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Posted

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Dominatrix Jace: Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Fire Mastery

Villain Profile:
Level 1: Char

  • (A) Empty
  • (9) Empty

Level 1: Flares

  • (A) Empty
  • (9) Empty

Level 2: Fire Cages

  • (A) Empty
  • (3) Empty
  • (3) Empty
  • (5) Empty
  • (5) Empty
  • (7) Empty

Level 4: Super Jump

  • (A) Empty

Level 6: Hasten

  • (A) Empty
  • (7) Empty

Level 8: Super Speed

  • (A) Empty

Level 10: Hot Feet

  • (A) Empty
  • (11) Empty
  • (11) Empty

Level 12: Flashfire

  • (A) Empty
  • (13) Empty
  • (13) Empty
  • (15) Empty
  • (15) Empty
  • (17) Empty

Level 14: Fire Blast

  • (A) Empty
  • (17) Empty
  • (23) Empty

Level 16: Embrace of Fire

  • (A) Empty

Level 18: Cinders

  • (A) Empty
  • (19) Empty
  • (19) Empty
  • (21) Empty
  • (21) Empty
  • (23) Empty

Level 20: Smoke

  • (A) Empty
  • (25) Empty
  • (43) Empty
  • (46) Empty
  • (48) Empty
  • (50) Empty

Level 22: Bonfire

  • (A) Empty
  • (25) Empty
  • (43) Empty
  • (43) Empty
  • (48) Empty
  • (48) Empty

Level 24: Combustion

  • (A) Empty
  • (31) Empty
  • (31) Empty
  • (33) Empty
  • (33) Empty
  • (33) Empty

Level 26: Fire Imps

  • (A) Empty
  • (27) Empty
  • (27) Empty
  • (29) Empty
  • (29) Empty
  • (31) Empty

Level 28: Consume

  • (A) Empty
  • (34) Empty
  • (34) Empty
  • (34) Empty
  • (36) Empty
  • (36) Empty

Level 30: Blazing Bolt

  • (A) Empty
  • (42) Empty

Level 32: Blaze

  • (A) Empty
  • (42) Empty
  • (50) Empty

Level 35: Rain of Fire

  • (A) Empty
  • (36) Empty
  • (37) Empty
  • (37) Empty
  • (37) Empty
  • (40) Empty

Level 38: Fire Ball

  • (A) Empty
  • (39) Empty
  • (39) Empty
  • (39) Empty
  • (40) Empty
  • (40) Empty

Level 41: Incinerate

  • (A) Empty
  • (42) Empty
  • (50) Empty

Level 44: Fire Breath

  • (A) Empty
  • (45) Empty
  • (45) Empty
  • (45) Empty
  • (46) Empty
  • (46) Empty

Level 47: Fire Shield

  • (A) Empty

Level 49: Melt Armor

  • (A) Empty

Level 1: Brawl

  • (A) Empty

Level 1: Domination 


Level 1: Sprint
Posted

Ok where to start ???  Dominatrix Jace was my first lvl 50 on homecoming.  Once i hit 50 i kind of parked her.  Its time for a Respec.  What powers would you keep ???  Should i go for AoE only ???  I didn't put any slots in the powers.  Just assume that she is on a SO enhancements.  I'm going to be using yellow IO's only, i can't afford the purples.  Your help with a build would be greatly appreciated.  

 

Thanks in advance, and have a Happy New Year !!!

Posted

Some initial thoughts as someone who plays a mind/fire dom

 

Overall, the slotting doesn't make too much sense, your main damage dealing powers appear to be very underslotted, whereas you have overslotted powers which won't give you much benefit - e.g. smoke

 

You'll be able to slot with rare IOs reasonably easily from playing lvl 50 content and TFs, the inf will come in over a few sessions

 

Here's the initial changes I'd make:

 

- 4 Slot char with basilisk's gaze, or if you use it often, 5 slot it with the ascendency of the dominator. if it's too pricy, at least get the +Dam proc
- Don't slot flares
- Fire cages is overslotted
- Fire blast is a primary attack, 6 slot it, or 5 at least - decimation if possible
- Smoke is heavily overslotted
- Consume is overslotted
- Blazing bolt and blaze are hugely underslotted, give each 6 - these are you main damage throughout the build
- Rain of fire may not be too helpful
- Incincerate should be 5 or 6 slotted, another great attack
- Consider taking ice mastery for Sleet if you are not thematically wedded to fire, it's vastly superior. Sleet will benefit your team and the ability of your imps to take down mobs hugely
- If you take a shield with your mastery choice, give it 4 slots

- One travel power is enough. If you have too many powers left over I'd recommend either leadership for vengeance (turbo charge your imps) or the teleportation pool for Fold Space to bunch things up, which I'd 3 slot with 1 acc and 2 rech

If you're not dying you're not living

Posted
On 1/3/2023 at 8:54 AM, MoonSheep said:

- One travel power is enough. If you have too many powers left over I'd recommend either leadership for vengeance (turbo charge your imps) or the teleportation pool for Fold Space to bunch things up, which I'd 3 slot with 1 acc and 2 rech

 

 

Eh, lol, if i could i'd fit all 4 travel pools into every build. No such thing as too many travel powers 🙂

  • Haha 1
Posted

Its amazing how fast you can come up with a bad build with 10 min to spare. Looks a teeny bit end heavy. And quite entertaining.

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

FIREX3: Level 50 Mutation Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Fire Mastery

Villain Profile:
------------
Level 1:    Char    
 (A) Unbreakable Constraint - Chance for Smashing Damage
 (3) Unbreakable Constraint - Hold/Endurance
 (3) Unbreakable Constraint - Recharge/Accuracy
 (5) Unbreakable Constraint - Hold/Recharge/Accuracy
 (5) Unbreakable Constraint - Hold
 (7) Gladiator's Javelin - Chance of Damage(Toxic)


Level 1:    Incinerate    
 (A) Hecatomb - Chance of Damage(Negative)
 (7) Hecatomb - Damage/Endurance
 (9) Hecatomb - Recharge/Accuracy
 (9) Hecatomb - Damage/Recharge/Accuracy
 (11) Hecatomb - Damage


Level 2:    Fire Cages    
 (A) Bombardment - Chance for Fire Damage
 (11) Bombardment - Accuracy/Damage/Recharge/Endurance
 (13) Bombardment - Damage
 (13) Bombardment - Accuracy/Recharge/Endurance
 (15) Bombardment - Accuracy/Damage/Recharge
 (15) Superior Dominating Grasp - RechargeTime/Fiery Orb


Level 4:    Kick    
 (A) Empty


Level 6:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (17) Kismet - Accuracy +6%


Level 8:    Hot Feet    
 (A) Armageddon - Chance for Fire Damage
 (17) Armageddon - Damage/Endurance
 (19) Armageddon - Damage
 (19) Armageddon - Damage/Recharge/Accuracy
 (21) Armageddon - Recharge/Accuracy
 (21) Endurance Reduction IO


Level 10:    Super Jump    
 (A) Winter's Gift - Slow Resistance (20%)


Level 12:    Flashfire    
 (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
 (29) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
 (31) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
 (31) Superior Ascendency of the Dominator - Endurance/Recharge
 (37) Superior Ascendency of the Dominator - Control Duration/Recharge
 (40) Superior Ascendency of the Dominator - Accuracy/Control Duration


Level 14:    Tough    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (29) Steadfast Protection - Resistance/+Def 3%


Level 16:    Embrace of Fire    
 (A) Recharge Reduction IO


Level 18:    Cinders    
 (A) Basilisk's Gaze - Accuracy/Hold
 (25) Basilisk's Gaze - Accuracy/Recharge
 (27) Basilisk's Gaze - Endurance/Recharge/Hold
 (27) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold


Level 20:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (23) Shield Wall - +Res (Teleportation), +5% Res (All)
 (23) Shield Wall - Defense
 (25) Shield Wall - Defense/Endurance


Level 22:    Bonfire    
 (A) Force Feedback - Chance for +Recharge
 (39) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (39) Overwhelming Force - Endurance/Recharge
 (43) Overwhelming Force - Damage/Endurance/Recharge


Level 24:    Consume    
 (A) Efficacy Adaptor - EndMod/Accuracy/Recharge


Level 26:    Fire Imps    
 (A) Expedient Reinforcement - Resist Bonus Aura for Pets
 (42) Expedient Reinforcement - Endurance/Damage/Recharge
 (45) Expedient Reinforcement - Accuracy/Recharge
 (45) Expedient Reinforcement - Accuracy/Damage
 (46) Expedient Reinforcement - Damage/Endurance
 (50) Expedient Reinforcement - Accuracy/Damage/Recharge


Level 28:    Blazing Bolt    
 (A) Sting of the Manticore - Chance of Damage(Toxic)
 (34) Sting of the Manticore - Damage/Endurance/Recharge
 (37) Sting of the Manticore - Accuracy/Damage
 (40) Sting of the Manticore - Damage/Endurance
 (40) Sting of the Manticore - Accuracy/Interrupt/Range
 (43) Gladiator's Javelin - Chance of Damage(Toxic)


Level 30:    Blaze    
 (A) Apocalypse - Chance of Damage(Negative)
 (31) Apocalypse - Damage/Endurance
 (33) Apocalypse - Recharge/Accuracy
 (33) Apocalypse - Damage/Recharge/Accuracy
 (34) Apocalypse - Damage
 (34) Gladiator's Javelin - Chance of Damage(Toxic)


Level 32:    Hasten    
 (A) Recharge Reduction IO
 (33) Recharge Reduction IO


Level 35:    Fire Ball    
 (A) Bombardment - Chance for Fire Damage
 (36) Bombardment - Accuracy/Damage/Recharge/Endurance
 (36) Bombardment - Damage
 (36) Bombardment - Accuracy/Recharge/Endurance
 (37) Bombardment - Accuracy/Damage/Recharge


Level 38:    Fire Shield    
 (A) Unbreakable Guard - +Max HP
 (39) Unbreakable Guard - Resistance/Endurance


Level 41:    Rain of Fire    
 (A) Detonation - Damage/Endurance/Range
 (42) Detonation - Damage/Endurance
 (42) Detonation - Damage/Recharge


Level 44:    Super Speed    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (45) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 47:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (48) Reactive Defenses - Scaling Resist Damage
 (48) Reactive Defenses - Defense
 (48) Reactive Defenses - Defense/Endurance


Level 49:    Tactics    
D-Sync Origin:D-Sync Elusivity


Level 1:    Brawl    
 (A) Empty


Level 1:    Domination    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (46) Numina's Convalesence - +Regeneration/+Recovery
 (46) Miracle - +Recovery
 (50) Preventive Medicine - Chance for +Absorb


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (43) Endurance Modification IO
 (50) Performance Shifter - EndMod


Level 49:    Quick Form    
Level 44:    Speed Phase    
Level 10:    Double Jump    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Posted (edited)

With fold space. Now it looks even worse:

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

FIREX3: Level 50 Mutation Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Fire Mastery

Villain Profile:
------------
Level 1:    Char    
 (A) Unbreakable Constraint - Chance for Smashing Damage
 (3) Unbreakable Constraint - Hold/Endurance
 (3) Unbreakable Constraint - Recharge/Accuracy
 (5) Unbreakable Constraint - Hold/Recharge/Accuracy
 (5) Unbreakable Constraint - Hold


Level 1:    Incinerate    
 (A) Hecatomb - Chance of Damage(Negative)
 (7) Hecatomb - Damage/Endurance
 (9) Hecatomb - Recharge/Accuracy
 (9) Hecatomb - Damage/Recharge/Accuracy
 (11) Hecatomb - Damage


Level 2:    Fire Cages    
 (A) Artillery - Endurance/Recharge/Range
 (11) Artillery - Accuracy/Recharge/Range
 (13) Artillery - Accuracy/Damage/Recharge
 (13) Artillery - Damage/Recharge
 (15) Artillery - Damage/Endurance
 (15) Artillery - Accuracy/Damage


Level 4:    Kick    
 (A) Empty


Level 6:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (7) Kismet - Accuracy +6%
 (17) Reactive Defenses - Scaling Resist Damage


Level 8:    Hot Feet    
 (A) Armageddon - Chance for Fire Damage
 (17) Armageddon - Damage/Endurance
 (19) Armageddon - Damage
 (19) Armageddon - Damage/Recharge/Accuracy
 (21) Armageddon - Recharge/Accuracy
 (21) Endurance Reduction IO


Level 10:    Fire Blast    
 (A) Thunderstrike - Accuracy/Damage
 (42) Thunderstrike - Damage/Endurance
 (42) Thunderstrike - Damage/Recharge
 (48) Thunderstrike - Accuracy/Damage/Recharge
 (48) Thunderstrike - Accuracy/Damage/Endurance
 (50) Thunderstrike - Damage/Endurance/Recharge


Level 12:    Flashfire    
 (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
 (29) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
 (31) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
 (31) Superior Ascendency of the Dominator - Endurance/Recharge
 (37) Superior Ascendency of the Dominator - Control Duration/Recharge
 (40) Superior Ascendency of the Dominator - Accuracy/Control Duration


Level 14:    Tough    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (29) Steadfast Protection - Resistance/+Def 3%


Level 16:    Embrace of Fire    
 (A) Recharge Reduction IO


Level 18:    Cinders    
 (A) Basilisk's Gaze - Accuracy/Hold
 (25) Basilisk's Gaze - Accuracy/Recharge
 (27) Basilisk's Gaze - Endurance/Recharge/Hold
 (27) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold


Level 20:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (23) Shield Wall - +Res (Teleportation), +5% Res (All)
 (23) Shield Wall - Defense
 (25) Shield Wall - Defense/Endurance


Level 22:    Bonfire    
 (A) Force Feedback - Chance for +Recharge
 (39) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (39) Overwhelming Force - Endurance/Recharge
 (43) Overwhelming Force - Damage/Endurance/Recharge


Level 24:    Consume    
 (A) Efficacy Adaptor - EndMod/Accuracy/Recharge


Level 26:    Fire Imps    
 (A) Expedient Reinforcement - Resist Bonus Aura for Pets
 (42) Expedient Reinforcement - Endurance/Damage/Recharge
 (45) Expedient Reinforcement - Accuracy/Recharge
 (45) Expedient Reinforcement - Accuracy/Damage
 (46) Expedient Reinforcement - Damage/Endurance


Level 28:    Blazing Bolt    
 (A) Sting of the Manticore - Chance of Damage(Toxic)
 (34) Sting of the Manticore - Damage/Endurance/Recharge
 (37) Sting of the Manticore - Accuracy/Damage
 (40) Sting of the Manticore - Damage/Endurance
 (40) Sting of the Manticore - Accuracy/Interrupt/Range
 (43) Gladiator's Javelin - Chance of Damage(Toxic)


Level 30:    Blaze    
 (A) Apocalypse - Chance of Damage(Negative)
 (31) Apocalypse - Damage/Endurance
 (33) Apocalypse - Recharge/Accuracy
 (33) Apocalypse - Damage/Recharge/Accuracy
 (34) Apocalypse - Damage
 (34) Gladiator's Javelin - Chance of Damage(Toxic)


Level 32:    Hasten    
 (A) Recharge Reduction IO
 (33) Recharge Reduction IO


Level 35:    Fire Ball    
 (A) Bombardment - Chance for Fire Damage
 (36) Bombardment - Accuracy/Damage/Recharge/Endurance
 (36) Bombardment - Damage
 (36) Bombardment - Accuracy/Recharge/Endurance
 (37) Bombardment - Accuracy/Damage/Recharge


Level 38:    Fire Shield    
 (A) Unbreakable Guard - +Max HP
 (39) Unbreakable Guard - Resistance/Endurance


Level 41:    Combat Teleport    
 (A) Rectified Reticle - Increased Perception


Level 44:    Super Speed    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (45) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 47:    Teleport    
 (A) Winter's Gift - Slow Resistance (20%)


Level 49:    Fold Space    
D-Sync Origin:D-Sync Provocation


Level 1:    Brawl    
 (A) Empty


Level 1:    Domination    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (46) Numina's Convalesence - +Regeneration/+Recovery
 (46) Miracle - +Recovery
 (48) Preventive Medicine - Chance for +Absorb


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (43) Endurance Modification IO
 (50) Performance Shifter - EndMod


Level 49:    Quick Form    
Level 44:    Speed Phase    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Edited by Meknomancer
Better mids build i hope
Posted

Looks a lot safer with ice 45% s/l makes a massive difference, bonfire gets you all the recharge you need so you can skip it a bit, sleet means you don't need tactics or much accuracy, hoarfrost and hibernoob are good panic buttons. I like to over slot fire cages, you can pop a ton of fiery orbs out if you spam it on high recharge builds:

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Level 50 Mutation Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Villain Profile:
------------
Level 1:    Char    
 (A) Unbreakable Constraint - Chance for Smashing Damage
 (3) Unbreakable Constraint - Hold/Endurance
 (3) Unbreakable Constraint - Recharge/Accuracy
 (5) Unbreakable Constraint - Hold/Recharge/Accuracy
 (5) Unbreakable Constraint - Hold
 (7) Gladiator's Javelin - Chance of Damage(Toxic)


Level 1:    Incinerate    
 (A) Superior Blistering Cold - Accuracy/Damage
 (7) Superior Blistering Cold - Damage/Endurance
 (9) Superior Blistering Cold - Accuracy/Damage/Endurance
 (9) Superior Blistering Cold - Accuracy/Damage/Recharge
 (11) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime


Level 2:    Fire Cages    
 (A) Bombardment - Chance for Fire Damage
 (11) Bombardment - Accuracy/Damage/Recharge/Endurance
 (13) Bombardment - Damage
 (13) Bombardment - Accuracy/Recharge/Endurance
 (15) Bombardment - Accuracy/Damage/Recharge
 (15) Superior Dominating Grasp - RechargeTime/Fiery Orb


Level 4:    Kick    
 (A) Empty


Level 6:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (17) Kismet - Accuracy +6%


Level 8:    Hot Feet    
 (A) Armageddon - Chance for Fire Damage
 (17) Armageddon - Damage/Endurance
 (19) Armageddon - Damage
 (19) Armageddon - Damage/Recharge/Accuracy
 (21) Armageddon - Recharge/Accuracy
 (21) Endurance Reduction IO


Level 10:    Super Jump    
 (A) Winter's Gift - Slow Resistance (20%)


Level 12:    Flashfire    
 (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
 (29) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
 (31) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
 (31) Superior Ascendency of the Dominator - Endurance/Recharge
 (36) Superior Ascendency of the Dominator - Accuracy/Control Duration
 (37) Superior Ascendency of the Dominator - Control Duration/Recharge


Level 14:    Tough    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (29) Steadfast Protection - Resistance/+Def 3%


Level 16:    Embrace of Fire    
 (A) Recharge Reduction IO


Level 18:    Cinders    
 (A) Basilisk's Gaze - Accuracy/Hold
 (25) Basilisk's Gaze - Accuracy/Recharge
 (27) Basilisk's Gaze - Endurance/Recharge/Hold
 (27) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold


Level 20:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (23) Shield Wall - +Res (Teleportation), +5% Res (All)
 (23) Shield Wall - Defense
 (25) Shield Wall - Defense/Endurance


Level 22:    Bonfire    
 (A) Force Feedback - Chance for +Recharge
 (39) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (39) Overwhelming Force - Endurance/Recharge
 (43) Overwhelming Force - Damage/Endurance/Recharge


Level 24:    Consume    
 (A) Efficacy Adaptor - EndMod/Accuracy/Recharge


Level 26:    Fire Imps    
 (A) Expedient Reinforcement - Resist Bonus Aura for Pets
 (40) Expedient Reinforcement - Accuracy/Damage/Recharge
 (42) Expedient Reinforcement - Endurance/Damage/Recharge
 (45) Expedient Reinforcement - Accuracy/Recharge
 (45) Expedient Reinforcement - Accuracy/Damage
 (46) Expedient Reinforcement - Damage/Endurance


Level 28:    Blazing Bolt    
 (A) Sting of the Manticore - Chance of Damage(Toxic)
 (34) Sting of the Manticore - Damage/Endurance/Recharge
 (36) Sting of the Manticore - Accuracy/Interrupt/Range
 (37) Sting of the Manticore - Accuracy/Damage
 (37) Sting of the Manticore - Damage/Endurance
 (40) Gladiator's Javelin - Chance of Damage(Toxic)


Level 30:    Blaze    
 (A) Apocalypse - Chance of Damage(Negative)
 (31) Apocalypse - Damage/Endurance
 (33) Apocalypse - Recharge/Accuracy
 (33) Apocalypse - Damage/Recharge/Accuracy
 (34) Apocalypse - Damage
 (34) Gladiator's Javelin - Chance of Damage(Toxic)


Level 32:    Hasten    
 (A) Recharge Reduction IO
 (33) Recharge Reduction IO


Level 35:    Sleet    
 (A) Recharge Reduction IO
 (36) Achilles' Heel - Chance for Res Debuff


Level 38:    Frozen Armor    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (39) Luck of the Gambler - Defense/Endurance
 (40) Luck of the Gambler - Defense


Level 41:    Hoarfrost    
 (A) Unbreakable Guard - +Max HP
 (42) Unbreakable Guard - RechargeTime/Resistance
 (42) Unbreakable Guard - Endurance/RechargeTime
 (43) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (50) Preventive Medicine - Chance for +Absorb
 (50) Preventive Medicine - Heal/RechargeTime


Level 44:    Super Speed    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (45) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 47:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (48) Reactive Defenses - Scaling Resist Damage
 (48) Reactive Defenses - Defense
 (48) Reactive Defenses - Defense/Endurance


Level 49:    Hibernate    
 (A) Recharge Reduction IO


Level 1:    Domination    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (46) Numina's Convalesence - +Regeneration/+Recovery
 (46) Miracle - +Recovery


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (43) Endurance Modification IO
 (50) Performance Shifter - EndMod


Level 49:    Quick Form    
Level 44:    Speed Phase    
Level 10:    Double Jump    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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