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Posted

Damn fine.  What was the mix of players and ATs?

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Posted

That's very good for a random team.  Random teams run average 3 hours 150 deaths, not counting the ones that just completely fail.  Private teams run about an hour or less average.

 

The failures are not because it could not be done, but because people rage-quit when it's not done in 45minutes, or because their unkillable character died, and once too many quit, then it does become too difficult.  Standard Self-fulfilling prophecy. 

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AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates.  Just search '801' in AE.

     801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death.

I may be AFK IRL, But CoH is my Forever Home.

Posted (edited)
23 hours ago, PLVRIZR said:

Damn fine.  What was the mix of players and ATs?

 

Lots of Damage and exp. ppl who needed just the minimal of guidance mostly to my playstyle and how I run my TF. 

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Edited by emeyer406
added a 2nd image
Posted
2 hours ago, Linea said:

That's very good for a random team.  Random teams run average 3 hours 150 deaths, not counting the ones that just completely fail.  Private teams run about an hour or less average.

 

The failures are not because it could not be done, but because people rage-quit when it's not done in 45minutes, or because their unkillable character died, and once too many quit, then it does become too difficult.  Standard Self-fulfilling prophecy. 

 

Couldn't have said it better myself.

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