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Trying to optimize a Sith-themed Katana/Ninjitsu - Build Help Requested


MrInfernal

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Hello, everyone! I've lurked on the forums for years and have benefitted greatly from the amazingly talented build creators here. I have been working on a Sith-themed Katana/Ninjitsu scrapper and trying for incarnate softcap (58% positionals), as well as capping some resistances. I have 55% - 57% Melee/Range/AoE defense, capped S/L and close to capped (74.5%) psionic resistances. Hoping for some insight to tighten things up and squeeze out as much performance as possible.

 

I would love to have the defenses to take down threats quickly and not to run myself dry of endurance. I have experimented with throwing procs into the attacks to try to offset some of the lethal resistance that many enemies have. Any insights are appreciated.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Science Scrapper
Primary Power Set: Katana
Secondary Power Set: Ninjitsu
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Gambler's Cut -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Ninja Reflexes -- LucoftheG-Def(A), Rct-ResDam%(7), LucoftheG-Def/Rchg+(9), ShlWal-ResDam/Re TP(34)
Level 2: Flashing Steel -- Erd-%Dam(A), Obl-Dmg(13), Mlt-Dmg/EndRdx(15), Obl-%Dam(15), Mlt-Dmg/Rchg(17), Mlt-Acc/EndRdx(17)
Level 4: Shinobi-Iri -- RedFrt-Def(A), RedFrt-Def/EndRdx(9), LucoftheG-Def/Rchg+(11)
Level 6: Danger Sense -- LucoftheG-Def/EndRdx/Rchg(A), LucoftheG-Def/Rchg(11), LucoftheG-Def/Rchg+(13), LucoftheG-EndRdx/Rchg(43), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 8: Mystic Flight -- Srn-EndRdx/Fly(A)
Level 10: Kuji-In Rin -- UnbGrd-Max HP%(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), GldArm-3defTpProc(37), ImpArm-ResPsi(39)
Level 12: Divine Avalanche -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(23), SprScrStr-Acc/Dmg/Rchg(25), SprScrStr-Dmg/EndRdx/Rchg(25), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Rchg/+Crit(31)
Level 14: Build Up -- GssSynFr--Build%(A)
Level 16: Seishinteki Kyoyo -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(39), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/Acc/Rech(40), PreOptmz-EndMod/End/Rech(42)
Level 18: The Lotus Drops -- Erd-%Dam(A), Obl-%Dam(19), Obl-Dmg(19), Mlt-Acc/Dmg(21), Mlt-Acc/EndRdx(21), Mlt-Dmg/Rchg(23)
Level 20: Kuji-In Sha -- Ags-ResDam/Rchg(A), Ags-ResDam/EndRdx/Rchg(39), Ags-EndRdx/Rchg(42), Ags-ResDam/EndRdx(42)
Level 22: Kick -- Empty(A)
Level 24: Tough -- Ags-Psi/Status(A), Ags-ResDam(43), Ags-ResDam/EndRdx(43), Ags-ResDam/EndRdx/Rchg(45), StdPrt-ResDam/Def+(48)
Level 26: Soaring Dragon -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Acc/Dmg/Rchg(27), SprCrtStr-Dmg/EndRdx/Rchg(29), SprCrtStr-Acc/Dmg/EndRdx/Rchg(29), SprCrtStr-Rchg/+50% Crit(31)
Level 28: Bo Ryaku -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(46), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 30: Weave -- RedFrt-Def(A), RedFrt-Def/EndRdx(45), LucoftheG-Def/Rchg+(46)
Level 32: Golden Dragonfly -- Erd-%Dam(A), Obl-Dmg/Rchg(33), Obl-Dmg(33), Obl-%Dam(33), Arm-Dam%(34), TchofLadG-%Dam(50)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45)
Level 38: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(48)
Level 41: Zapp -- HO:Nucle(A)
Level 44: Blinding Powder -- MlsIll-Acc/Rchg(A)
Level 47: Electric Shackles -- HO:Endo(A)
Level 49: Summon Adept -- SlbAll-Acc/Rchg(A)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A), Clr-EndRdx(36)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), Prv-Heal(27), Prv-Absorb%(37), Mrc-Rcvry+(37)
Level 1: Stamina -- PrfShf-End%(A)
Level 50: Ion Radial Final Judgement 
Level 50: Diamagnetic Radial Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Assault Core Embodiment 
Level 50: Agility Core Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Portal Jockey 
Level 50: Freedom Phalanx Reserve 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 49: Quick Form 
------------

Edited by MrInfernal
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I made a Dual Blade/Energy Aura Gray Jedi if this build helps give you ideas. Really enjoy it.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Sorcery
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Power Slice -- SprScrStr-Rchg/+Crit(A)
Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(3), RedFrt-Def/EndRdx(3)
Level 2: Ablating Strike -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(7), Hct-Dam%(7), AchHee-ResDeb%(9)
Level 4: Dampening Field -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(11), RctArm-ResDam/Rchg(11), RctArm-EndRdx(13), GldArm-3defTpProc(13), GldArm-ResDam(15)
Level 6: Power Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(15), RedFrt-Def/EndRdx(17)
Level 8: Blinding Feint -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(17), SprScrStr-Acc/Dmg/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), SprScrStr-Acc/Dmg/EndRdx/Rchg(21), GssSynFr--Build%(21)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(23)
Level 14: Boxing -- Empty(A)
Level 16: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/Rchg(25), RctArm-EndRdx(27)
Level 18: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(29)
Level 20: Energy Protection -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(29), RctArm-ResDam/EndRdx/Rchg(31), RctArm-EndRdx(31)
Level 22: Energy Cloak -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(33)
Level 24: Vengeful Slice -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34)
Level 26: Sweeping Strike -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37), FuroftheG-ResDeb%(37)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 30: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 32: Arcane Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40)
Level 35: Rune of Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam/Rchg(42), Ags-EndRdx/Rchg(42)
Level 38: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(43), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(45), Prv-Absorb%(45)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Typhoon's Edge -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(47)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: One Thousand Cuts -- Erd-Dmg(A), Erd-Acc/Dmg/Rchg(49), Erd-%Dam(49), ClvBlo-Acc/Dmg(50), ClvBlo-Dmg/Rchg(50), ClvBlo-Acc/Rchg(50)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(42)
Level 32: Arcane Power 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
------------

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First, @Reddawg99, that looks like a fun build and I hope you don't mind if I steal it to make one of my own. Is the Arcane Bolt a force push? If so, I love it even more.

 

I have reshuffled my Katana/Nin build. I was level 25 when I made the first one to give myself something to build towards. As I've played, I've made tweaks and this is the current version I made after hitting level 40. No longer chasing incarnate softcap, the build shoots for ~45% positional, as well as capped S/L/P resist. Took out the unslotted mu lightning attacks and decided that Ion Judgement would serve as a Force Storm power. Going with Body Mastery for Conserve Power and Physical Perfection to emulate being bolstered by the Force.

 

I'm sure there are some more tweaks and I'm still curious to see if anyone can help me to optimize it. However, it is a lot of fun to play.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Science Scrapper
Primary Power Set: Katana
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Ninja Reflexes -- LucoftheG-Def/EndRdx/Rchg(A), Rct-ResDam%(7), LucoftheG-Def/Rchg+(9), ShlWal-ResDam/Re TP(34), LucoftheG-Def/EndRdx(50)
Level 2: Flashing Steel -- Erd-%Dam(A), Obl-Dmg(13), Mlt-Dmg/EndRdx(15), Obl-%Dam(15), Mlt-Dmg/Rchg(17), Mlt-Acc/EndRdx(17)
Level 4: Shinobi-Iri -- RedFrt-Def(A), RedFrt-Def/EndRdx(9), LucoftheG-Def/Rchg+(11)
Level 6: Danger Sense -- LucoftheG-Def/EndRdx/Rchg(A), LucoftheG-Def/Rchg(11), LucoftheG-Def/Rchg+(13), LucoftheG-EndRdx/Rchg(43), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 8: Super Jump -- Jump-I(A)
Level 10: Kuji-In Rin -- TtnCtn-ResDam/Rchg(A), TtnCtn-EndRdx/Rchg(34), TtnCtn-ResDam/EndRdx/Rchg(36), UnbGrd-Max HP%(36), GldArm-3defTpProc(37)
Level 12: Divine Avalanche -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(23), SprScrStr-Acc/Dmg/Rchg(25), SprScrStr-Dmg/EndRdx/Rchg(25), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Rchg/+Crit(31)
Level 14: Build Up -- GssSynFr--Build%(A)
Level 16: Seishinteki Kyoyo -- SynSck-EndMod(A), SynSck-Dam/Rech(39), SynSck-EndMod/Rech(40), SynSck-Dam/Rech/Acc(40), SynSck-Dam/Acc/End(40), SynSck-EndMod/+RunSpeed(42)
Level 18: The Lotus Drops -- Erd-%Dam(A), Obl-%Dam(19), Obl-Dmg(19), Mlt-Acc/EndRdx(21), Mlt-Dmg/EndRdx/Rchg(21), Mlt-Acc/Dmg/EndRdx(23)
Level 20: Kuji-In Sha -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(39), Prv-EndRdx/Rchg(42), Prv-Heal(42)
Level 22: Kick -- Empty(A)
Level 24: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(43), TtnCtn-ResDam(43), TtnCtn-ResDam/EndRdx/Rchg(45), StdPrt-ResDam/Def+(48)
Level 26: Soaring Dragon -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Acc/Dmg/Rchg(27), SprCrtStr-Dmg/EndRdx/Rchg(29), SprCrtStr-Acc/Dmg/EndRdx/Rchg(29), SprCrtStr-Rchg/+50% Crit(31), SprCrtStr-Dmg/Rchg(39)
Level 28: Bo Ryaku -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(46), TtnCtn-ResDam/Rchg(46), TtnCtn-ResDam/EndRdx/Rchg(48)
Level 30: Weave -- RedFrt-Def(A), RedFrt-Def/EndRdx(45), LucoftheG-Def/Rchg+(46)
Level 32: Golden Dragonfly -- Erd-%Dam(A), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-%Dam(33), Erd-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45)
Level 38: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(48)
Level 41: Focused Accuracy -- RctRtc-Pcptn(A)
Level 44: Physical Perfection -- EndMod-I(A)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Kuji-In Retsu -- RechRdx-I(A)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A), Clr-EndRdx(36)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), Prv-Heal(27), Prv-Absorb%(37), Mrc-Rcvry+(37)
Level 1: Stamina -- EndMod-I(A)
Level 50: Ion Radial Final Judgement 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Assault Core Embodiment 
Level 50: Barrier Core Epiphany 
Level 50: Musculature Core Paragon 
Level 50: Diamagnetic Radial Flawless Interface 
Level 50: Portal Jockey 
Level 50: Freedom Phalanx Reserve 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 8: Double Jump 
------------

 

image.png.1fab82b26d088560e28f61e5274ac5d6.png

 

I'm on Indomitable (@TrueRadar), but would love to meet with other Force Sensitives 😛 Imagine running a TF and everyone running around with lightsabers, throwing lightning and slamming enemies around with force attacks.

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I kept forgetting to post this the other day but this isn't the first time a Force User build has come up and I've always had this one back logged. It work either way (Jedi/Sith) just swap the Epic out for Electric.

 

Spoiler

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