Garrickwest Posted May 6, 2022 Posted May 6, 2022 (edited) Hey everyone so this is a build I used as a temporary S/L farmer before I got my fire farmer going. How would you rebuild this for normal game content and or epic content or whatever they called I forget the name? I'd like to stick with Mu mastery. I like elec for all 3. Currently when I play with him in normal content I notice I have energy issues. My focus on the build was high damage so in my mind his damage is high but im no expert at brutes so maybe i'm wrong. He will be for teams not solo. This Villain build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Eric Bolts Milan: Level 50 Magic BrutePrimary Power Set: Electrical MeleeSecondary Power Set: Electric ArmorPower Pool: SpeedPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Mu Mastery Villain Profile:Level 1: Charged Brawl -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), Mk'Bit-Dam%(43)Level 1: Charged Armor -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-ResDam(15), UnbGrd-Max HP%(46)Level 2: Lightning Field -- Arm-Dam%(A), Arm-Dmg/EndRdx(3), Arm-Acc/Dmg/Rchg(27), Arm-Dmg(46)Level 4: Jacobs Ladder -- Obl-Dmg(A), Obl-Acc/Rchg(5), Obl-Dmg/Rchg(11), Obl-Acc/Dmg/Rchg(13), Obl-%Dam(27)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)Level 8: Super Speed -- Run-I(A)Level 10: Boxing -- Empty(A)Level 12: Static Shield -- StdPrt-ResDam/Def+(A)Level 14: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(19), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(23)Level 16: Tough -- Ags-ResDam(A), Ags-ResDam/Rchg(17), Ags-ResDam/EndRdx/Rchg(21), Ags-ResDam/EndRdx(50)Level 18: Weave -- LucoftheG-Def/Rchg(A), Rct-ResDam%(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def/Rchg+(25), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29)Level 20: Lightning Reflexes -- Run-I(A)Level 22: Thunder Strike -- Obl-Dmg(A), Obl-%Dam(25), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(40)Level 24: Grounded -- UnbGrd-EndRdx/Rchg(A)Level 26: Chain Induction -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(33), Mk'Bit-Dmg/Rchg(42), Mk'Bit-Acc/EndRdx/Rchg(42), Mk'Bit-Acc/Dmg/EndRdx/Rchg(42), Mk'Bit-Dam%(43)Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(43)Level 30: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(31), RedFrt-Def/EndRdx(33)Level 32: Lightning Rod -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(36)Level 35: Maneuvers -- ShlWal-ResDam/Re TP(A), ShlWal-Def(37)Level 38: Mu Lightning -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(39), Dvs-Dmg/Rchg(39), Dvs-Acc/Dmg/Rchg(46), Dvs-Acc/Dmg/EndRdx/Rchg(48)Level 41: Power Sink -- PrfShf-End%(A)Level 44: Ball Lightning -- Bmbdmt-+FireDmg(A), Bmbdmt-Dam(45), Bmbdmt-Dam/Rech(45), Bmbdmt-Acc/Dam/Rech(45)Level 47: Conductive Shield -- UnbGrd-ResDam/EndRdx(A), GldArm-3defTpProc(48), UnbGrd-EndRdx/Rchg(48), UnbGrd-ResDam(50), UnbGrd-ResDam/EndRdx/Rchg(50)Level 49: Assault -- Empty(A)Level 1: Fury Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A)Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(31), EffAdp-EndMod/Acc/Rchg(31)Level 8: Speed Phase Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Musculature Total Core Revamp ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1516;690;1380;HEX;| |78DA6594DB4E13511486F77466044A8196520E72AA500E165A5AE1C2184D140113A| |5098989B7CDA44CDBC191366D49F41DD45B6F3C0628E06BF8329E501305258AE3EA| |FC6BA7929964FACDFEF75EB3D6FA67EF661E2E05F2F995EB4269BF691BD56A76B1B| |25533F58C51B072AA1022B85CB172D1C5925DAB4633966D6CB69038E42ECA664CDB| |3493CBB699ABD122C386C0934B66DEDCAC36A7B3372A0F4A15E15F2B95ECE4DDB26| |9AE77B88F2B56A158B3360B0177B46A1A651A74C9C1BA59A916AD7264B96CE5929C| |752B9B31AA35B3F2A89F4A99A2FB946EA1347E84A38B7C43D58456005B8BA0DF020| |31B60FC3EB87D26F8887A1ED684EF9898D6C4B99F60EB2FB0F307983801771AB11C| |AC2AD77CAEE8BB0A9EBF02262E830EAD5205166BEA6F88DA1FD07F0A06FE72B0408| |631F25BE720459F11288B394E932D3C295A12101552DAA4D8E6D025EAF4DCCE658A| |F63EC5EDB1D174073A77F48E1DA4EDDC058375B07B8FB90FF61E802A25E9928D772| |D28084A833DF3603A056AB438242D0E8578D17734D81BC6B83F020EF53083E03E45| |8565ED61D9230911EE518FB095FD6CD90507E3185B1B636BA7D8DA3D8AEA936FEC3| |BC61757491890350EE491265A002F169916730374F710F18030288307DFABEEC68A| |7E00273F82539F989F5166FC900D20778639D837CC5D8FB01B513FA813466586D1E| |71A1A7DC17C098EBF62BE66BE014394618C8395B13B481BBB0D66091372574E6CA3| |A1C91DE62E98A883737BE05BC2B4E26E1E474C3F83AF06BD6986DFA4CEF874579C3| |D450DB30E53406FBC38C93569C923D4327789C9C72FCDC72DCDC7AF9B1A49C9AD9D| |72B7F68AD63CBECE9026E4E534C634BFEA95D634194192E24A87FEE63966E98B57F| |A7A46BA872FF3ED3FD1A73C8615234F984FC177F1E64175E2DE92525E29ED95E6BD| |D282576A0B36FF669C5B61CA2FEDF907669FFCB5| |-------------------------------------------------------------------| Edited May 6, 2022 by Garrickwest
Meknomancer Posted May 6, 2022 Posted May 6, 2022 You've got some odd slotting, ranged defence bonuses from mako's ( 5 makes sense it gets you s/l res) , 5 slotting oblit gets you recharge but you should throw in the 6th piece in jacobs for the s/l def too. You have an end/rech piece in an auto power (grounded) which does less than 0 for you, the steadfast is a much better piece to throw in there. Combat Jump could be slotted a little better, not sure why its got def/end pieces in. You shouldn't ever have end issues on /elec with energise (you want that as close to perma as you can) and you have power sink on top of that. 4 slotted ball lighting, when 5 bits would of got more recharge. Old mids. Old build but its what i still have i think, i run elec/elec tank and brute and scrap but only the tank gets played anymore due to the superior AT sets. I'm not happy with the build just looking at it now, agility forced pick to hit some s/l def, no gaussians in bu, no ff in lightning rod but it does squeeze in the 3 mu powers, its hard to drop any when you don't have much st stuff in elec primary and you want to keep the immob and aoe. On the plus side its perma hasten and 1 thunderstrike gets you perma energise. Resists are what they are, its a brute it'll never hit tanker numbers or get anywhere near them. This Villain build was built using Mids Reborn 3.0.5.7https://github.com/Reborn-Team/MidsReborn ELEC ELEC MU: Level 50 Technology Brute Primary Power Set: Electrical Melee Secondary Power Set: Electric Armor Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Power Pool: Speed Ancillary Pool: Mu Mastery Villain Profile: ------------ Level 1: Charged Brawl SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(47), SprBrtFur-Dmg/Rchg(48), SprBrtFur-Acc/Dmg(48), SprBrtFur-Acc/Dmg/Rchg(48), SprBrtFur-Dmg/EndRdx/Rchg(49) Level 1: Charged Armor UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(46), UnbGrd-ResDam/EndRdx/Rchg(46) Level 2: Lightning Field SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(17), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Rchg/KDProc(43), FuroftheG-ResDeb%(43) Level 4: Conductive Shield UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(7) Level 6: Build Up RctRtc-ToHit/Rchg(A), RctRtc-ToHit(36) Level 8: Thunder Strike SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(9), SprUnrFur-Acc/Dmg(9), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(37), FrcFdb-Rechg%(37) Level 10: Static Shield UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-ResDam/EndRdx(13) Level 12: Boxing Empty(A) Level 14: Tough UnbGrd-Max HP%(A), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(36) Level 16: Grounded StdPrt-ResDam/Def+(A), GldArm-3defTpProc(17) Level 18: Chain Induction SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), TchofDth-Dam%(36) Level 20: Lightning Reflexes Run-I(A) Level 22: Weave LucoftheG-Def/Rchg+(A), Rct-Def(23), Rct-Def/EndRdx(23) Level 24: Maneuvers LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(25), Rct-ResDam%(25) Level 26: Tactics HO:Cyto(A) Level 28: Energize Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(29), Prv-Heal/Rchg(29), Prv-EndRdx/Rchg(31), Prv-Heal/EndRdx(31), Prv-Heal(34) Level 30: Combat Jumping LucoftheG-Def/Rchg+(A), Ksm-ToHit+(31), ShlWal-ResDam/Re TP(40) Level 32: Lightning Rod Arm-Dam%(A), Arm-Dmg/EndRdx(33), Arm-Acc/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/Rchg(34) Level 35: Power Sink MckBrt-Taunt/Rchg/Rng(A), MckBrt-Taunt/Rchg(45), MckBrt-Acc/Rchg(45), MckBrt-Rchg(45) Level 38: Electrifying Fences Bmbdmt-+FireDmg(A), Bmbdmt-Acc/Dam/Rech/End(39), Bmbdmt-Dam(39), Bmbdmt-Acc/Rech/End(39), Bmbdmt-Acc/Dam/Rech(40) Level 41: Ball Lightning Rgn-Acc/Rchg(A), Rgn-Acc/Dmg/Rchg(42), Rgn-Dmg/Rchg(42), Rgn-Dmg(42), Rgn-Dmg/EndRdx(43) Level 44: Mu Lightning Apc-Dam%(A), Apc-Dmg/EndRdx(49), Apc-Acc/Rchg(50), Apc-Acc/Dmg/Rchg(50), Apc-Dmg(50) Level 47: Hasten RechRdx-I(A), RechRdx-I(47) Level 49: Super Speed WntGif-ResSlow(A) Level 1: Fury Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Hurdle Empty(A) Level 1: Health Pnc-Heal/+End(A), Mrc-Rcvry+(3) Level 1: Stamina PrfShf-End%(A), PrfShf-EndMod(5) Level 49: Speed Phase Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1377;664;1328;HEX;| |78DA6593D94F135118C5EF74A620A5506A650B6BA92CB20C05C5C42D44A198284D4| |8D4E7DA942B540B6DDA92C8A30FBE2B9AF8201A10707BF09FF09F71034CD4B82458| |BF9973282634697F9D73CF77BF33DFDC89DF9DF4BFBB7C6F5C19D5139964A190B89| |45F2A6ADF759D9A5FCC66B273CBA652CA1F9B8E4D74BA3FF11B9522B4BAAE445C67| |B4B663199D2AE6D3A96406021727F52DBD5838584E5CCC2F64F3AA66269BCDD853E| |9B9F9627A712EE05E4DEBE4ACCE17E6D339FFFE754E167DEEC5B59CD6B3F5B15C3A| |65B3EB52229E2C14757EB949A284E5BBA7F63F25AFDA92C42396B237C1E175728D7| |C014637C00DA7CC706B4DF51DDAD00FF227F90BDC74ACF07A8D55CBD5EAD6C0E3CF| |C0DEE760FF3A398EDA2DA932D9C7641F8B7D2AB87F05FB3979BCF01ADE558F52214| |B459E824EFF4A66A80CA2C7913AD20FFA6B992940DEF7B87C295555CC50C55E3E66| |F131839F990C79CED598A9AA2EC94799A2D4B0BAE6375CB5ACAE655584BBBC12578| |0771068943F6D32A951D3A5338520EF20F800098F3E2457C0638FC8C7602421F65E| |4BBD168450AB42430A53945CF5D03CF5CE1FD11A7690A361170C8AA7919E467A9AB| |8D6F40D0C89A7997B378F092C53BD11B4306BCB367CAD5FC8CF60FB27F22318FEC0| |DEB25F1B7BB6B167BB73546506BD57E1719E7207A66C755CC053EA3C4F9E23CF82E| |133E05B7177B947B66476DD86369826EF900BE04D69D3CDFDBB3D5E57EB31C83DCC| |B6E72F4FAE829E949A3EE4B6FAC6B0CF8953E4497214EC3F0D26A466807D0646A04| |5A3E0C8306993836097CCC7E619B107F02CF71991B5284F5FB405B39AB2CA6F6AA9| |D52ABFF1CEA59CCEE943CA8C45BB2886AB6CFBCA3BD0B37348D93D500C154667CF1| |5C33D7D5FFF5F7B82BBB056C0F7FDE5C4A53F0D2231E93FC17DDBA5| |-------------------------------------------------------------------|
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now