Jump to content

Pokemon Scrappers - Or, how to play them all...


Errants
 Share

Recommended Posts

On 6/27/2022 at 8:53 PM, SomeGuy said:

 

Fiery Melee performs pretty bad, but not THAT bad.

 

One the one hand there's the pure numbers, on the other hand there's look & feel.

Since Fire supposedly gives up all mitigation and other secondary effects in exchange for pure damage, Savage and Staff with their knockdowns and self-buffs and other secondary effects perform better overall than Fire's middling damage spread out as DoTs.

Link to comment
Share on other sites

28 minutes ago, ninja surprise said:

 

One the one hand there's the pure numbers, on the other hand there's look & feel.

Since Fire supposedly gives up all mitigation and other secondary effects in exchange for pure damage, Savage and Staff with their knockdowns and self-buffs and other secondary effects perform better overall than Fire's middling damage spread out as DoTs.

 

Honestly, the "look and feel" is probably one of the more important aspects of a set to me. If I don't enjoy it, I won't play it. I just wish I didn't need to know the numbers as much as I do. Everyone has different metrics for "better".

 

Making the thing hitting you not ever hit you is pretty good mitigation.

Edited by SomeGuy
  • Thumbs Up 1
Link to comment
Share on other sites

 Share

×
×
  • Create New...