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Spines/Bio - Where to put the fury proc?


Parabola

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I've just picked up the brutes fury proc and want to put it somewhere in my build. I've had a bit of a look around to try to find the received wisdom on this but am more confused than ever. My initial temptation was to go for quills (and write off the recharge enhancement) to have it constantly ticking away but I've read that might not be the best idea? Throw spines? One of the single target attacks? Is there a 'best' place for it?

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Here's a build I can mention is quite devastating

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Spiny Flea: Level 50 Magic Brute

Primary Power Set: Spines

Secondary Power Set: Bio Armor

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leadership

 

Villain Profile:

Level 1: Barb Swipe -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11)

Level 1: Hardened Carapace -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(11), Ags-Psi/Status(13), UnbGrd-Max HP%(27)

Level 2: Lunge -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(5), SprBrtFur-Dmg/EndRdx/Rchg(7), SprBrtFur-Acc/Dmg/EndRdx/Rchg(9), SprBrtFur-Rech/Fury(13)

Level 4: Inexhaustible -- Prv-Heal(A), Prv-Absorb%(36)

Level 6: Environmental Modification -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(15), LucoftheG-Rchg+(15), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17)

Level 8: Spine Burst -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(21), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(23)

Level 10: Combat Jumping -- LucoftheG-Rchg+(A)

Level 12: Adaptation

Level 14: Super Speed -- Clr-Stlth(A)

Level 16: Impale -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg/Rchg(37), SprWntBit-Dmg/EndRdx/Acc/Rchg(37), SprWntBit-Rchg/SlowProc(37)

Level 18: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(34)

Level 20: Quills -- Erd-Acc/Dmg/EndRdx/Rchg(A), ScrDrv-Dam%(34), Erd-Acc/Dmg/Rchg(40), Erd-%Dam(48), ScrDrv-Acc/Dmg(50), ScrDrv-Dmg/EndRdx(50)

Level 22: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(31)

Level 24: Boxing -- Empty(A)

Level 26: Ripper -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(43)

Level 28: DNA Siphon -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(45)

Level 30: Build Up -- GssSynFr--Build%(A)

Level 32: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33)

Level 35: Throw Spines -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39), Rgn-Knock%(40)

Level 38: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(48)

Level 41: Parasitic Aura -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42)

Level 44: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(45)

Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)

Level 49: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(50)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(25), Mrc-Rcvry+(25)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23), EndMod-I(27)

Level 12: Defensive Adaptation

Level 12: Efficient Adaptation

Level 12: Offensive Adaptation

Level 0: High Pain Threshold

Level 0: Born In Battle

Level 0: Invader

Level 50: Cardiac Radial Paragon

------------

 

 

 

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image.png.440bd3ba66421192ca1fb954c5d313c2.pngspacer.pngFlint Eastwood

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