Paradox Fate Posted June 8, 2022 Posted June 8, 2022 Is it possible to have some alternative animations regarding a few powers in the Poison Powerset? Mainly for : Envenom, Weaken and Neurotoxic Breath. Spitting that stuff out is in terms of theme not ideal at times, if making sense at all. So perhaps having Envenom and Weaken be grenades to be thrown (instead of a explosion, they just poof like smoke 'nades or shatter like glass. Or both, one using each of them to differentiate) and NB pulling out a gun for a quick spray or something. So we can have something else than being a barfer. Even when people like to barf at others. 😶 1
Jiro Ito Posted June 8, 2022 Posted June 8, 2022 and an alternate to spit and vomit all the powers! Play my AE Adventures, listed under @Jiro Ito, including award winners: "The Headless Huntsman of Salamanca" #43870 **Scrapbot AE Contest Winner May 2022** "On the Claw-Tipped Wings of Betrayal" #43524 **November 2021 Dev's Choice** "The Defenders of Talos" #44578 **Mission Architect Competition Winner for October 2021: REBIRTH**
TheZag Posted June 8, 2022 Posted June 8, 2022 I made a poison that i dont play because poison barf through her face shield.....ya. I would be happy with a hand origination option so i could say its magic or coming from the gloves. A poison dart projectile would be cool also.
CFIndustries Posted June 8, 2022 Posted June 8, 2022 As much as I've made it work with the "hairball" animations (one cat, one skunk), I agree more people might play poison if even something as simple as the two generic styles of blast animations were available.
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