arcane Posted August 1, 2022 Share Posted August 1, 2022 (edited) 13 minutes ago, ivanhedgehog said: What will happen is almost every team that forms will want 4 star. I promise you that is not what will happen. Look at Dr. Aeon SF. Nobody wants to PUG the hardest difficulty. No evidence ITF will be different. If you honestly think you’re going to be forced into something difficult, my best guess is you haven’t actually played the game since Dr. Aeon SF went live. Edited August 1, 2022 by arcane Link to comment Share on other sites More sharing options...
Bionic_Flea Posted August 1, 2022 Share Posted August 1, 2022 I think he means in my imaginary "what if 4 star gave 10x the XP and Inf as standard run" from a post above. I still think more people would run 2 and 3 star, but who knows. 1 Link to comment Share on other sites More sharing options...
ShardWarrior Posted August 1, 2022 Share Posted August 1, 2022 12 hours ago, Number Six said: There's not a rule against it and I'm not convinced there should be a rule against it, but the game's rewards structure should not be set up in a way that encourages it. I have to agree. If you are all categorizing whatever this is as abusive behavior, a rule change is in order. From the sound of things, you can detect it and can deal with anyone doing it accordingly. The sledgehammer approach that affects everyone seems a bit much here, although I realize at this point it is too late to make any changes. 1 1 Link to comment Share on other sites More sharing options...
ShardWarrior Posted August 1, 2022 Share Posted August 1, 2022 4 hours ago, Bionic_Flea said: And I 100% agree with the last part. I would like to know precisely what the problem to be solved is to know if this is a good solution. Agreed although I seriously doubt that the community at large will ever be brought in on the discussion on future issues. 1 1 Link to comment Share on other sites More sharing options...
Yomo Kimyata Posted August 1, 2022 Share Posted August 1, 2022 Even though I completely recognize that my solutions are 100% spot on and should be implemented immediately, I understand that not everyone has my infallability. So I *strongly* recommend against ever making decisions based on a (shudder) poll. 1 Who run Bartertown? Link to comment Share on other sites More sharing options...
ShardWarrior Posted August 1, 2022 Share Posted August 1, 2022 7 minutes ago, Yomo Kimyata said: So I *strongly* recommend against ever making decisions based on a (shudder) poll. Making decisions in a vacuum is not always the best solution either. There is a happy medium somewhere. 1 1 Link to comment Share on other sites More sharing options...
Dazl Posted August 1, 2022 Share Posted August 1, 2022 Why were you able to sell emps for merits in the first place? You could never buy emps with merits. Incarnate salvage is designed to build your incarnate powers and is account bound. 1 Dazl - Excelsior Grav/Kinetic Controller (SG - Cosmic Council) | Dazl - Everlasting & Torchbearer Grav/Energy Dominator Shadowspawn - Excelsior Dark/Dark Stalker | Pyro Kinetic -Everlasting Fire/Kinetic Corrupter | Nova Pyre - Everlasting Fire/Fire/Fire Blaster (OMG) Link to comment Share on other sites More sharing options...
Coyotedancer Posted August 1, 2022 Share Posted August 1, 2022 21 hours ago, Number Six said: even though they were tuned for a much smaller population and probably shouldn't have ever gone live in the state they're in today. If that's really the belief of the Powers That Be and they ever act on it... Frankly, that tells me that my time here is probably limited. As I said in the other thread, pushing us back into "Team or Else!" for Incarnate progression would end my ever making another character. And that's the thing that would make me walk away. As Krimson said earlier, I suppose it's better to know that sooner than later, but it's still a disappointing revalation. 2 Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice Link to comment Share on other sites More sharing options...
Coyotedancer Posted August 2, 2022 Share Posted August 2, 2022 I'm just not online when iTrials are formed... Even though I actually do enjoy a couple of them, they just aren't a reasonable option for everyone. Also, not every character is suitable for running through Dark Astoria. (Not to mention how tiresome re-running those arcs over, and over, and over and over again gets, even on something that's good at it. On, say, a Sonic Defender? Deity help you. It's tedious beyond all rationality. o_O) The level grants are one of the single BEST things added to the post-Live game, I think. Regardless of server populations, along with iXP everywhere and taking the time gates off of DA, it allows those of us who can't (or don't want to-) grind iTrials a chance to complete our characters in a way that suits our play-styles and circumstances. With all due respect... changing that would be a pants-on-head STUPID move. Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice Link to comment Share on other sites More sharing options...
Coyotedancer Posted August 2, 2022 Share Posted August 2, 2022 (edited) It's fun once or twice in a kind of "I wonder if we can actually pull this off?" sort of way... but the number of times you have to repeat the arcs to actually build a character's iToys just sucks every single ounce of fun right out of them after awhile. That's one of the reasons I really hated the first AE change removing vet levels and their attendant rewards. Tossing that Sonic in with my farmer was a whole lot less annoying than leaving him in DA to re-run Heather and Mu V for his iBits. Edited August 2, 2022 by Coyotedancer Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice Link to comment Share on other sites More sharing options...
Homecoming Team Number Six Posted August 2, 2022 Homecoming Team Share Posted August 2, 2022 2 hours ago, Coyotedancer said: If that's really the belief of the Powers That Be and they ever act on it... Frankly, that tells me that my time here is probably limited. There's a fair bit of space between "Vet levels are overtuned" and "TEAM OR ELSE", but you do you. There have been a ton of other options besides iTrials that have been buffed significantly since retail. The implication of my statement was also that despite my opinion, there aren't any plans to make significant changes to incarnate progression. I'd hope that would be obvious from the way that the vet level change never made it out of beta and became a change to merit conversion instead. 1 3 1 Link to comment Share on other sites More sharing options...
ivanhedgehog Posted August 2, 2022 Share Posted August 2, 2022 2 hours ago, Coyotedancer said: I'm just not online when iTrials are formed... Even though I actually do enjoy a couple of them, they just aren't a reasonable option for everyone. Also, not every character is suitable for running through Dark Astoria. (Not to mention how tiresome re-running those arcs over, and over, and over and over again gets, even on something that's good at it. On, say, a Sonic Defender? Deity help you. It's tedious beyond all rationality. o_O) The level grants are one of the single BEST things added to the post-Live game, I think. Regardless of server populations, along with iXP everywhere and taking the time gates off of DA, it allows those of us who can't (or don't want to-) grind iTrials a chance to complete our characters in a way that suits our play-styles and circumstances. With all due respect... changing that would be a pants-on-head STUPID move. I am not excited about this drive to "make the game more challenging" to satisfy the karens among us. a toggle to do that FOR YOURSELF would be fine. changing the basic game for everyone not so much. we see agro being buffed but the damage cap remains. wow devs did the same thing in cata and saw the greatest loss of subscriptions ever. I dont see the elitification of coh as a good idea. toggles? yes across the board, no 1 Link to comment Share on other sites More sharing options...
scottocamp Posted August 2, 2022 Share Posted August 2, 2022 1 hour ago, Number Six said: There's a fair bit of space between "Vet levels are overtuned" and "TEAM OR ELSE", but you do you. There have been a ton of other options besides iTrials that have been buffed significantly since retail. The implication of my statement was also that despite my opinion, there aren't any plans to make significant changes to incarnate progression. I'd hope that would be obvious from the way that the vet level change never made it out of beta and became a change to merit conversion instead. Many games seem to have a tension between different factions. The tension in CoH seems to be between those who "Actually Play the Game" and those who "Create Characters". As one who creates characters - I don't much care about the addition of extra hard content or reward vs risk calculations or AE allowing easier progression and better rewards than non-AE content or whether or not veteran level rewards are over-tuned. I spend my time working out costumes, working on connected back-stories, re-working Mids builds over and over to get the right mix of powers and then getting that character up to level 50 and through incarnate progression any way I can. I run the exact same content over and over just because it is familiar to me and it gives me a benchmark to better understand how well-constructed a new character is compared to past characters. I don't happen to run AE content but the end result is roughly the same. I'm not really playing the game as intended. The one part of Page 4 that thrills me is the new Symphonic Control set. That is fantastic. A lot of the rest seems a bit worrisome to me. Folks who "Actually Play the Game" usually don't want easy progression to be allowed. Makes playing the game kind of pointless. And they want the game to be challenging. Folks who "Make Characters" just want to make characters and they don't want that process to become more daunting and perhaps more tedious than necessary. And they want lots and lots of crazy, wonderful and magnificently over-powered options. So this tightening of the screws doesn't really make the experience "better" or "more fun" for someone like me. Though I can certainly understand why many are delighted by the changes. Bottom line - I think the negative feedback you are getting is from all the "Create Character" players. There is a concern the game is shifting away from accommodating those who just want to make alts. Trying to push us toward playing new content, teaming up, making progression a bit more difficult - that sort of stuff. Which is of course fine - this is a game of course. But for a great many of us, our "jam" (as Krimson puts it so well) is just to hang out and bring character concepts to life in this wonderful sandbox. There are lots of games out there where I can join teams to defeat challenging foes. There really isn't anything else like CoH for making characters. At least not that I have found. Just my two cents. 2 4 1 Link to comment Share on other sites More sharing options...
arcane Posted August 2, 2022 Share Posted August 2, 2022 (edited) 7 hours ago, scottocamp said: Bottom line - I think the negative feedback you are getting is from all the "Create Character" players. Just my two cents: as someone with over 100 level 50’s (so I create characters right?), I do not see any of the new beta changes as making my playstyle significantly harder. You should just give the new patch a chance; it’s all very mild stuff. Edited August 2, 2022 by arcane 3 2 Link to comment Share on other sites More sharing options...
scottocamp Posted August 2, 2022 Share Posted August 2, 2022 1 hour ago, arcane said: Just my two cents: as someone with over 100 level 50’s (so I create characters right?), I do not see any of the new beta changes as making my playstyle significantly harder. You should just give the new patch a chance; it’s all very mild stuff. I'm sure you are right. And I'm sure it will be fine. But if the game was trending the other direction - a buff to AE rewards, a nerf to mob strength, easier progression to 50, jump kick and flurry transformed into the best powers in the game, a new level of play difficulty called "Cakewalk" and such - wouldn't you be feeling a bit anxious about what was happening? I'm exaggerating to make a point of course, but many of us really like the game as it currently exists. 3 Link to comment Share on other sites More sharing options...
Excraft Posted August 2, 2022 Share Posted August 2, 2022 (edited) On 7/31/2022 at 11:07 PM, Number Six said: There's not a rule against it and I'm not convinced there should be a rule against it, but the game's rewards structure should not be set up in a way that encourages it. Was thinking about this some more... sounds a lot like a problem over in STO where people were taking advantage of the big dilithium payouts from finishing Rep systems. They would complete the rep system, then delete the character and start over. All that dilithium can be converted to Zen which is purchased with real money. There's no real money here though so not sure why this is such a crisis. Could you maybe backload the merits from Vet levels instead of front load them? I know it wouldn't stop the behavior, just make it take longer and help discourage it. Just a thought, not a great one but wanted to share. Edited August 2, 2022 by Excraft 1 Link to comment Share on other sites More sharing options...
Marbing Posted August 2, 2022 Share Posted August 2, 2022 48 minutes ago, Excraft said: Was thinking about this some more... sounds a lot like a problem over in STO where people were taking advantage of the big dilithium payouts from finishing Rep systems. They would complete the rep system, then delete the character and start over. All that dilithium can be converted to Zen which is purchased with real money. There's no real money here though so not sure why this is such a crisis. Could you maybe backload the merits from Vet levels instead of front load them? I know it wouldn't stop the behavior, just make it take longer and help discourage it. Just a thought, not a great one but wanted to share. This would disproportionately punish those who do not farm more (because now it would be an even longer grind and thus force them to farm more) and as you said not really stop the behavior in any way. 1 2 Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryopunk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Gear Fox (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Rain (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Brainwasher (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indom (WP/Staff Tank), Masuku (Claws/Willpower Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute) Link to comment Share on other sites More sharing options...
arthurh35353 Posted August 2, 2022 Share Posted August 2, 2022 Well, they could just divide the cost of enhancements for merits by 1/2 or 3/4 if they ever decide that non-farmers needed a way to get them without farming. Nah, it's a crazy idea. 1 Link to comment Share on other sites More sharing options...
Marbing Posted August 2, 2022 Share Posted August 2, 2022 I would like to formally apologize to anyone who felt bullied by me on this thread or any other. That’s not my intent. I joke around and twist things / play devils advocate to make a point, not to bully. That being said, people having a disagreement isn’t bullying. Devs making changes to the game for the betterment of the game isn’t bullying. I hope we can all agree on that. Also, my question was never answered: What in this game is exclusive to reward merits? In other words, what can only be purchased by them? I can’t think of any off the top. 1 1 Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryopunk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Gear Fox (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Rain (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Brainwasher (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indom (WP/Staff Tank), Masuku (Claws/Willpower Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute) Link to comment Share on other sites More sharing options...
Redletter Posted August 2, 2022 Share Posted August 2, 2022 3 hours ago, Marbing said: That being said, people having a disagreement isn’t bullying. Devs making changes to the game for the betterment of the game isn’t bullying. I hope we can all agree on that. Sure, but what is a change that makes things "better" is a matter of disagreement. I don't think taking away reward merit conversion makes the game better. Some people do. I suspect the people who do, play the game a lot more, and have a lot more established and steady avenues for in-game wealth acquisition than I do. I see the change as more a direct response to the income acquired by farming, which provides not only inf but exp which converts to vet levels, which provide Emp Merits, that can then be converted to reward merits, that can then be converted to converters, that then are converted into yet more inf. Because that's the only "problem" this change solves -- I do not even think this is a problem either, mind you. It does this at the cost of people who do not farm at all, who casually run Posi's at level 50 just because they like it or enjoy casual mission teams. The people who get a veteran level maybe once or twice a month. 3 hours ago, Marbing said: Also, my question was never answered: What in this game is exclusive to reward merits? In other words, what can only be purchased by them? I can’t think of any off the top. The whole of the merit vendor offers a wide array of things that cost a number of reward merits, the most notable of which are a number of IO Set enhancements and recipes that are only available for purchase through this vendor, or, from the auction house. Removing Emp to Reward conversion removes Emp merits from being able to be used to fund the acquisition of items from BOTH of these markets. The items in the reward vendor are, by majority, available by random chance. Which, once again, makes this change all the more detrimental for more casual players. Farmers will of course, be unaffected, because they already enjoy the benefits of stacking the random chance at recipes and salvage in their favor. Meanwhile, the more casual player does not get that benefit, and will have to hope they get lucky. The more i consider the alterations, the more I'm convinced it isnt to stifle the income highs of farming, but rather, to force casual players INTO farming, as the content that provides Reward Merits has not only diminishing returns on repetition, but is also quite lengthy, and perhaps worst of all, offers comparatively small merit rewards on their own. This is fine, when you can supplement the income of reward merits with emp merits, which can be converted into reward merits, as much of the content that offers reward merits also offers emp merits, meaning you can usually enjoy the benefits of both rewards to get around the diminishing returns from repeating content you enjoy. Now, the loss of the conversion wouldnt be such a problem is the price for IO set enhancement didn't require a minimum of 100 reward merits (most content only provides 80 on completion the first time, and then halves after that, meaing you need a MINIMUM of two runs regardless). But lowering the price of set ios... 4 hours ago, arthurh35353 said: Well, they could just divide the cost of enhancements for merits by 1/2 or 3/4 if they ever decide that non-farmers needed a way to get them without farming. Nah, it's a crazy idea. That'd just be a crazy idea. 2 Resident certified baby Link to comment Share on other sites More sharing options...
Marbing Posted August 2, 2022 Share Posted August 2, 2022 1 minute ago, Redletter said: Sure, but what is a change that makes things "better" is a matter of disagreement. I agree, but it isn’t bullying was my point. 2 minutes ago, Redletter said: I don't think taking away reward merit conversion makes the game better. I don’t either actually. 3 minutes ago, Redletter said: The whole of the merit vendor offers a wide array of things that cost a number of reward merits, the most notable of which are a number of IO Set enhancements and recipes that are only available for purchase through this vendor, or, from the auction house. Removing Emp to Reward conversion removes Emp merits from being able to be used to fund the acquisition of items from BOTH of these markets. The items in the reward vendor are, by majority, available by random chance. Which, once again, makes this change all the more detrimental for more casual players. I know what’s in the vendor, apologies if I wasn’t clear. But, isn’t most of what’s in there available on AH in some capacity as well? Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryopunk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Gear Fox (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Rain (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Brainwasher (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indom (WP/Staff Tank), Masuku (Claws/Willpower Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute) Link to comment Share on other sites More sharing options...
Dazl Posted August 2, 2022 Share Posted August 2, 2022 1 hour ago, Redletter said: Now, the loss of the conversion wouldnt be such a problem is the price for IO set enhancement didn't require a minimum of 100 reward merits (most content only provides 80 on completion the first time, and then halves after that, meaing you need a MINIMUM of two runs regardless). But lowering the price of set ios... I do agree that some of the cost for items on the reward vendor should be adjusted. ATO's and purple recipes should only cost 50 merits, and regular IO recipes should be 25. Winter IO's and ATO's both cost 100 merits, and they are not close to being the same value. As I asked before if you can't buy emps with merits, why can you sell them for merits? Isn't the incarnate salvage supposed to be account bound. In the end it's not really that many emps. If you just farmed for the 20 emps you would get 160, which is only 1600 merits. It's pretty easy to earn that outside AE. 1 Dazl - Excelsior Grav/Kinetic Controller (SG - Cosmic Council) | Dazl - Everlasting & Torchbearer Grav/Energy Dominator Shadowspawn - Excelsior Dark/Dark Stalker | Pyro Kinetic -Everlasting Fire/Kinetic Corrupter | Nova Pyre - Everlasting Fire/Fire/Fire Blaster (OMG) Link to comment Share on other sites More sharing options...
Lead Game Master GM Widower Posted August 2, 2022 Lead Game Master Share Posted August 2, 2022 PSA: This thread is about reward merits, not other servers; take that conversation somewhere else. 1 2 "We need Widower. He's a drop of sanity in a bowl of chaos - very important." - Cipher Are you also a drop of sanity in a bowl of chaos? Consider applying to be a Game Master! Link to comment Share on other sites More sharing options...
golstat2003 Posted August 3, 2022 Share Posted August 3, 2022 3 hours ago, Marbing said: I would like to formally apologize to anyone who felt bullied by me on this thread or any other. That’s not my intent. I joke around and twist things / play devils advocate to make a point, not to bully. That being said, people having a disagreement isn’t bullying. Devs making changes to the game for the betterment of the game isn’t bullying. I hope we can all agree on that. Also, my question was never answered: What in this game is exclusive to reward merits? In other words, what can only be purchased by them? I can’t think of any off the top. Not everyone will agree that every change is for the betterment of the game. That may be the intention, but there will indeed be changes that you don't agree with. Let's keep that in mind. 1 1 Link to comment Share on other sites More sharing options...
Marbing Posted August 3, 2022 Share Posted August 3, 2022 26 minutes ago, golstat2003 said: Not everyone will agree that every change is for the betterment of the game. That may be the intention, but there will indeed be changes that you don't agree with. Let's keep that in mind. I agree, the point is that their intent is for the betterment of the game, not to bully, as some have suggested. 1 1 Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryopunk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Gear Fox (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Rain (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Brainwasher (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indom (WP/Staff Tank), Masuku (Claws/Willpower Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute) Link to comment Share on other sites More sharing options...
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