ExeErdna Posted July 27, 2022 Share Posted July 27, 2022 A while ago I ran something with all Spiders and one player said they never seen one so when I was on Beta, I built one. To me it's solid even though I know there's a lot I could move around. Spoiler This Villain build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Arachnos SoldierPrimary Power Set: Crab Spider SoldierSecondary Power Set: Crab Spider TrainingPower Pool: ConcealmentPower Pool: LeadershipPower Pool: Leaping Villain Profile:Level 1: Slice (A) Superior Spider's Bite - RechargeTime/Global Toxic (3) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime (3) Superior Spider's Bite - Accuracy/Damage (5) Superior Spider's Bite - Damage/RechargeTime (5) Superior Spider's Bite - Accuracy/Damage/RechargeTime (42) Superior Spider's Bite - Damage/Endurance/RechargeTime Level 1: Wolf Spider Armor (A) Steadfast Protection - Resistance/+Def 3% (43) Steadfast Protection - Knockback Protection Level 2: Crab Spider Armor Upgrade (A) Aegis - Psionic/Status Resistance (43) Gladiator's Armor - TP Protection +3% Def (All) Level 4: Combat Training: Defensive (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Shield Wall - +Res (Teleportation), +5% Res (All) (45) Karma - Knockback Protection Level 6: Combat Training: Offensive (A) Accuracy IOLevel 8: Suppression (A) Artillery - Endurance/Recharge/Range (9) Artillery - Accuracy/Recharge/Range (9) Artillery - Accuracy/Damage (11) Artillery - Damage/Endurance (11) Artillery - Damage/Recharge (42) Artillery - Accuracy/Damage/Recharge Level 10: Infiltration (A) Blessing of the Zephyr - Knockback Reduction (4 points) (45) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) HamiO:Microfilament Exposure (46) Thrust - Running / Increased Run Speed Resistance (48) Winter's Gift - Slow Resistance (20%) (48) Celerity - +Stealth Level 12: Arm Lash (A) Obliteration - Chance for Smashing Damage (13) Obliteration - Accuracy/Damage/Endurance/Recharge (13) Obliteration - Accuracy/Damage/Recharge (15) Obliteration - Damage/Recharge (15) Obliteration - Accuracy/Recharge (17) Obliteration - Damage Level 14: Venom Grenade (A) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize (17) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge (19) Superior Dominion of Arachnos - Accuracy/Damage (19) Superior Dominion of Arachnos - Damage/Recharge (21) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (21) Superior Dominion of Arachnos - Damage/Endurance/Recharge Level 16: Tactical Training: Maneuvers (A) Reactive Defenses - Scaling Resist Damage (31) Reactive Defenses - Defense/Endurance/RechargeTime (34) Reactive Defenses - Defense (36) Reactive Defenses - Defense/Endurance (36) Reactive Defenses - Endurance/RechargeTime (36) Reactive Defenses - Defense/RechargeTime Level 18: Tactical Training: Assault (A) Endurance Reduction IOLevel 20: Tactical Training: Leadership (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (23) Gaussian's Synchronized Fire-Control - To Hit Buff (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance Level 22: Mental Training (A) Run Speed IOLevel 24: Fortification (A) Unbreakable Guard - +Max HP (39) Unbreakable Guard - Resistance/Endurance/RechargeTime (40) Unbreakable Guard - Resistance (40) Unbreakable Guard - Resistance/Endurance (40) Unbreakable Guard - Endurance/RechargeTime (42) Unbreakable Guard - RechargeTime/Resistance Level 26: Frenzy (A) Superior Avalanche - Recharge/Chance for Knockdown (27) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (27) Superior Avalanche - Accuracy/Damage (29) Superior Avalanche - Damage/Endurance (29) Superior Avalanche - Accuracy/Damage/Endurance (31) Superior Avalanche - Accuracy/Damage/Recharge Level 28: Serum (A) Numina's Convalesence - +Regeneration/+Recovery (37) Numina's Convalesence - Heal (37) Numina's Convalesence - Heal/Endurance (37) Numina's Convalesence - Endurance/Recharge (39) Numina's Convalesence - Heal/Recharge (39) Numina's Convalesence - Heal/Endurance/Recharge Level 30: Aim (A) Recharge Reduction IOLevel 32: Omega Maneuver (A) Ragnarok - Chance for Knockdown (33) Ragnarok - Damage/Endurance (33) Ragnarok - Damage (33) Ragnarok - Damage/Recharge (34) Ragnarok - Accuracy/Damage/Recharge (34) Ragnarok - Accuracy/Recharge Level 35: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Luck of the Gambler - Defense (46) Luck of the Gambler - Defense/Endurance Level 38: Assault (A) Endurance Reduction IOLevel 41: Tactics (A) HamiO:Cytoskeleton ExposureLevel 44: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 47: Victory Rush (A) Endurance Modification IOLevel 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Preventive Medicine - Chance for +Absorb Level 1: Conditioning | Hidden Level 1: Brawl (A) Empty Level 1: Sprint (A) HamiO:Microfilament Exposure Level 2: Rest (A) Empty Level 1: Swift (A) Run Speed IO Level 1: Hurdle (A) Jumping IO Level 1: Health (A) Panacea - +Hit Points/Endurance (7) Miracle - +Recovery (50) Regenerative Tissue - +Regeneration Level 1: Stamina (A) Power Transfer - Chance to Heal Self (7) Performance Shifter - Chance for +End (48) Endurance Modification IO (50) Endurance Modification IO Level 50: Vigor Core Paragon Level 50: Degenerative Core Flawless InterfaceLevel 50: Arachnos Radial Superior AllyLevel 50: Ageless Radial EpiphanyLevel 50: High Pain ThresholdLevel 50: InvaderLevel 50: MarshalLevel 50: Born In BattleLevel 50: Melee Core Embodiment------------------------ Link to comment Share on other sites More sharing options...
Two Dollar Bill Posted July 28, 2022 Share Posted July 28, 2022 Crab Spider builds are pretty forgiving, but if there were a hard and fast rule, I'd say it was: Soft-Cap All Positional Defenses. Being even slightly below soft-cap makes you considerably easier to hit, and more likely to suffer a cascading failure from defense debuffs. So, I would try to shuffle things a bit to soft-cap AoE. Superior Frozen Blast can give you a fairly mind-boggling 7.5% AoE Defense with all six slots. Omega Maneuver - If you're soloing and you have plenty of time to stand around watching Omega Maneuver work, it's fun. On a team of modern characters that steamroll through a whole room full of foes in seconds flat, you may find it's... difficult to use to full effect. If you decide it's not working out, I highly recommend Frag Grenade. 1 Link to comment Share on other sites More sharing options...
ExeErdna Posted July 29, 2022 Author Share Posted July 29, 2022 On 7/27/2022 at 8:33 PM, Two Dollar Bill said: Crab Spider builds are pretty forgiving, but if there were a hard and fast rule, I'd say it was: Soft-Cap All Positional Defenses. Being even slightly below soft-cap makes you considerably easier to hit, and more likely to suffer a cascading failure from defense debuffs. So, I would try to shuffle things a bit to soft-cap AoE. Superior Frozen Blast can give you a fairly mind-boggling 7.5% AoE Defense with all six slots. Omega Maneuver - If you're soloing and you have plenty of time to stand around watching Omega Maneuver work, it's fun. On a team of modern characters that steamroll through a whole room full of foes in seconds flat, you may find it's... difficult to use to full effect. If you decide it's not working out, I highly recommend Frag Grenade. Yeah that's what I realized Omega is cool and all yet Frag would just be better for most content. I only got def failure versus Longbow. Malta, Arachnos and Carnies weren't a problem at all. It was more so a concept. Since I have a melee Nata and Huntsman. So if I get bored when new runs go live I might reroll my huntsman for a week or so to play around with it. Link to comment Share on other sites More sharing options...
Two Dollar Bill Posted July 30, 2022 Share Posted July 30, 2022 I really enjoy the Crab's combination of ranged and melee combat, though I do it with Frag Grenade and Venom Grenade as part of my melee attack chain and no Frenzy. Frenzy is difficult to use on a team since without a taunt you don't have a reliable way to gather aggro, while grenades are great no matter who's gathering the crowd. Sometimes I wish it had a bit more +Recharge, but this is how I like my Crab. Spoiler This Villain build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Borelli 220219 Actual: Level 50 Natural Arachnos SoldierPrimary Power Set: Crab Spider SoldierSecondary Power Set: Crab Spider TrainingPower Pool: LeapingPower Pool: TeleportationPower Pool: LeadershipPower Pool: Fighting Villain Profile:Level 1: Channelgun -- SprSpdBit-Acc/Dmg(A), SprSpdBit-Dmg/Rchg(3), SprSpdBit-Acc/Dmg/Rchg(3), SprSpdBit-Dmg/EndRdx/Rchg(5), SprSpdBit-Acc/Dmg/EndRdx/Rchg(5), SprSpdBit-Rchg/Global Toxic(42)Level 1: Crab Spider Armor Upgrade -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(7)Level 2: Combat Training: Defensive -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(42)Level 4: Slice -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(7), Hct-Acc/Rchg(9), Hct-Dmg/EndRdx(9), Hct-Dam%(11), AchHee-ResDeb%(11)Level 6: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(37), WntGif-ResSlow(37), BlsoftheZ-Travel/EndRdx(39), BlsoftheZ-ResKB(50)Level 8: Suppression -- SprDmnofA-Acc/Dmg(A), SprDmnofA-Acc/Dmg/Rchg(27), SprDmnofA-Dmg/EndRdx/Rchg(29), SprDmnofA-Acc/Dmg/EndRdx/Rchg(29), SprDmnofA-Rchg/DmgFear%(31), Range-I(31)Level 10: Tactical Training: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(31), LucoftheG-Def/Rchg+(33)Level 12: Venom Grenade -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(13), Rgn-Acc/Rchg(13), Rgn-Dmg/EndRdx(25), Rgn-Knock%(25), Ann-ResDeb%(50)Level 14: Arm Lash -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/Rchg(15), SprAvl-Acc/Dmg/EndRdx/Rchg(17), SprAvl-Rchg/KDProc(17), FuroftheG-ResDeb%(42)Level 16: Teleport Target -- BlsoftheZ-ResKB(A)Level 18: Frag Grenade -- SprFrzBls-Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/EndRdx(19), SprFrzBls-Acc/Dmg/Rchg(19), SprFrzBls-Dmg/EndRdx/Acc/Rchg(21), SprFrzBls-Rchg/ImmobProc(21), OvrFrc-Dam/KB(23)Level 20: Tactical Training: Leadership -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(23), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(34)Level 22: Mental Training -- Run-I(A)Level 24: Fortification -- UnbGrd-EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(40), UnbGrd-Max HP%(40)Level 26: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-EndRdx/Rchg(34), Rct-Def/Rchg(36), Rct-Def/EndRdx/Rchg(36), Rct-ResDam%(36)Level 28: Serum -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(43), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(45), Prv-Absorb%(45)Level 30: Kick -- Acc-I(A)Level 32: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(40), Ags-Psi/Status(43), Ags-EndRdx/Rchg(46), Ags-ResDam/EndRdx/Rchg(46)Level 35: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(37), LucoftheG-Def/Rchg+(46)Level 38: Tactical Training: Assault -- EndRdx-I(A)Level 41: Assault -- EndRdx-I(A)Level 44: Wolf Spider Armor -- ImpArm-ResPsi(A)Level 47: Aim -- RechRdx-I(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Conditioning | HiddenLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(48), Pnc-Heal/+End(48)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(48), EndMod-I(50)Level 6: Double JumpLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run------------------------ Link to comment Share on other sites More sharing options...
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