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general help for a newbie tank (inv/sm)


Voodoojuju

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hey there!

 

so i am a returner to the game after many years and am trying my hand at tanking. I would really like some advice for a invul/savage melee build (what to take and what not to take along with what tertiary trees and abilities are worth looking into).

 

i would also really appreciate any general tips for someone new to tanking. even just a push in the right direction to a previous post or whatnot would be much appreciated.

 

thanks, you lovely people!

Edited by Voodoojuju
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this is an excellent combo to play

 

savage is easy on the END use so it plays nice with INVULs toggles-- makes lvling up a smoother ride

 

general tips: get the unique IOs soon as you can( steadfast,Panacea etc.)-- then unbreakable sets

 

use TOUGH toggles on as you lvl up but once your set bonuses cross 90% smashing lethal you can turn it off and save END use

 

i like TAUNT on tanks-- mostly becuase im lazy and the MINUS 75% range makes them run to me!

 

many guides on INVUL here--savage is good just skip hemmorage

 

heres a build i made( OLD MIDS sorry) it's not cheap but should give you ideas

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Savage Melee
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Temp Invulnerability -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(34), UnbGrd-EndRdx/Rchg(34)
Level 1: Savage Strike -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/Rchg(3), SprGntFis-Rchg/+Absorb(3)
Level 2: Resist Physical Damage -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(13)
Level 4: Maiming Slash -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(5), SprMghoft-Acc/Dmg/Rchg(5), SprMghoft-Dmg/EndRdx/Rchg(7), SprMghoft-Acc/Dmg/EndRdx/Rchg(13), SprMghoft-Rchg/Res%(29)
Level 6: Shred -- SprGntFis-Dmg/Rchg(A), SprGntFis-Dmg/EndRdx/Rchg(7), SprGntFis-Acc/Dmg/EndRdx/Rchg(15), AchHee-ResDeb%(17), Obl-Acc/Dmg/EndRdx/Rchg(17), Obl-%Dam(19)
Level 8: Unyielding -- ImpArm-ResPsi(A), GldArm-3defTpProc(9), GldArm-ResDam(9), GldArm-End/Res(43), GldArm-RechRes(43)
Level 10: Dull Pain -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(11)
Level 12: Taunt -- MckBrt-Rchg(A)
Level 14: Kick -- Empty(A)
Level 16: Tough -- ImpArm-ResPsi(A)
Level 18: Invincibility -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(19), ShlWal-Def/EndRdx/Rchg(29), ShlWal-Def(31), ShlWal-Def/EndRdx(31), ShlWal-Def/Rchg(31)
Level 20: Vicious Slash -- Hct-Dmg(A), Hct-Dmg/Rchg(21), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(23), Hct-Dmg/EndRdx(23), Hct-Dam%(45)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 24: Resist Energies -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(48), UnbGrd-EndRdx/Rchg(50), ImpArm-ResPsi(50)
Level 26: Tough Hide -- LucoftheG-Def/Rchg+(A), ShlWal-Def(42), ShlWal-Def/EndRdx(45), ShlWal-Def/Rchg(46), ShlWal-ResDam/Re TP(46)
Level 28: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), WntGif-ResSlow(42)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(33), ShlWal-Def/EndRdx(34), ShlWal-Def/Rchg(40), ShlWal-Def/EndRdx/Rchg(45)
Level 35: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Acc/Dmg/Rchg(40), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(42)
Level 38: Savage Leap -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), FuroftheG-Acc/Dmg/End/Rech(39), FuroftheG-ResDeb%(40)
Level 41: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx(48)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 47: Blood Thirst -- GssSynFr--Build%(A)
Level 49: Unstoppable -- ImpArm-ResPsi(A)
Level 1: Gauntlet
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-EndRdx(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(50)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 1: Blood Frenzy
Level 50: Ion Core Final Judgement
Level 50: Rebirth Radial Epiphany
Level 50: Agility Core Paragon
Level 50: Melee Core Embodiment
Level 50: Reactive Core Flawless Interface
Level 50: Banished Pantheon Core Superior Ally
Level 50: Freedom Phalanx Reserve
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Portal Jockey
------------

 

 

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