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Posted (edited)

After the buffs to electric blast and endurance drain in Page 3, it would be great to have a new IO set that offers some protection to these debuffs. Currently, there are zero enhancements or set bonuses that offer resistance to endurance/recovery debuffs. This makes it very difficult counter endurance drain without relying on inspirations or accolade powers. Players should be able to build against -endurance the same way they're able to build against -recharge. This would also be great to have in PVE to lower the chance of getting detoggled by Malta, Carnies, etc.

 

I think a great place to start would be a new PVP IO set for endurance modification that includes a unique 20% end drain resistance enhancement. Here is my suggestion for each piece of the set:

 

Circadian Advantage: Endmod
Circadian Advantage: Endmod/Accuracy

Circadian Advantage: Accuracy/Recharge

Circadian Advantage: Endmod/Accuracy/Recharge

Circadian Advantage: Endmod/Recharge

Circadian Advantage: Endurance Drain Resistance (20%)

 

With these suggested set bonuses:

(2) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning

(2) Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% (PVP)

(3) Knockback,Knockup protection (Mag 3)
(3) MezResist(Repel) 1000% (10% chance) (PVP)

(4) 2.5% Max End

(4) 2.5% Recovery (PVP)

(5) (2.25%) HitPoints

(5) 10% ResEffect(SpeedRunning), 10% ResEffect(RechargeTime), 10% ResEffect(SpeedFlying) (PVP)

(6) 4.5% Resistance(Energy,Negative), MezResist(Immobilized) 7.5%, MezResist(Held) 7.5%, MezResist(Stunned) 7.5%, MezResist(Sleep) 7.5%, MezResist(Terrorized) 7.5%, MezResist(Confused) 7.5%

(6) +7.5% Enhancement(RechargeTime) (PVP)

 

As for the name Circadian Advantage... I think it goes well with the gladiator/arena theme of other PVP IO sets as it's the term given to athletes who perform better in their home stadium. (https://en.wikipedia.org/wiki/Circadian_advantage). I think artwork of fans in a colosseum would be great for the icon.

 

@Faultline

Edited by Ston
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Posted (edited)

It doesn’t seem like that set would ever be used to its fullest — people would just spend 20 million on the “resist End Drain” enhancement and slot it into Stamina. Maybe they’d throw an extra slot into Stamina so they could still have an End Mod. Seems like a pretty low-investment solution to mitigate 20% of one whole debuff effect starting at level 1. I don’t think there’s any equivalent solution for mitigating, say, Hold or Def Debuff — aren’t most of those like “reduce Hold by 3% if you have four IOs from this set”? You’d probably be better off petitioning for a Resist End Drain to be added a little at a time to a dozen different existing IO sets.

Edited by MHertz

The original @Hertz, creator of the Stan and Lou audio series on YouTube. Player of City of Heroes for yonks.1

 

1A yonk is a very long time.

Posted
10 hours ago, MHertz said:

It doesn’t seem like that set would ever be used to its fullest — people would just spend 20 million on the “resist End Drain” enhancement and slot it into Stamina. Maybe they’d throw an extra slot into Stamina so they could still have an End Mod. Seems like a pretty low-investment solution to mitigate 20% of one whole debuff effect starting at level 1. I don’t think there’s any equivalent solution for mitigating, say, Hold or Def Debuff — aren’t most of those like “reduce Hold by 3% if you have four IOs from this set”? You’d probably be better off petitioning for a Resist End Drain to be added a little at a time to a dozen different existing IO sets.

 

Winter's Gift gives 20% slow resistance and people rarely take the other 2 IOs from that set.

There's many procs and unique IOs that are frequently used without any other IOs from the set. I don't think the idea of a new IO set should be rejected because people might not use the whole set. 

 

I wouldn't mind if the stat was added to existing sets, but I think that may go too far against the design.

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Posted
6 hours ago, Ston said:

I don't think the idea of a new IO set should be rejected because people might not use the whole set. 

I think introducing an entire set is an over-engineered solution, and I think specialty procs aren’t a very good model for future content. It’s just more power creep and more drops that won’t sell because nobody cares about anything but the special one. The only point to the remaining pieces is to convert them into the coveted one.

 

If that is the model we’re trying to copy, remember that the 20% Slow resistance in Winter’s Gift is also unique (1 per character), which is not indicated here. It would give some sets (like Electrical Blast) multiple opportunities to slot that proc, and other sets only one (Stamina). While I would be okay on general principals to give Electric sets more built-in End Drain resist, I don’t think the IO here is the way to go.

 

Finally, End Drain barely works at all, after a decade of being totally useless. I’m not excited about saying Electric’s reason for existing should be taken away by some Level 1 with some pocket money to spend.

The original @Hertz, creator of the Stan and Lou audio series on YouTube. Player of City of Heroes for yonks.1

 

1A yonk is a very long time.

Posted
12 minutes ago, MHertz said:

I think introducing an entire set is an over-engineered solution, and I think specialty procs aren’t a very good model for future content. It’s just more power creep and more drops that won’t sell because nobody cares about anything but the special one. The only point to the remaining pieces is to convert them into the coveted one.

 

If that is the model we’re trying to copy, remember that the 20% Slow resistance in Winter’s Gift is also unique (1 per character), which is not indicated here. It would give some sets (like Electrical Blast) multiple opportunities to slot that proc, and other sets only one (Stamina). While I would be okay on general principals to give Electric sets more built-in End Drain resist, I don’t think the IO here is the way to go.

 

Finally, End Drain barely works at all, after a decade of being totally useless. I’m not excited about saying Electric’s reason for existing should be taken away by some Level 1 with some pocket money to spend.

 

I disagree. If it needs to be unique, let it be unique. They can give Electric another schitck if that is the concern. (And I've never been a fan of single set or single AT gimmicks in the first place.)

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