JoeDiffy Posted January 27, 2023 Posted January 27, 2023 (edited) I've just discovered CoH private servers within the past few weeks and have been enjoying this game possibly more than I did during live thanks to the incredible community so to all you, thank you! I selected Dark/Stone on a whim just to get back into the game and have actually quite enjoyed it! I have managed to reach lvl 48 despite the unquenchable endurance this combination seems to demand and am ready to begin working towards a lvl 50 build but having trouble finding any for this combination on the forums. I am living paycheck to paycheck in Paragon City so I would like to avoid major financial misteps with trial and error until I get more established. My preference for a build is fairly straightforward, I want to be damn near immortal and retain the ability to be able to attack frequently without worrying so much about hearing that terrify out of endurance SFX. For me, pumping out damage isn't much of a concern as this combination doesn't feel like it lends it's self terribly well to that? Anyone have a build they could share to get me headed in the right direction? Edited January 27, 2023 by JoeDiffy
Meknomancer Posted February 5, 2023 Posted February 5, 2023 On 1/27/2023 at 12:25 PM, JoeDiffy said: I've just discovered CoH private servers within the past few weeks and have been enjoying this game possibly more than I did during live thanks to the incredible community so to all you, thank you! I selected Dark/Stone on a whim just to get back into the game and have actually quite enjoyed it! I have managed to reach lvl 48 despite the unquenchable endurance this combination seems to demand and am ready to begin working towards a lvl 50 build but having trouble finding any for this combination on the forums. I am living paycheck to paycheck in Paragon City so I would like to avoid major financial misteps with trial and error until I get more established. My preference for a build is fairly straightforward, I want to be damn near immortal and retain the ability to be able to attack frequently without worrying so much about hearing that terrify out of endurance SFX. For me, pumping out damage isn't much of a concern as this combination doesn't feel like it lends it's self terribly well to that? Anyone have a build they could share to get me headed in the right direction? Haven't seen any of these running around, best bet is to check out the dark armr tank builds and the /stone builds and throw something together or have a look at the only ones i have seen- which are brutes and shuffle sets til your happy. And welcome back 🙂
SeraphimKensai Posted February 5, 2023 Posted February 5, 2023 (edited) I don't normally post builds, but I also haven't seen a Dark/Stone Tanker, as Stone Melee seems fairly rare although its strong, I play it on a few different toons including a SD/SM tanker. Preface, I do not have a DA/SM tanker, but honestly I might just roll one up but already have built DA/Kat and DA/SS tankers as well. This is how I'd build a DA/SM Tanker. Spoiler This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Level 50 Natural Tanker Primary Power Set: Dark Armor Secondary Power Set: Stone Melee Power Pool: Force of Will Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Dark Embrace UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(5), GldArm-3defTpProc:50(29), StdPrt-ResDam/Def+:30(29) Level 1: Stone Mallet TchofDth-Dam%:40(A) Level 2: Murky Cloud UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(5), UnbGrd-EndRdx/Rchg:50(7), UnbGrd-Rchg/ResDam:50(7), UnbGrd-ResDam/EndRdx/Rchg:50(31), UnbGrd-Max HP%:50(31) Level 4: Heavy Mallet SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(34), SprMghoft-Acc/Dmg/Rchg:50(34), SprMghoft-Dmg/EndRdx/Rchg:50(36), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(37), SprMghoft-Rchg/Res%:50(37) Level 6: Obsidian Shield UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(11) Level 8: Death Shroud FuroftheG-ResDeb%:50(A), OvrFrc-Dam/KB:50(43) Level 10: Mighty Leap WntGif-ResSlow:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(11), BlsoftheZ-ResKB:50(43) Level 12: Taunt PrfZng-Dam%:50(A) Level 14: Cloak of Darkness LucoftheG-Def/Rchg+:50(A), ShlWal-Def/EndRdx:50(15), ShlWal-Def:50(15), ShlWal-ResDam/Re TP:50(17), Rct-ResDam%:50(25), Ksm-ToHit+:30(27) Level 16: Dark Regeneration TchoftheN-Heal:50(A), TchoftheN-Acc/Heal:50(17), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(19), TchoftheN-Acc/EndRdx/Rchg:50(19), TchoftheN-%Dam:50(37), ThfofEss-+End%:30(40) Level 18: Weaken Resolve AchHee-ResDeb%:20(A) Level 20: Unleash Potential LucoftheG-Def/Rchg+:50(A), ShlWal-Def/Rchg:50(21), ShlWal-Def/EndRdx/Rchg:50(21), RechRdx-I:50(27) Level 22: Oppressive Gloom AbsAmz-ToHitDeb%:50(A), AbsAmz-Acc/Stun/Rchg:50(43) Level 24: Fault FrcFdb-Rechg%:50(A), Acc-I:50(45) Level 26: Tremor SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(31), SprGntFis-Acc/Dmg/Rchg:50(33), SprGntFis-Dmg/EndRdx/Rchg:50(33), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(33), SprGntFis-Rchg/+Absorb:50(34) Level 28: Kick FrcFdb-Rechg%:50(A) Level 30: Tough StdPrt-ResKB:30(A) Level 32: Seismic Smash Hct-Dmg/EndRdx:50(A), Hct-Dmg/Rchg:50(40), Hct-Acc/Dmg/Rchg:50(42), Hct-Acc/Rchg:50(42), Hct-Dam%:50(42) Level 35: Weave LucoftheG-Def/Rchg+:50(A), ShlWal-Def/EndRdx:50(36), ShlWal-Def:50(36) Level 38: Gloom Apc-Dmg:50(A), Apc-Acc/Dmg/Rchg:50(39), Apc-Acc/Rchg:50(39), Apc-Dmg/EndRdx:50(39), Apc-Dam%:50(40) Level 41: Darkest Night HO:Enzym(A) Level 44: Maneuvers LucoftheG-Def/Rchg+:50(A), ShlWal-Def/EndRdx:50(45), ShlWal-Def:50(45) Level 47: Cross Punch SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(47), SprAvl-Acc/Dmg/EndRdx:50(47), SprAvl-Acc/Dmg/Rchg:50(48), SprAvl-Acc/Dmg/EndRdx/Rchg:50(48) Level 49: Build Up GssSynFr--Build%:50(A), GssSynFr--ToHit:50(49), GssSynFr--ToHit/Rchg:50(49), GssSynFr--ToHit/Rchg/EndRdx:50(50), GssSynFr--Rchg/EndRdx:50(50), GssSynFr--ToHit/EndRdx:50(50) Level 1: Gauntlet Level 1: Brawl Empty(A) Level 1: Sprint Clr-Stlth:50(A) Level 2: Rest Empty(A) Level 1: Swift Run-I:50(A) Level 1: Hurdle Jump-I:50(A) Level 1: Health Prv-Absorb%:50(A), Pnc-Heal/+End:50(23), Mrc-Rcvry+:40(25) Level 1: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(13), PwrTrns-+Heal:50(13), SynSck-EndMod/+RunSpeed:50(23) Level 10: Takeoff Level 50: Musculature Radial Paragon Level 50: Void Radial Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Ageless Core Epiphany Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve Level 50: Eye of the Magus ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1796;775;1550;HEX;| |78DA6594CB4F137110C7BFDB6E859622CFD2F2964769A1B5B45E3CFA42885894041| |24FA6A9B84043A5645B8CDEC547E2C90B17450F3EFF029F31F1AE57DF89F16C1013| |15F560D661A7233F964D7EED6767E637F3DDF93DC6CE0DF95FBD4CEF87E63F94CF1| |68B99C9ECFC9C61561CCB9616CD6C1E1B4F058D66B667868C6963BE682486B2E65C| |E68079A66086CA9E31236F1889895261DE6046FD78A1904F0C17CC29235398CE9CC| |8E5F3D56CCACDCC9672F3335BDF6AECB7B4913D6D98C5D9DC42F0F0426E2A71D05C| |2C199989C2623E33962D960CF37C88E40CD078E4A51F0DF2581EE0871B48E970E1A| |7C02F061DBF19DAB047204873DB75F4FAB6A6A191A111D1F1980A686A014D0AE852| |6007D605CA953AA45207FE3084A9807B338FE571E3357BBAF046E02D430FDE31F4E| |2BDC0078627A4C6A3A8717B444DA5A8A914113E11F19026552893B40AEC63CF003E| |3394A28057097179D12A595A24F6A3CB863EFA942AB5575528B2E71915AA567B558| |D80667B766278238B976094A11647396F08DF195AF017F6623CA53435DAFFE5B03C| |3568E0905A0418EAD124109416851822A877DB698AF44D754ACB518717A4B341C75| |9F23440E96283E86CC408CB6BC4118616C460C373521550BB18C07157B933698628| |7526B8B98D2C2D8825F6C4298F9D6580429AD51635E3825EDE2A4B0CBB7051E092C| |065BDBC45AE30B8E838B6AADFD62A95DCE4695757A71D21DEE3312ADDA978F44E0C| |B8CA2D8B30F4232AD02F1063D0296FB7BA43BAA5673DB2B63DB2B653F417562B851| |177D99E3E24040605920C11A4B8D2273F105556875EF66E5C406ED4918698AA2126| |1AE2A2212E1AAE868184AA2181EBDCBB046E08AC300CE2A6C02D8608F52AA92E531| |20F585D12B705EE30A47057E09EC0FD72F7F4ADD78AD5A6437D2CDB685948EBDBEE| |1F2FA718D7550779349EB1BAFDC6DACD5BECEB764F943D6B0E0F5558E543D3842E3| |98DA39A7DEF7D73C4927B9915F9714D605D2FCF5E6358E927DD8A582B4DC72CA51A| |E28D64503B321274447CE975442C3B739CF43922B24EC329A761DC6998F43992FE0| |37E15E2DE| |-------------------------------------------------------------------| The build res w/ 1 stack MotT: S&L - 89.54% (In practice you're likely to have at least 2 MotT stacks, so this will likely be at the 90% cap.) F&C - 88.96% (In practice you're likely to have at least 2 MotT stacks, so this will likely be at the 90% cap.) E - 58.95% (This is the second weakest resistance after Toxic.) N - 90% T - 56.35% (The weakest res value.) P - 90% Defense wise: S&L - 36.78% (1 small luck can get you to non incarnate softcap) F,C,E.N - 27.09% T&P - 25.84% M - 47.72% R&A - 28.34% In my build I put in Unleash Potential and Demonic(aka Eye of the Magus) for you to alternate as necessary. I also put in Aegis as a destiny, but you can adjust to your liking with Aegis, Unleash Potential comes back sooner, and end management is not necessary. Otherwise you could use Barrier for a third rotational piece to work when Unleash Potential or Demonic are on CD, which is not a bad idea by any means either as Dark Regeneration should help keep your end full as long as you use it while having mob density surrounding you. Also I have Darkest Night in the build for a significant ToHitDebuff and also -Dam to help not only you, but your whole team. Otherwise Gloom, Fault will help with further mitigation. Enjoy. Edited February 5, 2023 by SeraphimKensai
Psyonico Posted February 5, 2023 Posted February 5, 2023 I'd post my build but 2 issues 1. I'm not at my computer, so I don't have access to it 2. It's an older build of mine, so it's probably not as fine tuned as I'd like What this team needs is more Defenders
dtjunkie Posted February 13, 2023 Posted February 13, 2023 I am level 42 and sympathize with your endurance problems. My toon eats blues like cookie monster eats cookies. Here's my current build: Not really sure where I am going to go from here. I was thinking about maybe putting more recharge into Conserve power and adding unleash potential with my 44,47, and 49 power picks. This Villain build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Undead Grendel: Level 50 Science TankerPrimary Power Set: Dark ArmorSecondary Power Set: Stone MeleePower Pool: FightingPower Pool: LeapingAncillary Pool: Energy Mastery Villain Profile:Level 1: Dark Embrace (A) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (3) Unbreakable Guard - RechargeTime/Resistance (5) Unbreakable Guard - Resistance/Endurance/RechargeTime (5) Gladiator's Armor - TP Protection +3% Def (All) (7) Gladiator's Armor - End/ResistLevel 1: Stone Fist (A) EmptyLevel 2: Stone Mallet (A) Kinetic Combat - Accuracy/Damage (21) Kinetic Combat - Damage/Endurance (23) Kinetic Combat - Damage/Recharge (23) Kinetic Combat - Damage/Endurance/Recharge (25) Explosive Strike - Chance for Smashing Damage (25) Gladiator's Strike - Chance for Smashing DamageLevel 4: Heavy Mallet (A) Kinetic Combat - Accuracy/Damage (17) Kinetic Combat - Damage/Endurance (19) Kinetic Combat - Damage/Recharge (19) Kinetic Combat - Damage/Endurance/Recharge (21) Explosive Strike - Chance for Smashing Damage (27) Gladiator's Strike - Chance for Smashing DamageLevel 6: Obsidian Shield (A) Unbreakable Guard - Resistance (7) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - Resistance/Endurance/RechargeTime (9) Unbreakable Guard - +Max HP (11) Impervium Armor - Psionic Resistance (11) Impervium Armor - Resistance/EnduranceLevel 8: Dark Regeneration (A) Theft of Essence - Chance for +Endurance (13) Preventive Medicine - Heal (13) Preventive Medicine - Heal/Endurance (15) Preventive Medicine - Endurance/RechargeTime (15) Preventive Medicine - Heal/RechargeTime/Endurance (17) Preventive Medicine - Chance for +AbsorbLevel 10: Taunt (A) EmptyLevel 12: Boxing (A) EmptyLevel 14: Tough (A) Unbreakable Guard - Resistance (31) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - Resistance/Endurance/RechargeTime (33) Unbreakable Guard - Endurance/RechargeTimeLevel 16: Build Up (A) EmptyLevel 18: Death Shroud (A) Gauntleted Fist - Accuracy/Damage (27) Gauntleted Fist - Damage/RechargeTime (29) Gauntleted Fist - Accuracy/Damage/RechargeTime (29) Gauntleted Fist - Damage/Endurance/RechargeTime (31) Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (31) Gauntleted Fist - RechargeTime/+AbsorbLevel 20: Combat Jumping (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 22: Weave (A) Shield Wall - +Res (Teleportation), +5% Res (All) (37) Karma - Knockback Protection (46) Gift of the Ancients - Defense (46) Gift of the Ancients - Defense/Endurance (46) Gift of the Ancients - Defense/Endurance/Recharge (48) Gift of the Ancients - Endurance/RechargeLevel 24: Cross Punch (A) Obliteration - Damage (40) Obliteration - Damage/Recharge (42) Obliteration - Accuracy/Damage/Recharge (42) Obliteration - Chance for Smashing DamageLevel 26: Cloak of Fear (A) Unspeakable Terror - Disorient BonusLevel 28: Tremor (A) Eradication - Damage (33) Eradication - Chance for Energy Damage (34) Obliteration - Damage (34) Obliteration - Chance for Smashing Damage (34) Obliteration - Accuracy/Damage/Endurance/Recharge (36) Scirocco's Dervish - Chance of Damage(Lethal)Level 30: Fault (A) EmptyLevel 32: Murky Cloud (A) Steadfast Protection - Resistance/+Def 3% (37) Steadfast Protection - Knockback ProtectionLevel 35: Conserve Power (A) Recharge Reduction IOLevel 38: Seismic Smash (A) Neuronic Shutdown - Chance of Damage(Psionic) (39) Ghost Widow's Embrace - Chance of Damage(Psionic) (39) Gladiator's Net - Chance of Damage(Lethal) (39) Unbreakable Constraint - Chance for Smashing Damage (40) Gladiator's Strike - Damage/Endurance/Recharge (40) Gladiator's Strike - Chance for Smashing DamageLevel 41: Physical Perfection (A) Performance Shifter - EndMod (42) Performance Shifter - Chance for +EndLevel 44: [Empty]Level 47: [Empty]Level 49: [Empty]Level 1: GauntletLevel 1: Brawl
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