Mr. Apocalypse Posted June 19, 2023 Posted June 19, 2023 Like the title says. Looking for a Symphony/Storm build.. I have never really experimented with either set and dont play controllers that much. From my lack of finding one with search-fu, I am assuming its not a very popular build.
Mr. Apocalypse Posted June 24, 2023 Author Posted June 24, 2023 I have only managed to find a single build in all my searching. Boy oh Boy, did I really pick an unpopular combo. Here is the build I found, any suggestions on changes. [/img]View This Build In MRB
Wimbochismo Posted June 25, 2023 Posted June 25, 2023 That build may be lacking in accuracy, especially in a key power like Confounding with a 70% against +4. End management is a bit low, at least until incarnates. Symph/Storm should work pretty well together. Like most Stormies, you're chasing after enough recharge to get near perma Hasten and multiple Tornado's etc. You'll probably want to throw in Force Feedback +rech procs and KB-KD. The trade off on high recharge is typically sacrificing defense of your chosen type. This is especially true for Controller's and 1 lackluster ATO. The side advantage comes with control uptime. With a low defense you want to use cc for survivability. You have soft cc fear in Dreadful, which doubles for dmg and is proccable. Emergency hard cc in Chords. But it mostly center's around the Confounding stun and how often it's up. Unfortunately it has very low base accuracy and is also one of the higher damaging more proccable attacks. You have to choose between a full dmg set, Superior Will set, or some hybrid of cc duration/procs. There's also the option of treating Hymn and Impassioned as procced dmg attacks or using dmg sets. The build you listed takes some of this into account and points you in the right direction. At a quick glance, maybe drop Hurricane for Tactic's. Drop Enfeebling. Switch Ice Epic to a resist based one. If you take and use a resist shield you can switch the Red Fortune's in toggle's to x2 Gift of the Ancients or something for the +recovery bonuses. Move a slot to Health for Panacea and a Perf +end in Stamina. Reverberant is take it or leave it when it comes to slots. Set mule it, or if the slots are better used elsewhere, move them over. 1
Mr. Apocalypse Posted June 25, 2023 Author Posted June 25, 2023 12 hours ago, Wimbochismo said: That build may be lacking in accuracy, especially in a key power like Confounding with a 70% against +4. End management is a bit low, at least until incarnates. Symph/Storm should work pretty well together. Like most Stormies, you're chasing after enough recharge to get near perma Hasten and multiple Tornado's etc. You'll probably want to throw in Force Feedback +rech procs and KB-KD. The trade off on high recharge is typically sacrificing defense of your chosen type. This is especially true for Controller's and 1 lackluster ATO. The side advantage comes with control uptime. With a low defense you want to use cc for survivability. You have soft cc fear in Dreadful, which doubles for dmg and is proccable. Emergency hard cc in Chords. But it mostly center's around the Confounding stun and how often it's up. Unfortunately it has very low base accuracy and is also one of the higher damaging more proccable attacks. You have to choose between a full dmg set, Superior Will set, or some hybrid of cc duration/procs. There's also the option of treating Hymn and Impassioned as procced dmg attacks or using dmg sets. The build you listed takes some of this into account and points you in the right direction. At a quick glance, maybe drop Hurricane for Tactic's. Drop Enfeebling. Switch Ice Epic to a resist based one. If you take and use a resist shield you can switch the Red Fortune's in toggle's to x2 Gift of the Ancients or something for the +recovery bonuses. Move a slot to Health for Panacea and a Perf +end in Stamina. Reverberant is take it or leave it when it comes to slots. Set mule it, or if the slots are better used elsewhere, move them over. thanks for all the pointers. This is one of those builds where the costume choices/character dictated the power set choices and AT. I probably would not have chose these together otherwise, simply due to the lack of available builds to be readily found.
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