ninja surprise Posted February 8 Share Posted February 8 I popped the proc in Dark Regeneration and it triggers once per activation, giving barely enough endurance to cover the casting of Dark Regen 😞   Spoiler You activated the Dark Regeneration power. HIT Earth Thorn Caster! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 53.31. HIT Behemoth Master! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 23.65. HIT Nerva Spectral Daemon Lord! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 93.45.Your Theft of Essence: Chance for +Endurance grants you 10.68 points of endurance. You hit Behemoth Master with your Dark Regeneration for 10.87 points of Negative Energy damage. You hit Nerva Spectral Daemon Lord with your Dark Regeneration for 7.61 points of Negative Energy damage. You hit Earth Thorn Caster with your Dark Regeneration for 10.87 points of Negative Energy damage. You are healed by your Dark Regeneration for 467.85 health points. You are healed by your Dark Regeneration for 467.85 health points. You are healed by your Dark Regeneration for 467.85 health points. HIT Behemoth Master! Your Dark Regeneration power had a 92.79% chance to hit, you rolled a 17.34. HIT Nerva Spectral Daemon Lord! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 46.28.Your Theft of Essence: Chance for +Endurance grants you 10.68 points of endurance. You hit Behemoth Master with your Dark Regeneration for 10.87 points of Negative Energy damage. You hit Nerva Spectral Daemon Lord with your Dark Regeneration for 7.61 points of Negative Energy damage. You hit Earth Thorn Caster with your Dark Regeneration for 10.87 points of Negative Energy damage. You are healed by your Dark Regeneration for 467.85 health points. You are healed by your Dark Regeneration for 467.85 health points. You are healed by your Dark Regeneration for 467.85 health points.  Link to comment Share on other sites More sharing options...
schrodingercat Posted February 8 Share Posted February 8 Yes, they changed it quite some time ago. Link to comment Share on other sites More sharing options...
InvaderStych Posted February 8 Share Posted February 8 9 hours ago, schrodingercat said: Yes, they changed it quite some time ago.  Hmm.  Can you be more specific? Just checked on my Kat/Rad with one in RT and it still triggers multiple times. "... And I'd kill to get away; I'd die to make my own way. And I'd lose to celebrate; I'd win to see the good days. And I'll never stop the fighting, so bring to me your worst. I'll never stop believing that I could rule the world one day ..." Link to comment Share on other sites More sharing options...
ZemX Posted February 8 Share Posted February 8 It looks like you're testing against only three enemies.  Dark Regen has a wide area which drops proc chance considerably.  A 3.5ppm proc would fire 55% of the time if you put no recharge in the power. With 100% recharge enhancement, that drops to 30%. It's possible you're just being unlucky here. Try it a few more times or try it against ten targets and you might see multiple procs.  City of Data, at least, still shows the ToE proc as "Stacks with Existing Effect". 1 Link to comment Share on other sites More sharing options...
ninja surprise Posted February 8 Author Share Posted February 8 In DNA Siphon on Bio it still pulls multiple hits... Hope this is working as intended  HIT Subaltern! Your DNA Siphon power is autohit. HIT Subaltern! Your DNA Siphon power is autohit. HIT Mob Specialist! Your DNA Siphon power is autohit. HIT Mob Specialist! Your DNA Siphon power had a 95.00% chance to hit, you rolled a 34.69. HIT Crey Juggernaut! Your DNA Siphon power had a 95.00% chance to hit, you rolled a 25.89. Your Theft of Essence: Chance for +Endurance grants you 10.54 points of endurance. Your Theft of Essence: Chance for +Endurance grants you 10.54 points of endurance. Your Theft of Essence: Chance for +Endurance grants you 10.54 points of endurance. Your Theft of Essence: Chance for +Endurance grants you 10.54 points of endurance.  Link to comment Share on other sites More sharing options...
Erratic1 Posted February 8 Share Posted February 8 Certainly works like a charm on my EM/Rad Brute I have been playing intensively over the last few days on his push to 50. Link to comment Share on other sites More sharing options...
ZemX Posted February 8 Share Posted February 8 I use it on my Rad Armor tankers but RT does some +end of its own. Can't say I've ever checked the log. I just know it fills the bar more reliably with ToE in there than just by itself.   I also hope that's working as intended... because it's so good it FEELS like cheating. 😈 Link to comment Share on other sites More sharing options...
ninja surprise Posted February 8 Author Share Posted February 8 1 hour ago, ZemX said: It looks like you're testing against only three enemies.  Dark Regen has a wide area which drops proc chance considerably.  A 3.5ppm proc would fire 55% of the time if you put no recharge in the power. With 100% recharge enhancement, that drops to 30%. It's possible you're just being unlucky here. Try it a few more times or try it against ten targets and you might see multiple procs.  City of Data, at least, still shows the ToE proc as "Stacks with Existing Effect".  Yep looks like it can still hit multiple times in Dark Regen if the spawn is big enough. I was keeping the spawns small because my new Ice/Dark Scrapper is still really wimpy, but looks like I need the big spawns to keep the proc triggering.  You activated the Dark Regeneration power. HIT Fire Thorn Caster! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 28.16. HIT Behemoth Master! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 69.30. HIT Veratzu! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 0.46. HIT Behemoth Master! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 39.12. HIT Fire Thorn Caster! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 54.53. HIT Nerva Spectral Daemon! Your Dark Regeneration power had a 95.00% chance to hit, you rolled a 90.68. Your Theft of Essence: Chance for +Endurance grants you 10 points of endurance. Your Theft of Essence: Chance for +Endurance grants you 10 points of endurance. Your Theft of Essence: Chance for +Endurance grants you 10 points of endurance.  Link to comment Share on other sites More sharing options...
Recommended Posts