xl8 Posted May 14, 2022 Posted May 14, 2022 Please change these powers so that they heal 50% health but take a full minute to recharge. Atm they're not useful at all. Nictus fragment heals 64hp at lvl 25...
Sakura Tenshi Posted May 14, 2022 Posted May 14, 2022 Admittedly, the nature of temp powers is that they're almost never meant to be as useful as powers you would actually could have via powersets. Though, I don't think the heal off the power each is based on (I think the idol is siphon life from Dark melee and nictus fragment is drain life from dark blast) aren't actually that great at self-healing to begin with.
xl8 Posted May 16, 2022 Author Posted May 16, 2022 On 5/14/2022 at 4:05 PM, Sakura Tenshi said: Admittedly, the nature of temp powers is that they're almost never meant to be as useful as powers you would actually could have via powersets. Though, I don't think the heal off the power each is based on (I think the idol is siphon life from Dark melee and nictus fragment is drain life from dark blast) aren't actually that great at self-healing to begin with. There's no need to adhere to past preconceptions. Would you like temps to be good and feel happy when you get one of them? Yes. 2 1
Glacier Peak Posted May 17, 2022 Posted May 17, 2022 23 hours ago, xl8 said: There's no need to adhere to past preconceptions. Would you like temps to be good and feel happy when you get one of them? Yes. There's definitely reason to adhere to design standards. 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
xl8 Posted May 17, 2022 Author Posted May 17, 2022 13 hours ago, Glacier Peak said: There's definitely reason to adhere to design standards. If that were the case, many of the HC changes wouldn't have been implemented. Just look at the travel changes if you need an example.
Glacier Peak Posted May 17, 2022 Posted May 17, 2022 2 hours ago, xl8 said: If that were the case, many of the HC changes wouldn't have been implemented. Just look at the travel changes if you need an example. That's a great example of well designed power changes. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
TheZag Posted May 17, 2022 Posted May 17, 2022 Depending how you build the power, one of my dark melee builds has siphon life heal for about 380 and is on about 4 seconds cooldown. A temp power probably shouldnt be that effective at healing though. 1
xl8 Posted May 18, 2022 Author Posted May 18, 2022 7 hours ago, TheZag said: A temp power probably shouldnt be that effective at healing though. 1 minute cooldown and it's temporary.
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