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Posted (edited)

hey there!

 

so i am a returner to the game after many years and am trying my hand at tanking. I would really like some advice for a invul/savage melee build (what to take and what not to take along with what tertiary trees and abilities are worth looking into).

 

i would also really appreciate any general tips for someone new to tanking. even just a push in the right direction to a previous post or whatnot would be much appreciated.

 

thanks, you lovely people!

Edited by Voodoojuju
Posted

this is an excellent combo to play

 

savage is easy on the END use so it plays nice with INVULs toggles-- makes lvling up a smoother ride

 

general tips: get the unique IOs soon as you can( steadfast,Panacea etc.)-- then unbreakable sets

 

use TOUGH toggles on as you lvl up but once your set bonuses cross 90% smashing lethal you can turn it off and save END use

 

i like TAUNT on tanks-- mostly becuase im lazy and the MINUS 75% range makes them run to me!

 

many guides on INVUL here--savage is good just skip hemmorage

 

heres a build i made( OLD MIDS sorry) it's not cheap but should give you ideas

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Savage Melee
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Temp Invulnerability -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(34), UnbGrd-EndRdx/Rchg(34)
Level 1: Savage Strike -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/Rchg(3), SprGntFis-Rchg/+Absorb(3)
Level 2: Resist Physical Damage -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(13)
Level 4: Maiming Slash -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(5), SprMghoft-Acc/Dmg/Rchg(5), SprMghoft-Dmg/EndRdx/Rchg(7), SprMghoft-Acc/Dmg/EndRdx/Rchg(13), SprMghoft-Rchg/Res%(29)
Level 6: Shred -- SprGntFis-Dmg/Rchg(A), SprGntFis-Dmg/EndRdx/Rchg(7), SprGntFis-Acc/Dmg/EndRdx/Rchg(15), AchHee-ResDeb%(17), Obl-Acc/Dmg/EndRdx/Rchg(17), Obl-%Dam(19)
Level 8: Unyielding -- ImpArm-ResPsi(A), GldArm-3defTpProc(9), GldArm-ResDam(9), GldArm-End/Res(43), GldArm-RechRes(43)
Level 10: Dull Pain -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(11)
Level 12: Taunt -- MckBrt-Rchg(A)
Level 14: Kick -- Empty(A)
Level 16: Tough -- ImpArm-ResPsi(A)
Level 18: Invincibility -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(19), ShlWal-Def/EndRdx/Rchg(29), ShlWal-Def(31), ShlWal-Def/EndRdx(31), ShlWal-Def/Rchg(31)
Level 20: Vicious Slash -- Hct-Dmg(A), Hct-Dmg/Rchg(21), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(23), Hct-Dmg/EndRdx(23), Hct-Dam%(45)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 24: Resist Energies -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(48), UnbGrd-EndRdx/Rchg(50), ImpArm-ResPsi(50)
Level 26: Tough Hide -- LucoftheG-Def/Rchg+(A), ShlWal-Def(42), ShlWal-Def/EndRdx(45), ShlWal-Def/Rchg(46), ShlWal-ResDam/Re TP(46)
Level 28: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), WntGif-ResSlow(42)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(33), ShlWal-Def/EndRdx(34), ShlWal-Def/Rchg(40), ShlWal-Def/EndRdx/Rchg(45)
Level 35: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Acc/Dmg/Rchg(40), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(42)
Level 38: Savage Leap -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), FuroftheG-Acc/Dmg/End/Rech(39), FuroftheG-ResDeb%(40)
Level 41: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx(48)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 47: Blood Thirst -- GssSynFr--Build%(A)
Level 49: Unstoppable -- ImpArm-ResPsi(A)
Level 1: Gauntlet
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-EndRdx(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(50)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 1: Blood Frenzy
Level 50: Ion Core Final Judgement
Level 50: Rebirth Radial Epiphany
Level 50: Agility Core Paragon
Level 50: Melee Core Embodiment
Level 50: Reactive Core Flawless Interface
Level 50: Banished Pantheon Core Superior Ally
Level 50: Freedom Phalanx Reserve
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Portal Jockey
------------

 

 

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