WitchofDread Posted April 20, 2022 Posted April 20, 2022 Aside from Fire blast which sets best off the most synergy and solo capability when paired with Time Manipulation?
Onlyasandwich Posted April 20, 2022 Posted April 20, 2022 Anything that operates well at pbaoe range is ideal, as you will want to be in melee range for Time's Juncture. Fire, Water, Electric, and Rad are good from this perspective, as you don't have to rely on their respective cones for good aoe rotation. Beyond that, Time is super flexible and will go great with any primary. If you want to incorporate cones, I would encourage you to consider Combat Teleport along with some good binds to use it easily. This thread has some great ones:
Carnifax Posted April 21, 2022 Posted April 21, 2022 If you go the Soul Epic route for Power Boost that gives you some flexibility in terms of cones. PBed Farsight gives you so much Def that the -ToHit Times Juncture becomes less important. That means missing out on the good version of Soul Drain though. Time is, as Only says, incredibly flexible so really it's down to the playstyle you want. If you want to be an "in-close" PBAoEr you can do something like DP or Elec or Rad / Time / Dark for Soul Drain. If you wanted to be a bit more ranged you can go Fire or Ice or Beam or Sonic / Time / Soul for Power Boosted Farsight (and an epic pet which will be up a lot thanks to Chrono if you like). Water, Ice and Fire will work pretty much either way you decide you want to play. My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
WitchofDread Posted April 21, 2022 Author Posted April 21, 2022 This is what i am looking at for the moment: This Villain build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Level 50 Magic Corruptor Primary Power Set: Radiation Blast Secondary Power Set: Time Manipulation Power Pool: Flight Power Pool: Fighting Power Pool: Speed Ancillary Pool: Dark Mastery Villain Profile: ------------ Level 1: Neutrino Bolt SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(3), SprScrBls-Rchg/+End(3), AchHee-ResDeb%(5) Level 1: Time Crawl Acc-I(A) Level 2: Irradiate Obl-%Dam(A), Obl-Acc/Dmg/Rchg(5), Erd-Dmg/Rchg(7), Erd-Acc/Dmg/Rchg(7), Erd-%Dam(9), Arm-Dam%(9) Level 4: Temporal Mending NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(11), NmnCnv-Heal/Rchg(11), NmnCnv-Heal/EndRdx/Rchg(13), NmnCnv-Heal(13), NmnCnv-Regen/Rcvry+(15) Level 6: Electron Haze PstBls-Acc/Dmg(A), PstBls-Dam%(15), Ann-ResDeb%(17), AchHee-ResDeb%(17), SuddAcc--KB/+KD(19), FrcFdb-Rechg%(19) Level 8: Proton Volley StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Acc/Dmg(21), StnoftheM-Dmg/EndRdx(23), StnoftheM-Acc/ActRdx/Rng(23) Level 10: Time's Juncture DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(25), DarWtcDsp-Rchg/EndRdx(25), DarWtcDsp-ToHitDeb/EndRdx(27) Level 12: Aim GssSynFr--Build%(A) Level 14: Hover LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(33), Rct-ResDam%(33) Level 16: Distortion Field NrnSht-Acc/EndRdx(A), NrnSht-Dam%(27), GhsWdwEmb-Dam%(29), GldNet-Dam%(29) Level 18: Cosmic Burst Apc-Dam%(A), Apc-Dmg/EndRdx(31), Apc-Dmg(31), Apc-Dmg/Rchg(31), Apc-Acc/Dmg/Rchg(33) Level 20: Fly Frb-Stlth(A) Level 22: Kick Empty(A) Level 24: Tough TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(34), TtnCtn-ResDam/Rchg(34), TtnCtn-ResDam/EndRdx/Rchg(34) Level 26: Neutron Bomb PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(36), PstBls-Dmg/Rchg(36), PstBls-Acc/Dmg/EndRdx(36), PstBls-Dam%(37) Level 28: Farsight LucoftheG-Def/Rchg+(A), RedFrt-Def/Rchg(37), RedFrt-Def/EndRdx/Rchg(37) Level 30: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46) Level 32: Atomic Blast SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(39), SprMlcoft-Acc/Dmg/Rchg(39), SprMlcoft-Dmg/EndRdx/Rchg(39), SprMlcoft-Acc/Dmg/EndRdx/Rchg(40), SprMlcoft-Rchg/Dmg%(40) Level 35: Slowed Response AnlWkn-Acc/Rchg(A) Level 38: Chrono Shift SynSck-EndMod/Rech(A), EffAdp-EndMod/Rchg(40), PrfShf-EndMod/Rchg(42) Level 41: Dark Consumption Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43) Level 44: Dark Embrace TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(45), TtnCtn-ResDam/EndRdx/Rchg(45), TtnCtn-ResDam/Rchg(45), GldArm-3defTpProc(46), StdPrt-ResDam/Def+(46) Level 47: Soul Drain Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50) Level 49: Hasten RechRdx-I(A), RechRdx-I(50) Level 1: Scourge Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 2: Swift Empty(A) Level 2: Hurdle Empty(A) Level 2: Health Pnc-Heal/+End(A) Level 2: Stamina PrfShf-End%(A) Level 49: Quick Form Level 50: Clarion Radial Epiphany Level 50: Musculature Radial Paragon Level 20: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1423;679;1358;HEX;| |78DA65944B4F135114C7EF74A66229854229E529E5654B1F03E3CAF824BC1203240| |8E8D266421F4E2C6D534AA23B3571E9CA859F41E3031405DDF909C4E83760E14244| |13978AE3E9FCCF951226697F33E79E7BFEFF7BEE9D99BB3DD990CD4E8F09A569226| |FAEAEA6268AE5F25AA9522CBBE7CC9CB5AC0ABAEAE817FE3F905A300BB94C5A5F30| |D39659B18A85D438CDACD4248CAF65B3FA92B59249CD9905ABB49677D28477BE58C| |CEBD3792B77B3527BEFC37DF5D62AE4EA9DA7C55226936E9E2A59CBFAA459BE4585| |562B99F29D76723240BFB32EFA53AADE84AD8A882684A1095794390C6A1F282BA08| |9F556212F5B884EE10C9EA331852BB815A162C65F97C313DF883DC43DF0E43EF322| |C637A8A22A27AB57152758BFC05C041B9698D7C0C6EBE079AAE186B4ED76BF869DC| |66DD0FF154EFCECBD65176B697900E50B2E6C4775B256F705935A3F333F826D3BCC| |4FE02BB2EB91DDF26CA152FB36F31DD8F91EAC2ED1CBC9C2FB04410F69FA38E8F20| |5B190F00CBC867F819B24D324659A6E284ECB3A4DB07B0593BAA7907C890A37CB85| |341B903935CA4C3093605807BD642320773270808A2E0A06653068D325540A85A49| |3908EBCBE1833CE4C8297A97607276B1DBC1F039BCC37CC2D7090F7E92DADB54B36| |A48B1B32E865FA408D6CF47092D2C349493F3846B2BDF20CF53E43574E3F67BE60B| |E0423EBCC0D708BE4FBE59AFB77D09D6D0A0E494F437B38389187181C7E04DEA502| |51C579776C77F4370FFE611E80317E0F623693DF8F7B84B8F41CE7BE26B8AF09EE6| |782FB9B3C8349C9104EC07D7AD4A5B2CECA23AC3CC2CA23AC6CB0B2C1CAFDD4CA51| |D9CAD13836C1605ED10EBF0676B756FBB63BC761F678685E933328A438A1EFF5875| |F040EED1F0FFD3812EA83BB9F47828F617D26469659C27E4AC7D69016676B1F44DB| |E199B6FF013761DBD6| |-------------------------------------------------------------------|
Carnifax Posted April 22, 2022 Posted April 22, 2022 (edited) Not really worth proccing up Distortion Field. You won't get a decent payoff (I had it procced before and tested it). Shunt the slots into Slowed Response, it'll proc about 4 times as often (and one can be an Achilles and you'll be 90% sure of everyone hit with Slowed Response is also getting Achilles. Perfect for follow-up AoEs). Slowed is your -Resist power, the equivilent of Tar Patch or Freezing Rain and unlike those it procs very well. So 1 slow is enough in Distortion, 1 +5 recharge and 3 procs (Achilles, Shield Breaker and Touch of Lady Grey) in Slowed Response. Farsight is a little underslotted for Def, switch the Def/Rech/End IO to the Def instead, gets you to S/L cap. Chronoshift I always just go 2 +5 Recharge IOs, don't need the End really. Gives you an extra slot to put somewhere (Proton Volley would be my vote as it's a little low on damage). Edited April 22, 2022 by Carnifax 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
Carnifax Posted April 22, 2022 Posted April 22, 2022 Oh, you also don't have the other 3 Scourging Blast ATOs slotted. There's another 10% recharge there. My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
WitchofDread Posted April 22, 2022 Author Posted April 22, 2022 1 hour ago, Carnifax said: Oh, you also don't have the other 3 Scourging Blast ATOs slotted. There's another 10% recharge there. Ah good spot! i hadn't even noticed! Have you tested Ice Mistral's Torment: Chance for Cold Damage in Time's Juncture at all? What about Lockdown: Chance for +2 mag hold in Distortion Field? | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1423;692;1384;HEX;| |78DA65945B4F135110C7CF76B760299742B943E5D296965EB6AD4FC62B012431D00| |4017D6D36F4E2C6DA36A524FAA6267E063F83C60BA891EA9B1FC0A8D16FE0830F2A| |9AF8A6E23ABBFF39026193F6B767CE9C99FFCC3967B337E6DB8BC58519A174CD958| |D8D8DDC5CB55EDFAC35AA7577D62899EBAAA0A7957EE3FF27722B46A554C8EB2B46| |DE341A66B5929BA5958D030EB39BC5A2BE665E2FE4B246C5AC6D961D37E15DAE56C| |BFA42D92C5D6D1C7CEFC0BBFD6A564A6DCE68B55628E4BB2FD4CC757DDEA85FA340| |1B8D42FDE6202909D2EFA48BFE145B9BB05411D184C878842BCA9C06B5D7E4E5F78| |8AD5E211F4B8861E14C9EA2398523B815A162C55F97C3962FC400F12B786C977916| |F3DB1451958BD54B8A636C5B61AE82ED6BCCCB60E715F034C57023B5E5763F839CC| |E26E8FB0C253ED6DEF309B5F4DC45E6332E6C87BD586BFD8845BD1F986FC1FE77CC| |F7E05392EB91DDF2EC20D26093F9121C7E05DA257AD15B4B78EFC3E8A19C1D1CC1D| |5D187428617A175F427F89CD274B136A5EB97BD5213A329E1F01C0DBBA5F0EE0CC2| |1E4F3313CC2438AE835E4AEB973BE7DF435A1719FBA4B1CFA247A8641A90050EE8F| |01B8F31E3E044123C4FB187D8591B0A698EBC8930730A0C36213BF80665BCA0DA46| |640346B801412F18EA04359211602725C04E211F384381C6E499197B8896851E815| |38F994F985B60641BDCA1F493B2C0C938B445585BC4392B9A48B6907340134D720E| |4B19E138CEC034F316F94415677F2D77F437FA3CFD87B907C6F81EC42C26DF8FDB8| |4B8AC21CE7D4E709F13DCDF04F73B79028B92F6CED0E5B943435D66D639738A33A7| |38738A3367387386334F526BD3B2A634D792615ED4F6BF06D6A876F0B63BC763E9A| |86959932BC8A438A66F6DFB5F0436ED1E357D3F649A80BA1F878CF7207D31469239| |85F5808E71460E96EC81D42BFAF7CFB8F50F1223DAC2| |-------------------------------------------------------------------|
Onlyasandwich Posted April 22, 2022 Posted April 22, 2022 (edited) 30 minutes ago, WitchofDread said: Have you tested Ice Mistral's Torment: Chance for Cold Damage in Time's Juncture at all? Given the radius and toggle aura nature, it will be very poor. As @Carnifax has mentioned, i wouldn't bother with any procs in d field at all. Technically you get a decent number of activations over the course of the power, but it is very underwhelming in practice. Lockdown even has a lower ppm than normal. You'd see it pop off here and there, but not a great investment. Edited April 22, 2022 by Onlyasandwich
Carnifax Posted April 22, 2022 Posted April 22, 2022 2 hours ago, WitchofDread said: Have you tested Ice Mistral's Torment: Chance for Cold Damage in Time's Juncture at all? What about Lockdown: Chance for +2 mag hold in Distortion Field? Both count as toggles, so you end up in the "big AoE + fixed 10 second recharge" for calculating proc chance, which is what hurts them. Ice Minstral's is a standard proc I think (3.5 ppm) so it'll be the same as the Hold damage procs. In fact Time's Juncture is a little worse. For droppable patches the first check is at 0 seconds (when you drop it), so at least you know when you drop it it will at least roll (even if it's with the fixed 10 second recharge). but Times Juncture is once every 10 seconds and you don't really know when it's going to occur. My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
WitchofDread Posted April 23, 2022 Author Posted April 23, 2022 Ah that's a shame. Oh well! No point in adding procs in either power then.
Carnifax Posted April 23, 2022 Posted April 23, 2022 Slowed is the one to proc up, at least with Achilles. I went all out but I'm coming from a Time/Sonic so procced out Time Stop and Slowed make a lot of sense to benefit from Sonics debuffs and also shore up it's crap damage (especially solo). Corruptors it's not as important but if you've the slots go for it (don't think you need procced up Time Stop at all) My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
WitchofDread Posted April 23, 2022 Author Posted April 23, 2022 thanks for the advice/info, hopefully the character turns out well!
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