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Rad/stone tanky scrapper


hatybee

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tanky rad stone scrapper.mxd
need help with def/res tweaks

 

This Hero build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Radiation Melee
Secondary Power Set: Stone Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Contaminated Strike

  • (A) Scrapper's Strike - Recharge/Critical Hit Bonus
  • (7) Scrapper's Strike - Accuracy/Damage
  • (9) Scrapper's Strike - Damage/Recharge
  • (9) Scrapper's Strike - Accuracy/Damage/Recharge
  • (11) Scrapper's Strike - Damage/Endurance/Recharge

Level 1: Rock Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (3) Luck of the Gambler - Defense/Endurance
  • (3) Luck of the Gambler - Defense
  • (5) Reactive Defenses - Defense
  • (5) Reactive Defenses - Defense/Endurance
  • (7) Reactive Defenses - Scaling Resist Damage

Level 2: Stone Skin

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (11) Unbreakable Guard - +Max HP
  • (13) Steadfast Protection - Resistance/+Def 3%
  • (13) Titanium Coating - Resistance/Endurance
  • (15) Titanium Coating - Resistance/Recharge
  • (15) Titanium Coating - Resistance

Level 4: Earth's Embrace

  • (A) Preventive Medicine - Heal
  • (17) Preventive Medicine - Heal/Endurance
  • (17) Preventive Medicine - Endurance/RechargeTime
  • (19) Preventive Medicine - Heal/RechargeTime
  • (19) Preventive Medicine - Heal/RechargeTime/Endurance
  • (21) Preventive Medicine - Chance for +Absorb

Level 6: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 8: Radiation Siphon

  • (A) Theft of Essence - Chance for +Endurance
  • (21) Theft of Essence - Accuracy/Healing
  • (23) Touch of the Nictus - Accuracy/Healing/Absorb
  • (23) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
  • (25) Blistering Cold - Accuracy/Damage
  • (25) Blistering Cold - Damage/Endurance

Level 10: Mud Pots

  • D-Sync Origin:D-Sync Efficiency
  • (27) Pacing of the Turtle - Damage/Slow
  • (29) Pacing of the Turtle - Accuracy/Slow
  • (29) Pacing of the Turtle - Chance of -Recharge
  • (31) Ice Mistral's Torment - Chance for Cold Damage

Level 12: Super Jump

  • (A) Winter's Gift - Slow Resistance (20%)

Level 14: Boxing

  • (A) Empty

Level 16: Rooted

  • (A) Preventive Medicine - Heal
  • (31) Preventive Medicine - Heal/Endurance
  • (31) Preventive Medicine - Endurance/RechargeTime

Level 18: Irradiated Ground

  • (A) Endurance Reduction IO
  • (33) Fury of the Gladiator - Chance for Res Debuff
  • (33) Eradication - Chance for Energy Damage
  • (33) Armageddon - Chance for Fire Damage
  • (34) Touch of Lady Grey - Chance for Negative Damage

Level 20: Crystal Armor

  • (A) Shield Wall - Defense/Endurance
  • (34) Shield Wall - Defense/Recharge
  • (34) Shield Wall - Defense
  • (36) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (36) Power Transfer - Chance to Heal Self
  • (36) Power Transfer - EndMod

Level 22: Tough

  • (A) Unbreakable Guard - Resistance
  • (37) Unbreakable Guard - Resistance/Endurance
  • (37) Unbreakable Guard - RechargeTime/Resistance
  • (37) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 24: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Defense

Level 26: Devastating Blow

  • (A) Touch of Death - Chance of Damage(Negative)
  • (39) Touch of Death - Accuracy/Damage
  • (40) Touch of Death - Damage/Endurance
  • (40) Touch of Death - Accuracy/Damage/Endurance
  • (40) Touch of Death - Damage/Endurance/Recharge

Level 28: Minerals

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance

Level 30: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 32: Atom Smasher

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (42) Scirocco's Dervish - Damage/Endurance
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (43) Scirocco's Dervish - Accuracy/Recharge
  • (43) Obliteration - Chance for Smashing Damage
  • (45) Obliteration - Accuracy/Damage/Recharge

Level 35: Brimstone Armor

  • (A) Titanium Coating - Resistance/Endurance
  • (46) Titanium Coating - Resistance
  • (48) Titanium Coating - Resistance/Recharge

Level 38: Conserve Power

  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 41: Physical Perfection

  • (A) Performance Shifter - EndMod
  • (45) Performance Shifter - Chance for +End
  • (48) Power Transfer - Chance to Heal Self
  • (50) Regenerative Tissue - +Regeneration

Level 44: Stealth

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Recharge

Level 47: Fusion

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 49: Geode

  • (A) Synapse's Shock - EndMod/Increased Run Speed

Level 1: Critical Hit 


Level 1: Brawl Edited by hatybee
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47 minutes ago, hatybee said:

tanky rad stone scrapper.mxd
need help with def/res tweaks

Since you wanted to use this as your fire farm build here's my tweak of it. The goal is to make the build suitable for general play as well as fire farms. Your original build was missing the other scrapper ATO, and I catalysed the ones you were using in the final build. Stone skin was also overslotted for res instead of a balance of def+res. For a build with no hasten it was also lacking slow resist to make sure you are not a sitting duck waiting for stuff to recharge when you get hit with recharge debuffs.

 

This is the final build once you have all the expensive pieces in play. I reshuffled power picks so that you can have your basic defenses at softcap by level 30.
 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Radiation Melee
Secondary Power Set: Stone Armor
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Radioactive Smash

  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (3) Superior Scrapper's Strike - Damage/Recharge
  • (3) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (5) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (5) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (7) Superior Scrapper's Strike - Recharge/Critical Hit Bonus

Level 1: Stone Skin

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (9) Aegis - Resistance/Endurance
  • (9) Aegis - Resistance/Recharge
  • (11) Aegis - Psionic/Status Resistance
  • (11) Red Fortune - Defense/Endurance
  • (13) Red Fortune - Defense

Level 2: Rock Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 4: Combat Jumping

  • (A) Defense Buff IO
  • (7) Kismet - Accuracy +6%

Level 6: Stealth

  • (A) Red Fortune - Defense/Endurance
  • (34) Red Fortune - Defense

Level 8: Radiation Siphon

  • (A) Hecatomb - Damage
  • (46) Hecatomb - Damage/Recharge/Accuracy
  • (47) Hecatomb - Recharge/Accuracy
  • (47) Hecatomb - Damage/Endurance
  • (48) Hecatomb - Chance of Damage(Negative)

Level 10: Mud Pots

  • (A) Superior Avalanche - Accuracy/Damage
  • (21) Superior Avalanche - Damage/Endurance
  • (23) Superior Avalanche - Accuracy/Damage/Endurance
  • (23) Superior Avalanche - Accuracy/Damage/Recharge
  • (25) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (25) Superior Avalanche - Recharge/Chance for Knockdown

Level 12: Earth's Embrace

  • (A) Preventive Medicine - Heal
  • (13) Preventive Medicine - Heal/Endurance
  • (15) Preventive Medicine - Endurance/RechargeTime
  • (15) Preventive Medicine - Heal/RechargeTime
  • (17) Preventive Medicine - Heal/RechargeTime/Endurance
  • (17) Preventive Medicine - Chance for +Absorb

Level 14: Super Jump

  • (A) Winter's Gift - Slow Resistance (20%)

Level 16: Rooted

  • (A) Preventive Medicine - Heal
  • (49) Preventive Medicine - Heal/Endurance

Level 18: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (19) Reactive Defenses - Defense
  • (19) Reactive Defenses - Defense/Endurance
  • (21) Reactive Defenses - Scaling Resist Damage

Level 20: Crystal Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Red Fortune - Defense/Endurance
  • (34) Red Fortune - Defense

Level 22: Devastating Blow

  • (A) Superior Critical Strikes - Accuracy/Damage
  • (37) Superior Critical Strikes - Damage/RechargeTime
  • (37) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (37) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (40) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (42) Superior Critical Strikes - RechargeTime/+50% Crit Proc

Level 24: Boxing

  • (A) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (34) Superior Blistering Cold - Accuracy/Damage/Recharge

Level 26: Atom Smasher

  • (A) Armageddon - Damage
  • (42) Armageddon - Damage/Recharge/Accuracy
  • (42) Armageddon - Recharge/Accuracy
  • (43) Armageddon - Damage/Endurance
  • (43) Armageddon - Chance for Fire Damage
  • (43) Fury of the Gladiator - Chance for Res Debuff

Level 28: Tough

  • (A) Aegis - Resistance/Endurance
  • (29) Aegis - Resistance
  • (29) Aegis - Resistance/Recharge
  • (36) Aegis - Endurance/Recharge
  • (36) Aegis - Resistance/Endurance/Recharge

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (31) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense
  • (31) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 32: Irradiated Ground

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (45) Scirocco's Dervish - Damage/Endurance
  • (45) Scirocco's Dervish - Accuracy/Recharge
  • (45) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (46) Scirocco's Dervish - Chance of Damage(Lethal)
  • (46) Achilles' Heel - Chance for Res Debuff

Level 35: Conserve Power

  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 38: Brimstone Armor

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (39) Aegis - Resistance/Endurance
  • (39) Aegis - Resistance/Recharge
  • (39) Aegis - Resistance

Level 41: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (48) Regenerative Tissue - +Regeneration

Level 44: Minerals

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 47: Fusion

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 49: Geode

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (36) Superior Blistering Cold - Damage/Endurance

Level 1: Critical Hit


Level 1: Sprint

 

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  • Thumbs Up 1

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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10 hours ago, Nemu said:

Since you wanted to use this as your fire farm build here's my tweak of it. The goal is to make the build suitable for general play as well as fire farms. Your original build was missing the other scrapper ATO, and I catalysed the ones you were using in the final build. Stone skin was also overslotted for res instead of a balance of def+res. For a build with no hasten it was also lacking slow resist to make sure you are not a sitting duck waiting for stuff to recharge when you get hit with recharge debuffs.

 

This is the final build once you have all the expensive pieces in play. I reshuffled power picks so that you can have your basic defenses at softcap by level 30.
 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Radiation Melee
Secondary Power Set: Stone Armor
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Radioactive Smash

  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (3) Superior Scrapper's Strike - Damage/Recharge
  • (3) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (5) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (5) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (7) Superior Scrapper's Strike - Recharge/Critical Hit Bonus

Level 1: Stone Skin

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (9) Aegis - Resistance/Endurance
  • (9) Aegis - Resistance/Recharge
  • (11) Aegis - Psionic/Status Resistance
  • (11) Red Fortune - Defense/Endurance
  • (13) Red Fortune - Defense

Level 2: Rock Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 4: Combat Jumping

  • (A) Defense Buff IO
  • (7) Kismet - Accuracy +6%

Level 6: Stealth

  • (A) Red Fortune - Defense/Endurance
  • (34) Red Fortune - Defense

Level 8: Radiation Siphon

  • (A) Hecatomb - Damage
  • (46) Hecatomb - Damage/Recharge/Accuracy
  • (47) Hecatomb - Recharge/Accuracy
  • (47) Hecatomb - Damage/Endurance
  • (48) Hecatomb - Chance of Damage(Negative)

Level 10: Mud Pots

  • (A) Superior Avalanche - Accuracy/Damage
  • (21) Superior Avalanche - Damage/Endurance
  • (23) Superior Avalanche - Accuracy/Damage/Endurance
  • (23) Superior Avalanche - Accuracy/Damage/Recharge
  • (25) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (25) Superior Avalanche - Recharge/Chance for Knockdown

Level 12: Earth's Embrace

  • (A) Preventive Medicine - Heal
  • (13) Preventive Medicine - Heal/Endurance
  • (15) Preventive Medicine - Endurance/RechargeTime
  • (15) Preventive Medicine - Heal/RechargeTime
  • (17) Preventive Medicine - Heal/RechargeTime/Endurance
  • (17) Preventive Medicine - Chance for +Absorb

Level 14: Super Jump

  • (A) Winter's Gift - Slow Resistance (20%)

Level 16: Rooted

  • (A) Preventive Medicine - Heal
  • (49) Preventive Medicine - Heal/Endurance

Level 18: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (19) Reactive Defenses - Defense
  • (19) Reactive Defenses - Defense/Endurance
  • (21) Reactive Defenses - Scaling Resist Damage

Level 20: Crystal Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Red Fortune - Defense/Endurance
  • (34) Red Fortune - Defense

Level 22: Devastating Blow

  • (A) Superior Critical Strikes - Accuracy/Damage
  • (37) Superior Critical Strikes - Damage/RechargeTime
  • (37) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (37) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (40) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (42) Superior Critical Strikes - RechargeTime/+50% Crit Proc

Level 24: Boxing

  • (A) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (34) Superior Blistering Cold - Accuracy/Damage/Recharge

Level 26: Atom Smasher

  • (A) Armageddon - Damage
  • (42) Armageddon - Damage/Recharge/Accuracy
  • (42) Armageddon - Recharge/Accuracy
  • (43) Armageddon - Damage/Endurance
  • (43) Armageddon - Chance for Fire Damage
  • (43) Fury of the Gladiator - Chance for Res Debuff

Level 28: Tough

  • (A) Aegis - Resistance/Endurance
  • (29) Aegis - Resistance
  • (29) Aegis - Resistance/Recharge
  • (36) Aegis - Endurance/Recharge
  • (36) Aegis - Resistance/Endurance/Recharge

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (31) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense
  • (31) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 32: Irradiated Ground

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (45) Scirocco's Dervish - Damage/Endurance
  • (45) Scirocco's Dervish - Accuracy/Recharge
  • (45) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (46) Scirocco's Dervish - Chance of Damage(Lethal)
  • (46) Achilles' Heel - Chance for Res Debuff

Level 35: Conserve Power

  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 38: Brimstone Armor

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (39) Aegis - Resistance/Endurance
  • (39) Aegis - Resistance/Recharge
  • (39) Aegis - Resistance

Level 41: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (48) Regenerative Tissue - +Regeneration

Level 44: Minerals

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 47: Fusion

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 49: Geode

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (36) Superior Blistering Cold - Damage/Endurance

Level 1: Critical Hit


Level 1: Sprint

 

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Thanks a lot for the tweaks Nemu! As for incarnate powers do i just pick whatever i feel like?

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9 hours ago, hatybee said:

Thanks a lot for the tweaks Nemu! As for incarnate powers do i just pick whatever i feel like?

Incarnates help patch your weaknesses and fire farms and regular content are two different circumstances that require different types of holes patched up. The alpha and destiny picks are game changers and the two that impact performance the most.

 

There are no nasty debuffs in fire farms and softcap fire defense and hardcap resists is the baseline for survival. What you really need for a fire farm assuming those two are checked is damage, via faster recharging powers/procs, and making sure you don't run out of end spamming attacks.  Ageless core ephiphany destiny single-handedly takes care of all these issues. Which means you can dedicate the rest of your incarnate choices to more damage. muscalature, degenerative, assault, Ion.

 

Normal content has a lot more debuffs and hardmode sometimes require barrier for the rez. Which means you need more consistent ways to manage your endurance, as the build is an end hog without conserve power. Higher difficulty mobs can also be harder to hit. Vigor core alpha would be a good pick, it helps with acc, end redux and heal, if you are really sucking end then move to cardiac core. Ageless radial can be helpful against debuffs and barrier should be in your arsenal for hardmode. Degen is still useful, judgement, lore and hybrid is personal preference.

 

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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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