Omen Posted November 29, 2022 Posted November 29, 2022 Does anyone have a good SR/EM build that will work with end game content? Please and thank you.
Spaghetti Betty Posted December 1, 2022 Posted December 1, 2022 (edited) Here, some ideas for you. I have some notes below as well. This Hero build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Bouncy ball fired from a Man O War: Level 50 Magic TankerPrimary Power Set: Super ReflexesSecondary Power Set: Energy MeleePower Pool: LeapingPower Pool: FightingPower Pool: PresencePower Pool: Speed Hero Profile:Level 1: Focused Fighting (A) Shield Wall - Defense/Endurance (11) Shield Wall - Defense (11) Shield Wall - Defense/Recharge (19) Shield Wall - Defense/Endurance/Recharge Level 1: Energy Punch (A) Superior Gauntleted Fist - Damage/RechargeTime (29) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (33) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (34) Superior Blistering Cold - Accuracy/Damage/Endurance (34) Superior Blistering Cold - Accuracy/Damage/Recharge Level 2: Focused Senses (A) Shield Wall - Defense (13) Shield Wall - Defense/Endurance (13) Shield Wall - Defense/Recharge (15) Shield Wall - Defense/Endurance/Recharge Level 4: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Kismet - Accuracy +6% (43) Shield Wall - +Res (Teleportation), +5% Res (All) Level 6: Practiced Brawler (A) Endurance Reduction IO Level 8: Bone Smasher (A) Superior Might of the Tanker - Accuracy/Damage (21) Superior Might of the Tanker - Damage/Recharge (21) Superior Might of the Tanker - Accuracy/Damage/Recharge (23) Superior Might of the Tanker - Damage/Endurance/Recharge (23) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (29) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 10: Taunt (A) Empty Level 12: Evasion (A) Shield Wall - Defense (15) Shield Wall - Defense/Endurance (17) Shield Wall - Defense/Recharge (17) Shield Wall - Defense/Endurance/Recharge Level 14: Super Jump (A) Winter's Gift - Slow Resistance (20%) (42) Winter's Gift - Run Speed, Jump, Flight Speed, Range Level 16: Whirling Hands (A) Armageddon - Chance for Fire Damage (34) Armageddon - Damage/Endurance (37) Armageddon - Recharge/Accuracy (40) Armageddon - Damage/Recharge/Accuracy (42) Armageddon - Damage/Recharge Level 18: Agile (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Reactive Defenses - Defense (46) Reactive Defenses - Defense/Endurance (46) Reactive Defenses - Defense/RechargeTime Level 20: Dodge (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Quickness (A) Run Speed IO Level 24: Total Focus (A) Superior Gauntleted Fist - RechargeTime/+Absorb (25) Superior Gauntleted Fist - Accuracy/Damage (25) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (27) Superior Blistering Cold - Accuracy/Damage (27) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 26: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (43) Adjusted Targeting - To Hit Buff (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge (45) Adjusted Targeting - To Hit Buff/Endurance (45) Adjusted Targeting - To Hit Buff/Recharge (46) Adjusted Targeting - Endurance/Recharge Level 28: Lucky (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Luck of the Gambler - Defense Level 30: Energy Transfer (A) Hecatomb - Chance of Damage(Negative) (31) Hecatomb - Damage/Endurance (31) Hecatomb - Recharge/Accuracy (31) Hecatomb - Damage/Recharge/Accuracy (33) Hecatomb - Damage/Recharge (33) Mako's Bite - Chance of Damage(Lethal) Level 32: Boxing (A) Empty Level 35: Tough (A) Steadfast Protection - Resistance/+Def 3% (36) Gladiator's Armor - TP Protection +3% Def (All) (36) Unbreakable Guard - +Max HP (36) Unbreakable Guard - Resistance (37) Unbreakable Guard - Resistance/Endurance (37) Unbreakable Guard - RechargeTime/Resistance Level 38: Weave (A) Reactive Defenses - Scaling Resist Damage (39) Reactive Defenses - Defense/Endurance/RechargeTime (39) Reactive Defenses - Defense (39) Reactive Defenses - Defense/Endurance (40) Reactive Defenses - Endurance/RechargeTime (40) Reactive Defenses - Defense/RechargeTime Level 41: Provoke (A) Empty Level 44: Intimidate (A) Empty Level 47: Unrelenting (A) Preventive Medicine - Chance for +Absorb (48) Preventive Medicine - Heal/RechargeTime/Endurance (48) Preventive Medicine - Heal/RechargeTime (48) Preventive Medicine - Endurance/RechargeTime (50) Preventive Medicine - Heal/Endurance (50) Preventive Medicine - Heal Level 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Sprint -One of my main directions when building SR on a tank is to have my damage resistance spread be as even as possible. The reason being that the scaling damage resistance buff from the passives will boost ALL resistances (excluding toxic and psi), and will cap well before your HP reaches critical. -Unrelenting is a boon for SR. It is completely worth the 2 empty power picks. 97% fights will be covered by building a modest amount of regeneration. On the off chance you take a big chunk of damage at once, you can rest assured knowing soft capped defense and hard capped damage resistance will have you covered. Unrelenting is there for the 3% it doesn't. -Don't you hate it when mobs can decide when your powers come back? Yeah, me too. Here's 100% slow resistance for your troubles. -I wholeheartedly recommend going Musculature Radial for your Alpha. Why? Well, you can give up a little bit of damage boost compared to Core to run really fast with just by turning on Sprint. As an alternative, you could go Agility Radial. Doing so would net you perma-Hasten and the same run speed bonus, but you trade off added damage for some extra defense (which could be useful for stuff like Hard Mode Aeon or ITF). -Some other recommendations for Incarnate powers: -Assault Core or Melee Core Hybrid. Damage vs Survivability -Barrier Core Destiny Hope this helps! Edited December 1, 2022 by Spaghetti Betty 2 Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
Windchime Posted December 13, 2022 Posted December 13, 2022 Here's mine. Went with Barrage over energy punch for the debuffs from Energy Focus. My ET and WH damage are spicy and tend to raise eyebrows. This Hero build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Yab-current: Level 49 Magic TankerPrimary Power Set: Super ReflexesSecondary Power Set: Energy MeleePower Pool: TeleportationPower Pool: FightingPower Pool: SpeedAncillary Pool: Energy Mastery Hero Profile:Level 1: Focused Fighting (A) Reactive Defenses - Defense (3) Reactive Defenses - Defense/Endurance (3) Reactive Defenses - Endurance/RechargeTime (5) Reactive Defenses - Defense/Endurance/RechargeTime (5) Reactive Defenses - Defense/RechargeTime (7) Reactive Defenses - Scaling Resist Damage Level 1: Barrage (A) Superior Gauntleted Fist - Accuracy/Damage (7) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (9) Superior Gauntleted Fist - Damage/RechargeTime (9) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (11) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (11) Superior Gauntleted Fist - RechargeTime/+Absorb Level 2: Focused Senses (A) Luck of the Gambler - Defense/Endurance (13) Luck of the Gambler - Defense/Recharge (13) Luck of the Gambler - Endurance/Recharge (15) Luck of the Gambler - Defense/Endurance/Recharge (15) Luck of the Gambler - Defense (17) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 4: Bone Smasher (A) Superior Might of the Tanker - Accuracy/Damage (17) Superior Might of the Tanker - Damage/Recharge (19) Superior Might of the Tanker - Accuracy/Damage/Recharge (19) Superior Might of the Tanker - Damage/Endurance/Recharge (21) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (21) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 6: Practiced Brawler (A) Recharge Reduction IOLevel 8: Agile (A) Shield Wall - Defense/Endurance (43) Shield Wall - Defense/Recharge (43) Shield Wall - Defense/Endurance/Recharge (45) Shield Wall - Defense (45) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 10: Dodge (A) Shield Wall - Defense/Endurance (46) Shield Wall - Defense (46) Shield Wall - Defense/Recharge (46) Shield Wall - +Res (Teleportation), +5% Res (All) (47) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Evasion (A) Luck of the Gambler - Defense/Endurance (47) Luck of the Gambler - Defense/Recharge (48) Luck of the Gambler - Endurance/Recharge (48) Luck of the Gambler - Defense/Endurance/Recharge (48) Luck of the Gambler - Defense (49) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 14: Taunt (A) Range IOLevel 16: Whirling Hands (A) Superior Avalanche - Accuracy/Damage (39) Superior Avalanche - Damage/Endurance (40) Armageddon - Chance for Fire Damage (40) Fury of the Gladiator - Chance for Res Debuff (40) Eradication - Chance for Energy Damage (43) Perfect Zinger - Chance for Psi Damage Level 18: Lucky (A) Shield Wall - Defense/Endurance (36) Shield Wall - Defense/Recharge (37) Shield Wall - Defense/Endurance/Recharge (37) Shield Wall - Defense (37) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 20: Total Focus (A) Hecatomb - Damage (34) Hecatomb - Damage/Recharge (34) Hecatomb - Damage/Recharge/Accuracy (36) Hecatomb - Recharge/Accuracy (36) Hecatomb - Damage/Endurance Level 22: Quickness (A) Run Speed IOLevel 24: Build Up (A) Gaussian's Synchronized Fire-Control - To Hit Buff (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (34) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 26: Teleport (A) Warp - Range (27) Warp - Endurance/Range Level 28: Combat Teleport (A) Winter's Gift - Slow Resistance (20%)Level 30: Energy Transfer (A) Superior Blistering Cold - Accuracy/Damage (31) Superior Blistering Cold - Damage/Endurance (31) Hecatomb - Chance of Damage(Negative) (31) Gladiator's Strike - Chance for Smashing Damage (33) Touch of Death - Chance of Damage(Negative) (33) Perfect Zinger - Chance for Psi Damage Level 32: Fold Space (A) Accuracy IO (33) Recharge Reduction IO Level 35: Boxing (A) EmptyLevel 38: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (39) Unbreakable Guard - Resistance/Endurance (39) Steadfast Protection - Resistance/+Def 3% Level 41: Weave (A) Shield Wall - Defense/Endurance (42) Shield Wall - Defense (42) Shield Wall - Defense/Recharge (42) Shield Wall - Defense/Endurance/Recharge Level 44: Hasten (A) Recharge Reduction IO (45) Recharge Reduction IO Level 47: Conserve Power (A) Recharge Reduction IOLevel 49: Physical Perfection (A) Power Transfer - Chance to Heal SelfLevel 1: Brawl (A) EmptyLevel 1: Gauntlet Level 1: Sprint
Omen Posted December 29, 2022 Author Posted December 29, 2022 Thank you very much for the reply and info. I greatly appreciate it.
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