xl8 Posted February 17, 2022 Posted February 17, 2022 Would like to be able to retain 2.5% defense on Evasive Maneuvers when attacking. Mostly as a QoL change so it does what Combat Jumping does when on the ground. CJ t1, EM t4. 4
aethereal Posted February 17, 2022 Posted February 17, 2022 That's not QoL, it's balance. Quality of life means "does not meaningfully affect combat balance, just makes the user experience a bit nicer." And we should not make it easier to build defense. 4
A Cat Posted February 17, 2022 Posted February 17, 2022 Hover is the Combat Jumping of flight though. 3
Outrider_01 Posted February 17, 2022 Posted February 17, 2022 2 hours ago, xl8 said: Would like to be able to retain 2.5% defense on Evasive Maneuvers Hover Evasive maneuver is a speed and flight buff, not a defensive buff. Its a bonus to avoid getting hitting when doing nothing but flying, heal or attack it drops. 3 "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
Aurora_Girl Posted February 18, 2022 Posted February 18, 2022 5 hours ago, A Cat said: Hover is the Combat Jumping of flight though. This 1 1 @Aurora Girl - Excelsior - BSOD Aurora Girl (Blaster)- Energy/Atomic, Queen of Faceplants and former Mayor of Pinnacle Server Straye (Brute)- Savage/SR, Survivor of +4 ITF Nictus Crystals and Bobcat's Bane Aurora Snow (Corruptor) - Ice/Cold, AV Humiliator Terraflux (Controller) - Earth/Rad, Bass Exploder Spynerette (Arachnos Soldier) - Night Widow, Super Spy of Sneakiness and Stabbing Snowberrie (Tank) - Ice/Spines, Disco Ball and Lady of Winter
xl8 Posted February 22, 2022 Author Posted February 22, 2022 On 2/17/2022 at 2:07 PM, A Cat said: Hover is the Combat Jumping of flight though. On 2/17/2022 at 10:57 AM, xl8 said: CJ t1, EM t4.
InvaderStych Posted February 22, 2022 Posted February 22, 2022 (edited) T1 Leaping - Combat Jumping. T1 Flight - Hover. EvM is not about defense, it is about flight speed and physics defying stopping/turning ability. That it is t4 is a result of its utility and has no bearing on the defense component which I would argue was a concession to grant it the ability to slot defense sets anyway. Edited February 22, 2022 by InvaderStych 1 You see a mousetrap? I see free cheese and a f$%^ing challenge.
Rudra Posted February 22, 2022 Posted February 22, 2022 You can also look at it through logic. To take evasive maneuvers is to focus on evasion, not attacking. So from this stand point, I agree that Evasive maneuvers should not retain any defense bonuses if you attack or interact with an object. (The ability also pretty well explains this itself, so there is that too.)
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