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Posted

stomping the hell out of this with my bane...Anyone possibly have a build for a crab that can do this faster? I usualy have about 2 minutes left with my bane...hoping I can do faster with a crab

Posted

only made 23m for the whole run...but mind you I started at -1x4 and moved to +2x8 during the first run

Posted
9 hours ago, Ctiza said:

stomping the hell out of this with my bane...Anyone possibly have a build for a crab that can do this faster? I usualy have about 2 minutes left with my bane...


In theory Crabberminds can mow through things VERY, VERY fast, but keeping the pets alive on farming runs is a stretch. My (pretty optimized) Crabbermind has no trouble soloing at +4x8; but they struggle on asteroid maps because they surround you with dozens of targets but VEATS lack any fine control over what their pets are attacking.

Non-Crabbermind Crab builds tend to be more Tanky than Spike-Damage orientated; but you could look here (bottom of the post) and here for some ideas.
 

Posted

With the pending changes allowing for +5, I went into AA's asteroid map with my farmer set to +5/8. The build I'm using is in need of refinement for this effort, because I opted to not go for leadership which would allow for more accuracy. It's more of a curiosity at this point. Active farming..I don't see any real issues, no need to change a thing. It'll just take a fraction longer. But for AFK...not sure I can address the whiffs and the extra HP/Regen at the same time. 

 

Posted
7 hours ago, Ukase said:

for AFK...not sure I can address the whiffs and the extra HP/Regen at the same time. 

 

I actually have a variant of my RadM/Stone Brute build ready to go. Although holding off on finalizing it until the changes hit Live.

 

IMO the additional regeneration requirements aren't too bad, but the additional Accuracy requirements definitely need you to put in a little more effort. 2x Acc/Dam HOs + 4x Procs is likely going to be the basic guideline now rather than 1x Acc/Dam + 5x Procs etc. unless you're double stacking Rage. 

Posted

I think, for someone like me who pretty much only does it sporadically, it's probably not worth a total rework. No rule says I have to go +5/8. I really just want the drops; the inf from the defeats are only a fraction of the proceeds. Still, as an intellectual exercise - and for me, it's definitely interesting, it's also exercise. 

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Posted

Hi,

 

I recently built out a rad/ma active farmer using the advice here on this thread. I am running into the issue where I can't keep up endurance and have to chug inspos the whole time. The guide says 2x purps and the rest reds, chug them all and go ham, but if I don't come in with at least a couple of blues, I bottom out on end. and die. Can someone take a look at my build and see if I did something wrong?

 

Thanks!


rad_ma_farmer.txt

Posted (edited)

  

20 hours ago, kousoku said:

I recently built out a rad/ma active farmer using the advice here on this thread. I am running into the issue where I can't keep up endurance and have to chug inspos the whole time. The guide says 2x purps and the rest reds, chug them all and go ham, but if I don't come in with at least a couple of blues, I bottom out on end. and die. Can someone take a look at my build and see if I did something wrong?


"All the incarnates in the build are required."

Are you running Ageless Destiny? If so, then you shouldn't be having any endurance issues since that gives you sky-high recovery and refills your blue bar every 120s.

That said... Tankers were hit rather harshly in i28p2 (see here for details) and as AA noted the builds linked at the start of this thread may not be the best any longer.
There're some decent alternative Active Farming melee options here and here and here.

 

Edited by Maelwys
Posted
3 hours ago, Maelwys said:

  


"All the incarnates in the build are required."

Are you running Ageless Destiny? If so, then you shouldn't be having any endurance issues since that gives you sky-high recovery and refills your blue bar every 120s.

That said... Tankers were hit rather harshly in i28p2 (see here for details) and as AA noted the builds linked at the start of this thread may not be the best any longer.
There're some decent alternative Active Farming melee options here and here and here.

 

Yeah, I posted this, then did some research. I was not properly utilizing ageless and particle shielding in the first place. Having uptime on both and I am running a lot more smoothly. 

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  • 2 weeks later
Posted
On 8/28/2022 at 8:55 AM, America's Angel said:

**FEBRUARY 2023 SMASHING/LETHAL UPDATE**

Okay, so after a bunch of testing, the best active farmer is a Rad/MA Tank, and the best AFK farmer is an Elec/Rad Tank.

This means that smashing/lethal farming is now better than fire farming. (The difference isn't huge. It's probably not worth switching over from fire farming for most people.)

I've posted the guide/builds/maps in this post here:

 

 

Even though Smashing/Lethal farming is better, Fire Farming is still good. The rest of this post will explain how to fire farm with a rad/fire brute. (For those of you who don't want to switch over.)
 

***How To Fire Farm in Page 5***

 

ACTIVE FARMING

Build:

For Active Farming (i.e. you at your computer actively playing) use the attached build called "AA_ACTIVE_Page4"
(All the incarnates in the build are required. Alpha slot being T3 most of all...as this will stop you getting knocked down.)

 

Map:

#41794.

Settings:
+4/8 Difficulty
AVs set to on. (This will keep the helper alive.)

 

How to Play:

Empty slot in burn is for the perfect zinger proc.  Just spam your AoEs and everything will die. There's a helper in the map who will summon phantom army's to help you bunch up the mobs. (You can do the same with your banished pantheon lore pet. Although I'd reccomend saving the lore pet for when the helper NPC spawns too far away from the centre of the map.) You'll want to pick up the Increased Attack Rate base buff and Offense Amplifier P2W buff.

 

 

AFK FARMING

Build:

For AFK farming use the attached build called "AA_AFK_Page5"

(All the incarnates in the build are required. Alpha slot being at least T3 most of all...as this will stop you getting knocked down.)
 

Map:

For 5 min AFK farming use map #51289

For 10 Min AFK farming use map #38973

Settings:
+4/8 Difficulty

 

How to play:

Jump into middle of map. Hit assault hybrid +ageless as you leap. Put Atom Smasher on auto. Come back every 5/10 mins to reset. You will need the +HP and +end accolades, or the Survival Amplifier from P2W.

 

 

TRIPLE-BOX FARMING OPTIMAL SETUPS:

 

3x AFK farmers resetting every 5/10 mins = ~80 million inf per hour

 

1 x active farmer resetting every 3 mins + 2 x AFK farmers resetting every 5 mins = ~150 million inf per hour


MAKING YOUR OWN FARM

Not a fan of the meteor map? Pick whatever map you want and then give your mobs the following power selections:

 

Minions:

image.thumb.png.06f8b2eea8e098d5373575fb282a0f50.png

 

 

Lieutenants:

 

image.thumb.png.d767fbdb2852c042d3176693f3b63a2f.png

 

Bosses (Active):

 

image.thumb.png.3d8498ac8e9fac0e938147f1741f66c1.png

 

Bosses (AFK):

 

image.thumb.png.aee594362ae16e434c40264e1bffaab7.png

 

 

HOW TO ACTIVE FARM

Here's a video of me running the build. Sorry for the jitteryness, my OBS-fu is weak:
 

 

 

HOW TO DAMAGE CAP YOURSELF WITH INSPS

 

Put the attached file "FarmPro.mnu" into your C:\Games\Homecoming\data\texts\English\menus folder. (Or whatever the path name is for your installation)


Then when you're in-game on your farmer, type the following into the chat and press enter:
 

/bind e "popmenu farmpro"

 

Then when you're in the farm, spam the "e" button to combine your inspirations into reds + eat them. (The "e" button will do both.)

AA_ACTIVE_Page4.mxd 5.56 kB · 3345 downloads

FarmPro.mnu 696 B · 2202 downloads

AA_AFK_Page5.mxd 5.66 kB · 3231 downloads

Infinity Server

Main: Resolution Mind/rad troller

SG: Hell's Army

Posted
On 6/2/2025 at 6:22 PM, Americas Angel said:

Due to upcoming increases to enemy regen rates, and nerfs to Rad Armor, it's likely this guide will no longer apply when the next update hits.

 

I'm sure farming will still be possible. But I'll leave it to someone else to figure out the specifics. I'm all farmed out :classic_biggrin:

 

26 minutes ago, ResToons said:

Do you plan on updating the AE farms to 55?

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