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TA/DP Slotting or; Good God, How Could One Character Have THIS Many Options?!


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Posted

So, a while back I made a thread about the duelies character I was tempted to make.

 

I made them. I picked up Trick Arrow as the primary since that fit the best thematically. Turns out, this was a terrible(ly wonderful) idea.

 

This thing can slot the whole fucking universe, apparently. So... how do I get the most bang for my buck here? The only thing I know for sure I'd like is the defender class IO that does the aoe heal to be going off fairly frequently, since the only thing this set LACKS is a healing power, and eing able to cheat one onto it through the heal proc feals like the icing on the cake to this incredibly fun combo.

Resident certified baby

Posted

Trick Arrow is really good out of the box and benefits very little from high slotting.  Here's what I do with my TA/DP. 

 

Flash Arrow: 4 Clouded Senses no proc

Glue Arrow: 50+5 Rech/slow

Ice Arrow: 50+5 Acc and 5 Dmg procs (this is my lead attack in my chain)

Poison Arrow: 2 50+5 Fortunata Hypnosis Acc/Rech

Acid Arrow: 3 Devastation w/-res proc and Achilles proc

Disruption Arrow: 2 Synapse Shock Endmod/Rech

Oil Slick Arrow: 5 Ragnarok and Achilles Proc

EMP Arrow: 2 Synapse Shock and 2 Superior Entomb all with recharge

 

As for DP I take Pistols, Swap Ammo, Bullet Rain, Executioners Shot and Hail of Bullets all 6 slotted with -res procs where I can.  

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