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DualPistols/Tactical Arrow Build help Pls?


Daihok

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Looking for someone who could help me with a dualpistols/tactical arrow build pls. I have one made up but it def needs some work. I want to gear for in general and PvP. So if anyone could help out that would be amazing. My problem is i think there is just so many good things to take here with these power pools.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Blaster

Primary Power Set: Dual Pistols

Secondary Power Set: Tactical Arrow

Power Pool: Concealment

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Ancillary Pool: Cold Mastery

 

Hero Profile:

Level 1: Dual Wield

  • (A) Superior Defiant Barrage - RechargeTime/+Status
  • (37) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Defiant Barrage - Accuracy/Damage
  • (39) Superior Defiant Barrage - Damage/RechargeTime
  • (39) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
  • (40) Superior Defiant Barrage - Accuracy/Damage/Endurance

Level 1: Electrified Net Arrow

  • (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
  • (48) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (50) Superior Winter's Bite - Accuracy/Damage
  • (50) Superior Winter's Bite - Damage/RechargeTime
  • (50) Superior Winter's Bite - Accuracy/Damage/Endurance

Level 2: Empty Clips

  • (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (3) Overwhelming Force - Accuracy/Damage
  • (3) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (11) Overwhelming Force - Endurance/Recharge
  • (33) Overwhelming Force - Accuracy/Damage/Endurance
  • (33) Overwhelming Force - Damage/Endurance/Recharge

Level 4: Glue Arrow

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (5) Positron's Blast - Accuracy/Damage/Endurance
  • (5) Positron's Blast - Accuracy/Damage
  • (7) Positron's Blast - Damage/Recharge
  • (7) Positron's Blast - Damage/Endurance
  • (9) Positron's Blast - Damage/Range

Level 6: Swap Ammo

Level 8: Stealth

  • (A) Luck of the Gambler - Recharge Speed
  • (9) Luck of the Gambler - Defense

Level 10: Upshot

  • (A) Recharge Reduction IO
  • (11) Recharge Reduction IO

Level 12: Bullet Rain

  • (A) Superior Frozen Blast - Recharge/Chance for Immobilize
  • (13) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (13) Superior Frozen Blast - Accuracy/Damage
  • (15) Superior Frozen Blast - Damage/Endurance
  • (15) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (17) Superior Frozen Blast - Accuracy/Damage/Recharge

Level 14: Boxing

  • (A) Empty

Level 16: Tough

  • (A) Aegis - Resistance
  • (17) Aegis - Resistance/Endurance
  • (19) Gladiator's Armor - TP Protection +3% Def (All)
  • (21) Steadfast Protection - Resistance/+Def 3%

Level 18: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (21) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (33) Shield Wall - Defense

Level 20: Eagle Eye

  • (A) Regenerative Tissue - +Regeneration

Level 22: Executioner's Shot

  • (A) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
  • (23) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (23) Superior Blaster's Wrath - Accuracy/Damage
  • (25) Superior Blaster's Wrath - Damage/Recharge
  • (27) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (27) Superior Blaster's Wrath - Accuracy/Damage/Endurance

Level 24: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (25) Luck of the Gambler - Defense

Level 26: Piercing Rounds

  • (A) Ragnarok - Chance for Knockdown
  • (29) Ragnarok - Damage/Endurance
  • (29) Ragnarok - Damage
  • (31) Ragnarok - Damage/Recharge
  • (31) Ragnarok - Accuracy/Damage/Recharge
  • (31) Ragnarok - Accuracy/Recharge

Level 28: Agility

  • (A) HamiO:Microfilament Exposure

Level 30: Hasten

  • (A) Empty
  • (34) Empty

Level 32: Ice Arrow

  • (A) Apocalypse - Chance of Damage(Negative)
  • (40) Apocalypse - Damage/Endurance
  • (40) Apocalypse - Damage
  • (43) Apocalypse - Damage/Recharge
  • (46) Apocalypse - Accuracy/Damage/Recharge
  • (48) Apocalypse - Accuracy/Recharge

Level 35: Snow Storm

  • (A) Pacing of the Turtle - Chance of -Recharge
  • (36) Pacing of the Turtle - Endurance/Recharge/Slow
  • (36) Pacing of the Turtle - Range/Slow

Level 38: Gymnastics

  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense

Level 41: Hoarfrost

  • (A) Preventive Medicine - Chance for +Absorb
  • (42) Preventive Medicine - Heal/RechargeTime/Endurance
  • (42) Preventive Medicine - Heal
  • (42) Preventive Medicine - Heal/Endurance
  • (43) Preventive Medicine - Endurance/RechargeTime
  • (43) Preventive Medicine - Heal/RechargeTime

Level 44: ESD Arrow

  • (A) Superior Entomb - Accuracy/Hold/Endurance/Recharge
  • (45) Superior Entomb - Recharge/Chance for +Absorb
  • (45) Superior Entomb - Accuracy/Hold
  • (45) Superior Entomb - Hold/Recharge
  • (46) Superior Entomb - Endurance/Recharge
  • (46) Superior Entomb - Accuracy/Hold/Endurance

Level 47: Frozen Armor

  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense

Level 49: Super Jump

  • (A) Empty

Level 1: Brawl

  • (A) Empty

Level 1: Defiance

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance
  • (34) Numina's Convalesence - +Regeneration/+Recovery
  • (34) Miracle - +Recovery

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (36) Performance Shifter - EndMod
  • (37) Endurance Modification IO

Level 6: Chemical Ammunition

Level 6: Cryo Ammunition

Level 6: Incendiary Ammunition

Level 50: Agility Total Radial Revamp

Level 50: Support Total Core Graft

Level 50: Preemptive Core Flawless Interface

Level 50: Ageless Total Core Invocation

------------

------------

Set Bonus Totals:

  • 15% DamageBuff(Smashing)
  • 15% DamageBuff(Lethal)
  • 15% DamageBuff(Fire)
  • 15% DamageBuff(Cold)
  • 15% DamageBuff(Energy)
  • 15% DamageBuff(Negative)
  • 15% DamageBuff(Toxic)
  • 15% DamageBuff(Psionic)
  • 6% Defense(Melee)
  • 6% Defense(Smashing)
  • 6% Defense(Lethal)
  • 18.5% Defense(Fire)
  • 18.5% Defense(Cold)
  • 26% Defense(Energy)
  • 26% Defense(Negative)
  • 11% Defense(Psionic)
  • 19.75% Defense(Ranged)
  • 16% Defense(AoE)
  • 3.6% Max End
  • 2.5% Enhancement(JumpHeight)
  • 3.75% Enhancement(Max EnduranceDiscount)
  • 92.5% Enhancement(RechargeTime)
  • 39% Enhancement(Accuracy)
  • 10% Enhancement(Range)
  • 2.5% Enhancement(SpeedFlying)
  • 2.5% Enhancement(SpeedRunning)
  • 2.5% Enhancement(SpeedJumping)
  • 15% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 112.9 HP (9.37%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 73.75%
  • MezResist(Held) 73.75%
  • MezResist(Immobilized) 73.75%
  • MezResist(Sleep) 73.75%
  • MezResist(Stunned) 73.75%
  • MezResist(Terrorized) 73.75%
  • 18.5% (0.31 End/sec) Recovery
  • 78% (3.92 HP/sec) Regeneration
  • 45% ResEffect(SpeedFlying)
  • 45% ResEffect(RechargeTime)
  • 45% ResEffect(SpeedRunning)
  • 7.25% Resistance(Smashing)
  • 34.25% Resistance(Fire)
  • 34.25% Resistance(Cold)
  • 5% Resistance(Energy)
  • 5% Resistance(Negative)
  • 17.75% Resistance(Toxic)
  • 17.75% Resistance(Psionic)
  • 7.25% Resistance(Lethal)
  • 15% SpeedRunning

 

 

 

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Revised this a little more still looking for help with it though if anyone could provided any feedback or help.

 

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Grym: Level 50 Magic Blaster

Primary Power Set: Dual Pistols

Secondary Power Set: Tactical Arrow

Power Pool: Concealment

Power Pool: Leadership

Power Pool: Leaping

Power Pool: Speed

Ancillary Pool: Cold Mastery

 

Hero Profile:

Level 1: Dual Wield

  • (A) Apocalypse - Chance of Damage(Negative)
  • (7) Apocalypse - Damage/Recharge
  • (7) Apocalypse - Damage/Endurance
  • (9) Apocalypse - Accuracy/Damage/Recharge
  • (9) Apocalypse - Accuracy/Recharge
  • (11) Apocalypse - Damage

Level 1: Electrified Net Arrow

  • (A) Thunderstrike - Damage/Recharge
  • (43) Thunderstrike - Accuracy/Damage/Recharge
  • (43) Thunderstrike - Damage/Endurance/Recharge
  • (43) Thunderstrike - Accuracy/Damage/Endurance
  • (46) Gladiator's Javelin - Chance of Damage(Toxic)
  • (48) Gladiator's Javelin - Damage/Recharge

Level 2: Empty Clips

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (11) Positron's Blast - Damage/Recharge
  • (17) Positron's Blast - Accuracy/Damage/Endurance
  • (25) Positron's Blast - Accuracy/Damage
  • (25) Positron's Blast - Damage/Endurance
  • (31) Positron's Blast - Damage/Range

Level 4: Glue Arrow

  • (A) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
  • (31) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (33) Superior Blaster's Wrath - Accuracy/Damage
  • (33) Superior Blaster's Wrath - Damage/Recharge
  • (33) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance

Level 6: Swap Ammo

Level 8: Stealth

  • (A) Luck of the Gambler - Recharge Speed

Level 10: Assault

  • (A) HamiO:Cytoskeleton Exposure

Level 12: Bullet Rain

  • (A) Ragnarok - Chance for Knockdown
  • (13) Ragnarok - Damage/Endurance
  • (13) Ragnarok - Damage
  • (15) Ragnarok - Damage/Recharge
  • (15) Ragnarok - Accuracy/Damage/Recharge
  • (17) Ragnarok - Accuracy/Recharge

Level 14: Tactics

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance

Level 16: Upshot

  • (A) Adjusted Targeting - Recharge
  • (39) Adjusted Targeting - To Hit Buff/Endurance
  • (48) Adjusted Targeting - To Hit Buff
  • (48) Adjusted Targeting - To Hit Buff/Recharge
  • (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (50) Adjusted Targeting - Endurance/Recharge

Level 18: Executioner's Shot

  • (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
  • (19) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (19) Superior Winter's Bite - Accuracy/Damage
  • (21) Superior Winter's Bite - Damage/RechargeTime
  • (23) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (23) Superior Winter's Bite - Accuracy/Damage/Recharge

Level 20: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (21) Luck of the Gambler - Defense

Level 22: Eagle Eye

  • (A) Regenerative Tissue - +Regeneration

Level 24: Flash Arrow

  • (A) Empty

Level 26: Piercing Rounds

  • (A) Superior Frozen Blast - Recharge/Chance for Immobilize
  • (27) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (27) Superior Frozen Blast - Accuracy/Damage
  • (29) Superior Frozen Blast - Damage/Endurance
  • (29) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (31) Superior Frozen Blast - Accuracy/Damage/Recharge

Level 28: Agility

  • (A) HamiO:Microfilament Exposure

Level 30: Super Jump

  • (A) HamiO:Cytoskeleton Exposure

Level 32: Grant Invisibility

  • (A) Luck of the Gambler - Recharge Speed

Level 35: Snow Storm

  • (A) Pacing of the Turtle - Chance of -Recharge
  • (36) Pacing of the Turtle - Endurance/Recharge/Slow
  • (36) Pacing of the Turtle - Accuracy/Slow
  • (36) Pacing of the Turtle - Damage/Slow
  • (37) Pacing of the Turtle - Accuracy/Endurance
  • (37) Pacing of the Turtle - Range/Slow

Level 38: ESD Arrow

  • (A) Gladiator's Net - Chance of Damage(Lethal)
  • (40) Gladiator's Net - Accuracy/Endurance/Recharge/Hold
  • (40) Gladiator's Net - Accuracy/Hold
  • (40) Gladiator's Net - Accuracy/Recharge
  • (42) Gladiator's Net - Recharge/Hold
  • (42) Gladiator's Net - Endurance/Recharge/Hold

Level 41: Frozen Armor

  • (A) Kismet - Accuracy +6%
  • (42) Luck of the Gambler - Recharge Speed

Level 44: Hoarfrost

  • (A) Preventive Medicine - Heal/RechargeTime
  • (45) Preventive Medicine - Chance for +Absorb
  • (45) Preventive Medicine - Heal/RechargeTime/Endurance
  • (45) Preventive Medicine - Heal
  • (46) Preventive Medicine - Heal/Endurance
  • (46) Preventive Medicine - Endurance/RechargeTime

Level 47: Gymnastics

  • (A) Luck of the Gambler - Recharge Speed

Level 49: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Defiance

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance
  • (3) Numina's Convalesence - +Regeneration/+Recovery
  • (5) Miracle - +Recovery

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (3) Performance Shifter - EndMod
  • (5) Endurance Modification IO

Level 6: Chemical Ammunition

Level 6: Cryo Ammunition

Level 6: Incendiary Ammunition

Level 50: Agility Total Core Revamp

Level 50: Assault Total Radial Graft

Level 50: Ageless Total Radial Invocation

Level 50: Preemptive Total Core Conversion

Level 50: Cryonic Total Core Judgement

------------

------------

Set Bonus Totals:

  • 15% DamageBuff(Smashing)
  • 15% DamageBuff(Lethal)
  • 15% DamageBuff(Fire)
  • 15% DamageBuff(Cold)
  • 15% DamageBuff(Energy)
  • 15% DamageBuff(Negative)
  • 15% DamageBuff(Toxic)
  • 15% DamageBuff(Psionic)
  • 1.25% Defense(Smashing)
  • 1.25% Defense(Lethal)
  • 15.31% Defense(Fire)
  • 15.31% Defense(Cold)
  • 12.81% Defense(Energy)
  • 12.81% Defense(Negative)
  • 5% Defense(Psionic)
  • 2.5% Defense(Melee)
  • 14.38% Defense(Ranged)
  • 15.63% Defense(AoE)
  • 2.25% Max End
  • 2.5% Enhancement(Held)
  • 10% Enhancement(Range)
  • 2.5% Enhancement(SpeedFlying)
  • 2.5% Enhancement(SpeedRunning)
  • 95% Enhancement(RechargeTime)
  • 2.5% Enhancement(JumpHeight)
  • 3.75% Enhancement(Max EnduranceDiscount)
  • 64% Enhancement(Accuracy)
  • 2.5% Enhancement(SpeedJumping)
  • 15% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 81.32 HP (6.75%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • MezResist(Confused) 81.25%
  • MezResist(Held) 81.25%
  • MezResist(Immobilized) 81.25%
  • MezResist(Sleep) 81.25%
  • MezResist(Stunned) 81.25%
  • MezResist(Terrorized) 81.25%
  • 21.5% (0.36 End/sec) Recovery
  • 26% (1.31 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 6% Resistance(Smashing)
  • 6% Resistance(Lethal)
  • 23.25% Resistance(Fire)
  • 23.25% Resistance(Cold)
  • 6.75% Resistance(Energy)
  • 6.75% Resistance(Negative)
  • 12.75% Resistance(Toxic)
  • 12.75% Resistance(Psionic)
  • 15% SpeedRunning

 

 

 

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Ok just posting another revision i did here. Wish i could do something about the end drain. Any critque or anything would be very helpful here and also added incarnates. I also noticed dual pistols really doesnt have a snipe but they do have 2 big hits on low cooldown.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Grym: Level 50 Magic Blaster

Primary Power Set: Dual Pistols

Secondary Power Set: Tactical Arrow

Power Pool: Fighting

Power Pool: Concealment

Power Pool: Leadership

Power Pool: Flight

Ancillary Pool: Cold Mastery

 

Hero Profile:

Level 1: Dual Wield

  • (A) Apocalypse - Chance of Damage(Negative)
  • (3) Apocalypse - Damage/Endurance
  • (3) Apocalypse - Damage/Recharge
  • (5) Apocalypse - Damage
  • (5) Apocalypse - Accuracy/Damage/Recharge
  • (7) Apocalypse - Accuracy/Recharge

Level 1: Electrified Net Arrow

  • (A) Gravitational Anchor - Chance for Hold
  • (43) Gravitational Anchor - Immobilize/Endurance
  • (45) Gravitational Anchor - Immobilize
  • (45) Gravitational Anchor - Immobilize/Recharge
  • (46) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (46) Gravitational Anchor - Accuracy/Recharge

Level 2: Glue Arrow

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (7) Positron's Blast - Damage/Range
  • (9) Positron's Blast - Damage/Recharge
  • (9) Positron's Blast - Accuracy/Damage/Endurance
  • (11) Positron's Blast - Accuracy/Damage

Level 4: Boxing

  • (A) Hecatomb - Chance of Damage(Negative)
  • (11) Hecatomb - Damage/Endurance
  • (37) Hecatomb - Accuracy/Recharge
  • (50) Hecatomb - Damage
  • (50) Hecatomb - Damage/Recharge
  • (50) Hecatomb - Accuracy/Damage/Recharge

Level 6: Empty Clips

  • (A) Superior Frozen Blast - Recharge/Chance for Immobilize
  • (13) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (13) Superior Frozen Blast - Accuracy/Damage
  • (15) Superior Frozen Blast - Damage/Endurance
  • (19) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (19) Superior Frozen Blast - Accuracy/Damage/Recharge

Level 8: Swap Ammo

Level 10: Bullet Rain

  • (A) Ragnarok - Chance for Knockdown
  • (21) Ragnarok - Damage/Endurance
  • (21) Ragnarok - Accuracy/Damage/Recharge
  • (23) Ragnarok - Accuracy/Recharge
  • (23) Ragnarok - Damage/Recharge
  • (25) Ragnarok - Damage

Level 12: Upshot

  • (A) Adjusted Targeting - Recharge
  • (39) Adjusted Targeting - To Hit Buff/Endurance
  • (39) Adjusted Targeting - To Hit Buff
  • (40) Adjusted Targeting - To Hit Buff/Recharge
  • (40) Adjusted Targeting - To Hit Buff/Endurance/Recharge

Level 14: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (15) Steadfast Protection - Resistance/+Def 3%
  • (37) Steadfast Protection - Knockback Protection

Level 16: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (17) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (40) Kismet - Accuracy +6%

Level 18: Executioner's Shot

  • (A) Superior Defiant Barrage - RechargeTime/+Status
  • (43) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
  • (46) Superior Defiant Barrage - Accuracy/Damage
  • (48) Superior Defiant Barrage - Damage/RechargeTime
  • (48) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
  • (48) Superior Defiant Barrage - Accuracy/Damage/Endurance

Level 20: Eagle Eye

  • (A) Regenerative Tissue - +Regeneration

Level 22: Stealth

  • (A) Luck of the Gambler - Recharge Speed
  • (34) Luck of the Gambler - Defense/Endurance

Level 24: Tactics

  • (A) Adjusted Targeting - Recharge
  • (25) Adjusted Targeting - To Hit Buff
  • (29) Adjusted Targeting - To Hit Buff/Recharge
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (31) Adjusted Targeting - To Hit Buff/Endurance
  • (31) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 26: Hover

  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense/Endurance
  • (27) Hydra:Theta Particles

Level 28: Fly

  • (A) HamiO:Microfilament Exposure

Level 30: Agility

  • (A) HamiO:Microfilament Exposure

Level 32: Piercing Rounds

  • (A) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
  • (33) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (33) Superior Blaster's Wrath - Accuracy/Damage
  • (33) Superior Blaster's Wrath - Damage/Recharge
  • (34) Superior Blaster's Wrath - Accuracy/Damage/Recharge

Level 35: ESD Arrow

  • (A) Basilisk's Gaze - Chance for Recharge Slow
  • (36) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (36) Basilisk's Gaze - Recharge/Hold
  • (36) Basilisk's Gaze - Endurance/Recharge/Hold

Level 38: Snow Storm

  • (A) Pacing of the Turtle - Chance of -Recharge

Level 41: Hoarfrost

  • (A) Preventive Medicine - Heal/RechargeTime/Endurance
  • (42) Preventive Medicine - Chance for +Absorb
  • (42) Preventive Medicine - Heal
  • (42) Preventive Medicine - Heal/Endurance
  • (43) Preventive Medicine - Endurance/RechargeTime
  • (45) Preventive Medicine - Heal/RechargeTime

Level 44: Frozen Armor

  • (A) Luck of the Gambler - Recharge Speed

Level 47: Gymnastics

  • (A) Luck of the Gambler - Recharge Speed

Level 49: Assault

  • (A) Endurance Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Defiance

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance
  • (31) Miracle - +Recovery
  • (34) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (37) Performance Shifter - EndMod
  • (39) Endurance Modification IO

Level 8: Chemical Ammunition

Level 8: Cryo Ammunition

Level 8: Incendiary Ammunition

Level 50: Preemptive Total Core Conversion

Level 50: Assault Total Radial Graft

Level 50: Ageless Total Core Invocation

Level 50: Intuition Total Radial Revamp

------------

------------

Set Bonus Totals:

  • 16% DamageBuff(Smashing)
  • 16% DamageBuff(Lethal)
  • 16% DamageBuff(Fire)
  • 16% DamageBuff(Cold)
  • 16% DamageBuff(Energy)
  • 16% DamageBuff(Negative)
  • 16% DamageBuff(Toxic)
  • 16% DamageBuff(Psionic)
  • 6% Defense(Melee)
  • 6% Defense(Smashing)
  • 6% Defense(Lethal)
  • 13.5% Defense(Fire)
  • 13.5% Defense(Cold)
  • 13.5% Defense(Energy)
  • 13.5% Defense(Negative)
  • 11% Defense(Psionic)
  • 9.75% Defense(Ranged)
  • 13.5% Defense(AoE)
  • 3.6% Max End
  • 120% Enhancement(RechargeTime)
  • 3.75% Enhancement(Max EnduranceDiscount)
  • 87% Enhancement(Accuracy)
  • 10% Enhancement(Range)
  • 7.5% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 94.87 HP (7.87%) HitPoints
  • 7.5% JumpHeight
  • 7.5% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 92.5%
  • MezResist(Held) 92.5%
  • MezResist(Immobilized) 92.5%
  • MezResist(Sleep) 92.5%
  • MezResist(Stunned) 92.5%
  • MezResist(Terrorized) 92.5%
  • 22% (0.37 End/sec) Recovery
  • 46% (2.31 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 7.25% Resistance(Smashing)
  • 34.25% Resistance(Fire)
  • 34.25% Resistance(Cold)
  • 11% Resistance(Energy)
  • 11% Resistance(Negative)
  • 23% Resistance(Toxic)
  • 23% Resistance(Psionic)
  • 7.25% Resistance(Lethal)
  • 7.5% SpeedRunning

 

 

 

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|-------------------------------------------------------------------|

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I think there's so much to say about your rather "unconventional build" that people stay away from commenting haha. I know little about PvP, so my comments are directed at more general gameplay.

 

The proc in Dual Wield is probably a bad idea. Likewise, the proc in your immobilization is probably a really bad idea at the cost of the defenses a full Thunderstrike set would give you. Nor am I really a fan of your proc in Empty Clips (but if you have spare slots, a little extra damage is always good). Glue Arrow slotted for damage is meh at best, albeit damage per activation is quite decent, it's over a very slow DoT. The Hami-O in Assault gives you less than a regular End Red mod. I would however consider removing Dam/Rech IO from Bullet Rain and add a Force Feedback proc there. Reverse slotting in Tactics and Upshot; you want the Gaussian's proc in a click power for reliable spiked damage when you want it, not less often at radom times when you often don't need the extra damage. Nor am I a fan of 6 slotting the Adjusted Targeting set (5 is more than enough, and you gain little from slotting more than just 1 with your high global recharge). Not slotting Eagle Eye when you slot Stamina is a bad allocation since the base is much higher in the former. Regular Jump IO in Super Jump; you don't need to conserve stamina when travelling. Grab Gymnastics earlier. 6-slotting Snow Storm? Uh no. First of all; you already have great slow in Glue Arrow, secondly 2-3 hami-O Microfilament Exposure will be way better slotting. Slot Frozen Armor with Steadfast +3% defenses and Gladiator's Armor +3% defenses. Point to consider; finding room for Ice Arrow would allow you to double-stack holds on bosses and neutralize other threats quickly.

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I personally haven't commented because I am a noob at pvp :P but I do love pairing Tactical Arrow is almost every Blaster Primary so I have been clicking on this build every now and then because it makes me smile haha.

I'm a pvp noob too, though I had some funny moments with back in the days. Then again...I'm a bit of a keyboard warrior, which is pretty much the same thing lol. Tactical Arrow is great, but playing mine for long makes me wish I had just one heavy hitting melee attack - for that visceral crunchy feeling of slapping someone across the room and into a villainous rez bay  :P 

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