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Earth/Poison Feedback


Wimbochismo

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Hi guys! My earth/poison is starting to get into the 40's and I whipped together a build. I'm currently in the refining stages before I start implementing it.

 

Some considerations: I mainly team up on my characters. I don't have a farmer/don't usually play the market, so I try to limit myself to 1-2 purple sets to be as self sufficient with inf as possible. 

 

With this build I tried push the recharge/accuracy. I know that venomous gas is susceptible to de-toggling so I went rune of protection and clarion. I got recovery as high as I could to counteract the toggles, but a lot of these powers are very end heavy. Finally, I shoved a proc almost everywhere. *wipes sweat*

 

So, questions: 

 

My S/L defense is at 39%, but I figured that with VG's -hit I should be solid in melee, is this feasible?

 

I was thinking about dropping clarion destiny and picking up ageless to help with the end situation and smooth out recharge. Then pick up melee hybrid so I can alternate melee/rune for the status protection. Thoughts?

 

Any other considerations for the slotting itself? I could take a Superior Will enhancement out of stone cages and move the slot elsewhere for more recharge or something, but I give up some ranged defense. Switch out Earthquake for Weaken?

 

This is only my 3rd or so official build, so any feedback is welcome.

 

The build:

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Controller
Primary Power Set: Earth Control
Secondary Power Set: Poison
Power Pool: Concealment
Power Pool: Speed
Power Pool: Sorcery
Power Pool: Fighting
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Fossilize -- GldJvl-Dam%(A), GhsWdwEmb-Dam%(5), NrnSht-Dam%(7), GldNet-Dam%(7), GldJvl-Acc/Dmg(9)
Level 1: Alkaloid -- Heal-I(A)
Level 2: Envenom -- Acc-I(A)
Level 4: Stone Cages -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(11), SprWiloft-EndRdx/Rchg(11), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(17), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), SprWiloft-Rchg/Dmg%(19)
Level 6: Stealth -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(27), RedFrt-Def/Rchg(34), RedFrt-Def/EndRdx/Rchg(37), RedFrt-Def(37), RedFrt-EndRdx(37)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 10: Arcane Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(21), Dcm-Build%(21), Dcm-Acc/EndRdx/Rchg(23), Dcm-Acc/Dmg/Rchg(23), GldJvl-Dam%(25)
Level 12: Stalagmites -- Acc-I(A), Bmbdmt-+FireDmg(13), Ann-ResDeb%(13), PstBls-Dam%(15), Ann-Acc/Dmg/Rchg(15), Acc-I(34)
Level 14: Spirit Ward -- EndRdx-I(A)
Level 16: Enflame -- PstBls-Dmg/EndRdx(A), PstBls-Acc/Dmg/EndRdx(46), PstBls-Dmg/Rchg(49), PstBls-Dam%(50)
Level 18: Earthquake -- RechRdx-I(A)
Level 20: Kick -- Empty(A)
Level 22: Tough -- StdPrt-ResDam/Def+(A)
Level 24: Rune of Protection -- GldArm-3defTpProc(A)
Level 26: Volcanic Gasses -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(40), PstBls-Dmg/Rchg(40), PstBls-Acc/Dmg/EndRdx(43), PstBls-Dam%(43)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(29), Ksm-Def/Rchg(29), Ksm-EndRdx/Rchg(31), Ksm-Def/EndRdx/Rchg(31), Ksm-ToHit+(31)
Level 30: Infiltration -- LucoftheG-Def/Rchg+(A)
Level 32: Animate Stone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-+Res(Pets)(33)
Level 35: Poison Trap -- Obl-%Dam(A), Erd-%Dam(36), ScrDrv-Dam%(36), SprOvrPrs-Rchg/Energy Font(36), GhsWdwEmb-Dam%(40), FuroftheG-ResDeb%(50)
Level 38: Venomous Gas -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(39), DarWtcDsp-Rchg/EndRdx(39), DarWtcDsp-ToHitDeb/EndRdx(39)
Level 41: Fissure -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Acc/Dmg(42), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rchg(42), PstBls-Dam%(43), FrcFdb-Rechg%(50)
Level 44: Rock Armor -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-EndRdx/Rchg(45), Rct-Def/Rchg(45), Rct-Def/EndRdx/Rchg(46), Rct-ResDam%(46)
Level 47: Seismic Smash -- Hct-Dmg(A), Hct-Dmg/Rchg(47), Hct-Acc/Dmg/Rchg(47), Hct-Acc/Rchg(48), Hct-Dmg/EndRdx(48), Hct-Dam%(48)
Level 49: Earth's Embrace -- RechRdx-I(A), RechRdx-I(49)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3), EndMod-I(5)
Level 10: Arcane Power 
Level 50: Vigor Radial Paragon 
Level 50: Clarion Core Epiphany 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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  • Don't skip Weaken. It's a huge -tohit, -dmg, -special. I would add at least 3 slots, although 6 slotting with Cloud Senses gets you good bonuses.
  • Add slots to Envenom. It takes a bunch of procs, or 6 slot with Shield Breaker.
  • You've got too many slots devoted to Stealth and Weave. Move slots from there to Weaken and Envenom.
  • Stone Cages doesn't need more than 2-3 slots. I would move SWotC to Stalagmites. You'll give up some proc damage but add a lot of control.
  • Switch the Decimation proc in Arcane Bolt to the Dmg/Rech. The proc is 1 PPM and almost never goes off.
  • Slot Volcanic Gasses for hold, not damage. Best AoE hold in the game.
  • Drop Infiltration and switch Spirit Ward for Mystic Flight (this will give you the power pick for Weaken).
  • Drop Vigor for Musculature or Intuition Radial.
  • Thumbs Up 2

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Uunreal - Fire/Time Corruptor | Uunrest - Dark/TA Blaster | Uunseen - Ill/Poison Controller | Uuncool - Cold/Beam Defender | Uunderground - Earth/Earth Dominator | Uunknown - Mind/Psi Dominator | Uunplugged - Stone/Elec Brute

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22 hours ago, Uun said:
  • Don't skip Weaken. It's a huge -tohit, -dmg, -special. I would add at least 3 slots, although 6 slotting with Cloud Senses gets you good bonuses.
  • Add slots to Envenom. It takes a bunch of procs, or 6 slot with Shield Breaker.
  • You've got too many slots devoted to Stealth and Weave. Move slots from there to Weaken and Envenom.
  • Stone Cages doesn't need more than 2-3 slots. I would move SWotC to Stalagmites. You'll give up some proc damage but add a lot of control.
  • Switch the Decimation proc in Arcane Bolt to the Dmg/Rech. The proc is 1 PPM and almost never goes off.
  • Slot Volcanic Gasses for hold, not damage. Best AoE hold in the game.
  • Drop Infiltration and switch Spirit Ward for Mystic Flight (this will give you the power pick for Weaken).
  • Drop Vigor for Musculature or Intuition Radial.

I took your changes into consideration and came up with this: 

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Controller
Primary Power Set: Earth Control
Secondary Power Set: Poison
Power Pool: Concealment
Power Pool: Speed
Power Pool: Sorcery
Power Pool: Fighting
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Fossilize -- GldJvl-Dam%(A), GhsWdwEmb-Dam%(5), NrnSht-Dam%(7), GldNet-Dam%(7), GldJvl-Acc/Dmg(9)
Level 1: Alkaloid -- Heal-I(A)
Level 2: Envenom -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(9), ShlBrk-Acc/Rchg(11), ShlBrk-DefDeb/EndRdx/Rchg(17), ShlBrk-Acc/EndRdx/Rchg(17), ShlBrk-%Dam(19)
Level 4: Stone Cages -- Acc-I(A), Acc-I(11)
Level 6: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-EndRdx/Rchg(34), LucoftheG-Def/EndRdx/Rchg(37)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 10: Arcane Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(21), Dcm-Dmg/Rchg(21), Dcm-Acc/EndRdx/Rchg(23), Dcm-Acc/Dmg/Rchg(23), GldJvl-Dam%(25)
Level 12: Stalagmites -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprWiloft-EndRdx/Rchg(13), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15), SprWiloft-Rchg/Dmg%(34)
Level 14: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 16: Enflame -- PstBls-Dmg/EndRdx(A), PstBls-Acc/Dmg/EndRdx(46), PstBls-Dmg/Rchg(49), PstBls-Dam%(50)
Level 18: Earthquake -- RechRdx-I(A)
Level 20: Weaken -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/EndRdx/Rchg(25), CldSns-ToHitDeb/EndRdx/Rchg(29), CldSns-Acc/Rchg(31)
Level 22: Kick -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A)
Level 26: Volcanic Gasses -- GldNet-Acc/Hold(A), GldNet-Acc/Rchg(27), GldNet-Rchg/Hold(40), GldNet-EndRdx/Rchg/Hold(40), GldNet-Acc/EndRdx/Rchg/Hold(43), GldNet-Dam%(43)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), Ksm-Def/EndRdx(29), Ksm-ToHit+(31)
Level 30: Rune of Protection -- GldArm-3defTpProc(A)
Level 32: Animate Stone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-+Res(Pets)(33)
Level 35: Poison Trap -- Obl-%Dam(A), Erd-%Dam(36), ScrDrv-Dam%(36), SprOvrPrs-Rchg/Energy Font(36), GhsWdwEmb-Dam%(40), FuroftheG-ResDeb%(50)
Level 38: Venomous Gas -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(39), DarWtcDsp-Rchg/EndRdx(39), DarWtcDsp-ToHitDeb/EndRdx(39)
Level 41: Fissure -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Acc/Dmg(42), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rchg(42), PstBls-Dam%(43), FrcFdb-Rechg%(50)
Level 44: Rock Armor -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-EndRdx/Rchg(45), Rct-Def/Rchg(45), Rct-Def/EndRdx/Rchg(46), Rct-ResDam%(46)
Level 47: Seismic Smash -- Hct-Dmg(A), Hct-Dmg/Rchg(47), Hct-Acc/Dmg/Rchg(47), Hct-Acc/Rchg(48), Hct-Dmg/EndRdx(48), Hct-Dam%(48)
Level 49: Earth's Embrace -- RechRdx-I(A), RechRdx-I(49)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3), EndMod-I(5)
Level 10: Arcane Power 
Level 50: Ageless Core Epiphany 
Level 50: Melee Core Embodiment 
Level 50: Musculature Radial Paragon 
------------

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I'm liking how it looks. Thanks a ton for your suggestions!

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