs drawn to the target also phased and made intangible, or is that only the target? Are you going to add the mechanic to enter the phased area and fight them? If you don't add that mechanic, you still have to wait for the 30 seconds to expire before you can kill the target(s).

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