mrdeeds7 Posted December 13, 2022 Posted December 13, 2022 I've run this mission hundreds of times, but it dawned on me this morning something simple and awesome that happens in the Rituals of Souls finale of Matthew Habashy's arc. You actually interrupt Cinderburn doing his evil stuff. Innocent people floating in agony. He's caught red handed. Got me thinking how it's just a subtle shift but makes for a more interesting interaction with a signature villain. For all the talk about revamping TFs or creating cool story arcs, most of the time when you meet an end boss they are just standing there waiting. What are they doing in that moment? From a story telling standpoint, and engaging in stopping - catching them doing what you are trying to prevent is cool. Would love to see more of it. 4 1
Herotu Posted December 13, 2022 Posted December 13, 2022 YEAH! I want to zap a baddy in the hand just as they're reaching for that big red button! PEW PEW! 1 ..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.
Snarky Posted December 13, 2022 Posted December 13, 2022 Reminds me of redside missions. When do you actually get to do evil things like rob a bank, kidnap someone, deliver innocents to vahzilok for live vivisection…. All the time! 1
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