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Posted

Hi all, is someone out there kind enough to help me, I need a build for a martial arts regeneration scrapper. I can't find one anywhere. I'd appreciate it if someone had something that I could work with. Thanks 🙂 

Posted

Here's a stab.

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Badly Dubbed: Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Storm Kick -- CrsImp-Acc/Dmg/Rchg(A), CrsImp-Acc/Dmg/EndRdx(3), CrsImp-Dmg/EndRdx/Rchg(3), CrsImp-Acc/Dmg(5), CrsImp-Dmg/Rchg(5)
Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(9), Prv-Absorb%(11)
Level 2: Cobra Strike -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(15), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(17), Hct-Dam%(17)
Level 4: Reconstruction -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21), Prv-Heal(21), Prv-Heal/EndRdx(23)
Level 6: Focus Chi -- GssSynFr--Build%(A)
Level 8: Quick Recovery -- PwrTrns-+Heal(A)
Level 10: Crane Kick -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(23), SprScrStr-Acc/Dmg/Rchg(25), SprScrStr-Dmg/EndRdx/Rchg(25), SprScrStr-Acc/Dmg/EndRdx/Rchg(27), SprScrStr-Rchg/+Crit(27)
Level 12: Dull Pain -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(29), Pnc-Heal/Rchg(29), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(31)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(33), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33)
Level 18: Crippling Axe Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(36)
Level 20: Resilience -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37), GldArm-3defTpProc(37), StdPrt-ResDam/Def+(39)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(40)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), ShlWal-ResDam/Re TP(40), Rct-ResDam%(42)
Level 26: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43)
Level 28: Instant Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(45), Pnc-Heal/Rchg(45), Pnc-Heal/EndRedux/Rchg(45), Pnc-Heal(46)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)
Level 32: Eagles Claw -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(46), SprCrtStr-Acc/Dmg/Rchg(48), SprCrtStr-Dmg/EndRdx/Rchg(48), SprCrtStr-Acc/Dmg/EndRdx/Rchg(48), SprCrtStr-Rchg/+50% Crit(50)
Level 35: Revive -- PwrTrns-+Heal(A)
Level 38: Moment of Glory -- RechRdx-I(A)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Super Speed -- WntGif-ResSlow(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(13)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 50: Agility Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Ageless Core Epiphany
Level 50: Melee Core Embodiment
Level 49: Speed Phase
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted
11 hours ago, Hyperstrike said:

Here's a stab.

 

  Reveal hidden contents

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Badly Dubbed: Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Storm Kick -- CrsImp-Acc/Dmg/Rchg(A), CrsImp-Acc/Dmg/EndRdx(3), CrsImp-Dmg/EndRdx/Rchg(3), CrsImp-Acc/Dmg(5), CrsImp-Dmg/Rchg(5)
Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(9), Prv-Absorb%(11)
Level 2: Cobra Strike -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(15), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(17), Hct-Dam%(17)
Level 4: Reconstruction -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21), Prv-Heal(21), Prv-Heal/EndRdx(23)
Level 6: Focus Chi -- GssSynFr--Build%(A)
Level 8: Quick Recovery -- PwrTrns-+Heal(A)
Level 10: Crane Kick -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(23), SprScrStr-Acc/Dmg/Rchg(25), SprScrStr-Dmg/EndRdx/Rchg(25), SprScrStr-Acc/Dmg/EndRdx/Rchg(27), SprScrStr-Rchg/+Crit(27)
Level 12: Dull Pain -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(29), Pnc-Heal/Rchg(29), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(31)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(33), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33)
Level 18: Crippling Axe Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(36)
Level 20: Resilience -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37), GldArm-3defTpProc(37), StdPrt-ResDam/Def+(39)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(40)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), ShlWal-ResDam/Re TP(40), Rct-ResDam%(42)
Level 26: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43)
Level 28: Instant Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(45), Pnc-Heal/Rchg(45), Pnc-Heal/EndRedux/Rchg(45), Pnc-Heal(46)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)
Level 32: Eagles Claw -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(46), SprCrtStr-Acc/Dmg/Rchg(48), SprCrtStr-Dmg/EndRdx/Rchg(48), SprCrtStr-Acc/Dmg/EndRdx/Rchg(48), SprCrtStr-Rchg/+50% Crit(50)
Level 35: Revive -- PwrTrns-+Heal(A)
Level 38: Moment of Glory -- RechRdx-I(A)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Super Speed -- WntGif-ResSlow(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(13)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 50: Agility Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Ageless Core Epiphany
Level 50: Melee Core Embodiment
Level 49: Speed Phase
------------

 

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Thanks for the help, I appreciate it. I'll work on this and see if I can get the numbers a bit higher, but it looks pretty good, thank you 🙂

Posted

Didn't look at the build, but you are going to want to max out your recharge/slow resistance on Regen. The set has a billion holes with really bad mitigation, so it relies HEAVILY on recharge. Luckily, that is a hole you can plug.

 

The Cim Day Job temp also give 20% slow/recharge resistance, along with 10% recharge, and 3% +RES to all.

  • Thumbs Up 1
Posted (edited)

..or if $$ is no object and you don't mind paying attention & clicking stuff. Ported a brute build over for this example.

 

Note: that Cim Day job hint above is a great tip.

 

@Newt2022 Here's a 90% slow/recharge resistance build with perma Hasten & Dull Pain that can be tweaked further to match preferences.

 

Spoiler

This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Troo Scrapper: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Thunder Kick -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Dmg/EndRdx/Rchg(3), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Dmg/Rchg(5), SprScrStr-Acc/Dmg(5), SprScrStr-Rchg/+Crit(7)
Level 1: Fast Healing -- Pnc-Heal/EndRedux(A), Pnc-Heal/+End(7), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(11)
Level 2: Storm Kick -- SprBlsCol-Acc/Dmg/Rchg(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), BlsCol-Dmg/EndRdx(15), BlsCol-Rchg/HoldProc(15)
Level 4: Reconstruction -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(21)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(21), Rct-ResDam%(23), ShlWal-ResDam/Re TP(23)
Level 8: Focus Chi -- GssSynFr--Build%(A)
Level 10: Dull Pain -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(25), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(27), Pnc-Heal(27)
Level 12: Mystic Flight -- WntGif-ResSlow(A)
Level 14: Quick Recovery -- EndMod-I(A)
Level 16: Integration -- Pnc-Heal(A), Pnc-Heal/EndRedux(29), Pnc-EndRdx/Rchg(29), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31)
Level 18: Crippling Axe Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(31), Hct-Dmg(33), Hct-Dmg/EndRdx(33), Hct-Dam%(33), TchofDth-Dam%(34)
Level 20: Resilience -- GldArm-3defTpProc(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(36), UnbGrd-Max HP%(36), StdPrt-ResDam/Def+(50)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 24: Spirit Ward -- Mrc-Rcvry+(A)
Level 26: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), Arm-Dam%(39), Erd-%Dam(39)
Level 28: Instant Healing -- Pnc-Heal(A), Pnc-Heal/EndRedux(39), Pnc-EndRdx/Rchg(40), Pnc-Heal/Rchg(40), Pnc-Heal/EndRedux/Rchg(40)
Level 30: Rune of Protection -- ResDam-I(A), ResDam-I(46)
Level 32: Eagles Claw -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(42), SprCrtStr-Acc/Dmg/Rchg(42), SprCrtStr-Dmg/EndRdx/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(43), SprCrtStr-Rchg/+50% Crit(43)
Level 35: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Rchg/SlowProc(45), Apc-Dmg(45), Apc-Acc/Dmg/Rchg(45), Apc-Dam%(46)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), RechRdx-I(46)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(50)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48), LucoftheG-EndRdx/Rchg(48), LucoftheG-Def/EndRdx/Rchg(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- HO:Nucle(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(11)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)
Level 49: Quick Form
Level 50: Born In Battle
Level 50: High Pain Threshold
Level 50: Invader
Level 50: Marshal
Level 50: Musculature Total Radial Revamp
------------

 

also available to this build:

 

Spoiler

note: I do not cycle though these like an attack chain.

I use them as needed just like I usee Dull Pain. It ends up not being as clickie as it looks.

Knowing what order and mitigation type does help as there is a Psi Hole. Specifically in Moment of Glory and Demonic Aura.

There is also no protection from defense debuffs so having Resist every other has benefits.

 

but potentially possible is something like:

  • (~50Def All) 15sec  on 30 recharge Shadow Meld
  • (MaxDef&Res) 15sec on 71 recharge Moment of Glory
  • (~50Def All) 15sec on 30 recharge Shadow Meld
  • (~50Res All) 60sec on 180 recharge Rune of Protection
  • (~50Def All) 15sec on 30 recharge Shadow Meld
  • (MaxDef&Res) 15sec on 71 recharge Moment of Glory
  • (~50Def All) 15sec on 30 recharge Shadow Meld
  • (~60Def&Res) 60sec on 600 recharge Demonic Aura
  • showing Duration and Recharge

 

all the while having available:

  • (1600 Regen) 90sec on 180recharge Instant Healing

 

 

EDIT: oops, swap Alpha, Musculature for Agility or similar

Edited by Troo
  • Like 1

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted
On 4/18/2022 at 8:23 AM, SomeGuy said:

Didn't look at the build, but you are going to want to max out your recharge/slow resistance on Regen. The set has a billion holes with really bad mitigation, so it relies HEAVILY on recharge. Luckily, that is a hole you can plug.

 

The Cim Day Job temp also give 20% slow/recharge resistance, along with 10% recharge, and 3% +RES to all.

Thanks, I'll keep that in mind. 🙂

Posted
On 4/18/2022 at 12:54 PM, Troo said:

..or if $$ is no object and you don't mind paying attention & clicking stuff. Ported a brute build over for this example.

 

Note: that Cim Day job hint above is a great tip.

 

@Newt2022 Here's a 90% slow/recharge resistance build with perma Hasten & Dull Pain that can be tweaked further to match preferences.

 

  Reveal hidden contents

This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Troo Scrapper: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Thunder Kick -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Dmg/EndRdx/Rchg(3), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Dmg/Rchg(5), SprScrStr-Acc/Dmg(5), SprScrStr-Rchg/+Crit(7)
Level 1: Fast Healing -- Pnc-Heal/EndRedux(A), Pnc-Heal/+End(7), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(11)
Level 2: Storm Kick -- SprBlsCol-Acc/Dmg/Rchg(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), BlsCol-Dmg/EndRdx(15), BlsCol-Rchg/HoldProc(15)
Level 4: Reconstruction -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(21)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(21), Rct-ResDam%(23), ShlWal-ResDam/Re TP(23)
Level 8: Focus Chi -- GssSynFr--Build%(A)
Level 10: Dull Pain -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(25), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(27), Pnc-Heal(27)
Level 12: Mystic Flight -- WntGif-ResSlow(A)
Level 14: Quick Recovery -- EndMod-I(A)
Level 16: Integration -- Pnc-Heal(A), Pnc-Heal/EndRedux(29), Pnc-EndRdx/Rchg(29), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31)
Level 18: Crippling Axe Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(31), Hct-Dmg(33), Hct-Dmg/EndRdx(33), Hct-Dam%(33), TchofDth-Dam%(34)
Level 20: Resilience -- GldArm-3defTpProc(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(36), UnbGrd-Max HP%(36), StdPrt-ResDam/Def+(50)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 24: Spirit Ward -- Mrc-Rcvry+(A)
Level 26: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), Arm-Dam%(39), Erd-%Dam(39)
Level 28: Instant Healing -- Pnc-Heal(A), Pnc-Heal/EndRedux(39), Pnc-EndRdx/Rchg(40), Pnc-Heal/Rchg(40), Pnc-Heal/EndRedux/Rchg(40)
Level 30: Rune of Protection -- ResDam-I(A), ResDam-I(46)
Level 32: Eagles Claw -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(42), SprCrtStr-Acc/Dmg/Rchg(42), SprCrtStr-Dmg/EndRdx/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(43), SprCrtStr-Rchg/+50% Crit(43)
Level 35: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Rchg/SlowProc(45), Apc-Dmg(45), Apc-Acc/Dmg/Rchg(45), Apc-Dam%(46)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), RechRdx-I(46)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(50)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48), LucoftheG-EndRdx/Rchg(48), LucoftheG-Def/EndRdx/Rchg(50)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- HO:Nucle(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(11)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)
Level 49: Quick Form
Level 50: Born In Battle
Level 50: High Pain Threshold
Level 50: Invader
Level 50: Marshal
Level 50: Musculature Total Radial Revamp
------------

 

also available to this build:

 

  Reveal hidden contents

note: I do not cycle though these like an attack chain.

I use them as needed just like I usee Dull Pain. It ends up not being as clickie as it looks.

Knowing what order and mitigation type does help as there is a Psi Hole. Specifically in Moment of Glory and Demonic Aura.

There is also no protection from defense debuffs so having Resist every other has benefits.

 

but potentially possible is something like:

  • (~50Def All) 15sec  on 30 recharge Shadow Meld
  • (MaxDef&Res) 15sec on 71 recharge Moment of Glory
  • (~50Def All) 15sec on 30 recharge Shadow Meld
  • (~50Res All) 60sec on 180 recharge Rune of Protection
  • (~50Def All) 15sec on 30 recharge Shadow Meld
  • (MaxDef&Res) 15sec on 71 recharge Moment of Glory
  • (~50Def All) 15sec on 30 recharge Shadow Meld
  • (~60Def&Res) 60sec on 600 recharge Demonic Aura
  • showing Duration and Recharge

 

all the while having available:

  • (1600 Regen) 90sec on 180recharge Instant Healing

 

 

EDIT: oops, swap Alpha, Musculature for Agility or similar

Thanks, I compared your two builds with the first guys and sorry but his one offers a bit more. Though I need more than what his build has and what your two builds have too. I just don't know how to do it lol 

Posted
50 minutes ago, Newt2022 said:

Though I need more than what his build has and what your two builds have too.

 

hey, no worries good luck.

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted (edited)
On 4/18/2022 at 10:53 PM, Newt2022 said:

Thanks, I compared your two builds with the first guys and sorry but his one offers a bit more. Though I need more than what his build has and what your two builds have too. I just don't know how to do it lol 

What do you need more of? If it’s defense or general survivability you may want to try a Brute instead, martial arts gets a +defense added to storm kick (or maybe thunder kick, can’t recall) for brutes and they can also get more hit points which improves hp/sec regenerated as well as having higher resist caps.

Edited by zenijos10
Posted
On 4/21/2022 at 3:26 AM, zenijos10 said:

What do you need more of? If it’s defense or general survivability you may want to try a Brute instead, martial arts gets a +defense added to storm kick (or maybe thunder kick, can’t recall) for brutes and they can also get more hit points which improves hp/sec regenerated as well as having higher resist caps.

More defense and more restistance. On the build, they are pretty low, I would love to know how to increase them. 

Posted
18 hours ago, SomeGuy said:

 

He needs a different secondary.

More defense and more restistance. I'm not clued up enough to work that magic on a mids-build. But I'd like to see it at least in the 40% range. 

Posted (edited)
3 hours ago, Newt2022 said:

More defense and more restistance.

 

ah.. here's the thing: Regeneration has no Defense Debuff Resistance (DDR)

 

Say you do make a 45% Defense Regen build. No DDR means as soon as an enemy hits you with say a 10% Defense Debuff you'll take all of it. Dropping you from 45 to 35. The next could take you from 35 to 25 and so on. I have seen soft capped defenses drop into the red too many times to recommend that path.

 

But if you still wanna try it:

image.png.409d0ff76eefca6ffd709d2921bba307.png

 

image.thumb.png.de72fc34709240017c39a5bba4c176d8.png

 

 

could probably add more def but it just takes from damage recharge and healing

Edited by Troo

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted
3 hours ago, Troo said:

 

ah.. here's the thing: Regeneration has no Defense Debuff Resistance (DDR)

 

Say you do make a 45% Defense Regen build. No DDR means as soon as an enemy hits you with say a 10% Defense Debuff you'll take all of it. Dropping you from 45 to 35. The next could take you from 35 to 25 and so on. I have seen soft capped defenses drop into the red too many times to recommend that path.

 

But if you still wanna try it:

image.png.409d0ff76eefca6ffd709d2921bba307.png

 

image.thumb.png.de72fc34709240017c39a5bba4c176d8.png

 

 

could probably add more def but it just takes from damage recharge and healing

That is pretty impressive with the defense up that high, but I do hear what you are saying. The resistance is low now, but I do wonder if that could be brought up too? Can you post the mids build, it'd be easier than swinging back here to check on what I need to slot it with. Thanks 🙂

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