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APP NEWliferation day 12: Archery โ€‹๐Ÿนโ€‹


Vanden
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When you think about it, archery is a natural fit for melee classes, because they specialize in stabbing, and archery is the art of stabbing from far away.

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Click this link to see my chart of APPs, which includes all the existing pools, the pools proposed in this thread and all my other APP threads, along with links to every thread, proposed pool names, and power icons.

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Brute/Tanker

  • Electrified Net Arrow
  • Stunning Shot
  • Aimed Shot
  • Acid Arrow
  • Fistful of Arrows

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Scrapper/Stalker

  • Electrified Net Arrow
  • Stunning Shot
  • Snap Shot
  • Disruption Arrow
  • Explosive Arrow

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The powers:

  • Acid Arrow: From Trick Arrow. A ranged, targeted AoE debuff that reduces enemies' Defense and resistance to debuffs, weakens the effect of healing on them, and deals minor Toxic damage over time.
  • Aimed Shot: From Archery. A ranged, single-target attack that deals moderate Lethal damage.
  • Disruption Arrow: From Trick Arrow. A ranged, location AoE debuff that creates a patch which reduces the damage resistance of targets within the patch, while reducing their maximum Endurance.
  • Electrified Net Arrow: From Tactical Arrow. A ranged, single-target immobilize that deals minor Energy damage over time, slows the targets recharge and movement, and prevents them from flying or jumping.
  • Explosive Arrow: From Archery. A ranged, targeted AoE attack that deals moderate Lethal/Fire damage and has a chance to knock down targets.
  • Fistful of Arrows: From Archery. A ranged cone attack that deals moderate Lethal damage.
  • Snap Shot: From Archery. A ranged, single-target attack that deals moderate Lethal damage.
  • Stunning Shot: From Archery. A ranged, single-target stun that also deals minor smashing damage.
Edited by Vanden
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