Coronach Posted August 14 Share Posted August 14 First off, I'm glad to have found this server. I've thoroughly enjoyed my time on it so far and have fallen in love with the game (again) enough to start nitpicking it to death. I would like to see the Panther/Coyote Travel Powers allow toggleables to remain active. Relying on them as they are now involves re-toggling 3-7 powers every single time your team moves to a new pack. Among those are bound to be toggleables that have a lengthy cooldown and/or lengthy animation, which makes a one-button powexectoggleon macro an imperfect solution that does little to prevent you from lagging behind. As a result, these travel forms feel so unwieldy that I find myself never using them on toons where it would otherwise be perfectly thematic and my primary mode of transportation. I'm assuming three things: Those powers don't already allow toggleables because the visuals would be jank; It's not nearly enough of an issue for the team to dedicate resources/time towards implementing a clean solution to those visuals; There's a quick and dirty solution that would allow those powers to keep toggleables on in the same way the P2W flight travel powers can. If I'm not completely off the mark and we can have toggles remain active with the tradeoff of jank-but-not-super-jank visuals, I'm hoping for that to be considered. That's all. Cheers. 1 Link to comment Share on other sites More sharing options...
Rudra Posted August 14 Share Posted August 14 This is something I would also like. The question then becomes how do the animal form travels work? I don't know the answer to this question, but depending on how those powers work, the request may or may not be possible. Link to comment Share on other sites More sharing options...
biostem Posted August 14 Share Posted August 14 Well, they introduced toggle suppression elsewhere, so I imagine that if you entered combat for any reason, you be forced to undergo the "revert to base form" effect, and could proceed to use all your powers as normal. The catch would be that you'd still be consuming end for having all the toggles active, only they'd grant you no benefit... 1 Link to comment Share on other sites More sharing options...
Raikao Posted August 14 Share Posted August 14 I'd like a change to these as well. Thematically I'd like to use panther on one of my chars. A lot. But these really seems like just worse Ninja/Beast/Athletic Run powers. Link to comment Share on other sites More sharing options...
JasperStone Posted August 16 Share Posted August 16 On 8/14/2023 at 1:09 AM, Rudra said: This is something I would also like. The question then becomes how do the animal form travels work? I don't know the answer to this question, but depending on how those powers work, the request may or may not be possible. The walk power only affects self and the toggles don't drop. So, curious about the difference between the two. Link to comment Share on other sites More sharing options...
Recommended Posts