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Kin/Sonic build advice request


Lazycollinator

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I've been using this build for a week or so and it works well but wanted some advice on how to improve it.  Clearly I focused on Ranged def but in doing so I sacrifice 2 cone attacks and not using procs, perhaps a mistake.  I'm also not sure if using only 1 acc in Fulcrum shift was a mistake.  It's my first defender ever (yes, I played for years on live) so tear it up!  Thanks!

 

 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

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Kin Song: Level 50 Technology Defender
Primary Power Set: Kinetics
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping

Hero Profile:
Level 1: Transfusion

  • (A) Touch of the Nictus - Accuracy/Healing/Absorb
  • (3) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (3) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
  • (5) Touch of the Nictus - Healing/Absorb
  • (5) Touch of the Nictus - Healing/Absorb/Recharge
  • (7) Touch of the Nictus - Chance for Negative Energy Damage

Level 1: Shriek

  • (A) Superior Defender's Bastion - Accuracy/Damage
  • (7) Superior Defender's Bastion - Damage/Recharge
  • (9) Superior Defender's Bastion - Damage/Endurance/Recharge
  • (9) Superior Defender's Bastion - Accuracy/Damage/Endurance
  • (11) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge
  • (11) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal

Level 2: Siphon Power

  • (A) Accuracy IO

Level 4: Hasten

  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO

Level 6: Siphon Speed

  • (A) Accuracy IO

Level 8: Scream

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (13) Superior Winter's Bite - Damage/RechargeTime
  • (15) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (15) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (17) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (17) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 10: Shockwave

  • (A) Positron's Blast - Accuracy/Damage
  • (19) Positron's Blast - Damage/Endurance
  • (19) Positron's Blast - Accuracy/Damage/Endurance
  • (21) Positron's Blast - Damage/Recharge
  • (21) Positron's Blast - Chance of Damage(Energy)
  • (23) Sudden Acceleration - Knockback to Knockdown

Level 12: Speed Boost

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (23) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 14: Increase Density

  • (A) Impervious Skin - Status Resistance/Regeneration

Level 16: Shout

  • (A) Superior Vigilant Assault - Accuracy/Damage
  • (25) Superior Vigilant Assault - Damage/RechargeTime
  • (25) Superior Vigilant Assault - Damage/Endurance/RechargeTime
  • (27) Superior Vigilant Assault - Accuracy/Damage/Endurance
  • (27) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime
  • (29) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb

Level 18: Howl

  • (A) Artillery - Accuracy/Damage
  • (29) Artillery - Damage/Endurance
  • (31) Artillery - Damage/Recharge
  • (31) Artillery - Accuracy/Damage/Recharge
  • (31) Artillery - Accuracy/Recharge/Range
  • (33) Artillery - Endurance/Recharge/Range

Level 20: Amplify

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 22: Transference

  • (A) Preemptive Optimization - Accuracy/Recharge
  • (36) Preemptive Optimization - EndMod/Endurance
  • (36) Preemptive Optimization - EndMod/Recharge
  • (36) Preemptive Optimization - EndMod/Accuracy/Endurance
  • (37) Preemptive Optimization - EndMod/Accuracy/Recharge
  • (37) Preemptive Optimization - EndMod/Endurance/Recharge

Level 24: Siren's Song

  • (A) Artillery - Accuracy/Damage
  • (37) Artillery - Damage/Endurance
  • (39) Artillery - Damage/Recharge
  • (39) Artillery - Accuracy/Damage/Recharge
  • (39) Artillery - Accuracy/Recharge/Range
  • (40) Artillery - Endurance/Recharge/Range

Level 26: Fulcrum Shift

  • (A) Accuracy IO

Level 28: Screech

  • (A) Thunderstrike - Accuracy/Damage
  • (40) Thunderstrike - Damage/Endurance
  • (40) Thunderstrike - Damage/Recharge
  • (42) Thunderstrike - Accuracy/Damage/Recharge
  • (42) Thunderstrike - Accuracy/Damage/Endurance
  • (42) Thunderstrike - Damage/Endurance/Recharge

Level 30: Dreadful Wail

  • (A) Superior Avalanche - Accuracy/Damage
  • (43) Superior Avalanche - Damage/Endurance
  • (43) Superior Avalanche - Accuracy/Damage/Endurance
  • (43) Superior Avalanche - Accuracy/Damage/Recharge
  • (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (45) Superior Avalanche - Recharge/Chance for Knockdown

Level 32: Kick

  • (A) Empty

Level 35: Tough

  • (A) Gladiator's Armor - End/Resist
  • (45) Gladiator's Armor - Resistance
  • (46) Aegis - Psionic/Status Resistance
  • (46) Unbreakable Guard - +Max HP
  • (46) Steadfast Protection - Resistance/+Def 3%
  • (48) Gladiator's Armor - TP Protection +3% Def (All)

Level 38: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance

Level 41: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 44: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Luck of the Gambler - Defense/Recharge
  • (50) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance

Level 47: Tactics

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 49: Vengeance

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Sprint

  • (A) Run Speed IO

Level 1: Vigilance 


Level 2: Rest
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this is my jam! my only two 50's on HC are a dom and a kin/sonic def, both with 10,000 merits from casual play

 

my earnest advice is to just build whatever you find the most fun - procs, sets you like the icons of.. whatever! none of it matters. i have a pure trash build of fun procs i like and it can still run 11 minute ITFs, hard mode aeons etc. it's a really forgiving combination to play, doesn't need tough/weave as it's a defender, frees up more fun powers

 

don't overthink it, it's a great character regardless of what you do! powerboosted veng makes it even better

Edited by MoonSheep
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You have more attacks than you need. Drop Shriek and either Howl or Shockwave. Pick up one of the epic armors and a travel power (or Inertial Reduction). Also, don't slot +run speed in Speed Boost unless you really want your teammates to hate you.

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Uunchill - Ice/Kinetics Corruptor | Uunpleasant - En/En Stalker | Uunbrella - Rad/Rad Sentinel | Uunsafari - Beasts/Traps MM | Uungnome - Nature/Seismic Defender | Uunsavory - Poson/Sonic Defender | Uunicycle - BS/Shield Scrapper

Uuntouchable - Ill/Time Controller | Uunferno - Fire/Fire Tank | Uunthinkable - Psi/SR Scrapper | Uuncivil - Thugs/Elec MM | Uunnatural - Ice/Savage Dominator | Uunshockable - Elec/Bio Sentinel | Uunfathomable - Elec/Dark Controller

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