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Posted

Today I was in Talos and saw a GM fighting Citidel near the Train station. Citidel was losing. I was curious to see what happens if he goes down. Does he just respawn instantly? Is it set on a timer?

 

I didn't get to find out because some annoying heroes came along and fought the GM and Citidel lived. Spoilsports.

Posted

This is a surprisingly good question.  You don't see if very often as it is.  I have seen Citadel and Luminary but really nowhere else.  But I doubt either of those characters would actually die.  Maybe run away.  It is an interesting mental exercise thought.

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Posted

Ive gotten a trainer very damaged when a kronos kept multi spawning on me and their health stops going down once its at a certain point.  They possibly used a defense ability but it looked like their hp just stopped moving.

 

Posted

Citadel is the Highlander.

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Posted

If the game's history is any indication, they give the task force to a new contact (or maybe kick it to Ouroboros and invent a new one) and retcon the entire game so they died before all the content.

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Posted

if he dies then i’m not going to run his TF ever again - that’s poor leadership

 

citadel is already on thin ice with his undesirable TF. i can’t be taking orders from someone who’s getting into street fights and losing

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If you're not dying you're not living

Posted

In Lore, my presumption would be that if a signature NPC is defeated, they'd be able to either insta-rez or TP to the Hospital, as per PC heroes. If the threat is so large a general warning would be sent out, as per Zombie/Nemesis/Rikti invasion.

 

I imagine game mechanics wouldn't permit those people to be defeated in public though. It would need a very special event to down one of them, such as a SF or major event - or occasionally, a really weak story line.

 

 

There's a fine line between a numerator and a denominator but only a fraction of people understand that.

 
Posted
On 8/28/2023 at 7:11 AM, Gentoo said:

I didn't get to find out because some annoying heroes came along and fought the GM and Citidel lived. Spoilsports.

They become un-damage-able at some point, so it's not possible to defeat them.

"If you can read this, I've failed as a developer." -- Caretaker

 

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Posted
On 8/28/2023 at 11:26 AM, High_Beam said:

Citadel is the Highlander.

 

Deah ca be onny wun?

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Posted
On 8/28/2023 at 10:19 AM, High_Beam said:

This is a surprisingly good question.  You don't see if very often as it is.  I have seen Citadel and Luminary but really nowhere else.  But I doubt either of those characters would actually die.  Maybe run away.  It is an interesting mental exercise thought.

While I can't recall seeing a GM attack them, I have seen Posi and Valkerie get into the thick of an invasion before, so they might get to fight Nemsie Boy at some point. Not a GM of course but potentially similar.

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Posted
On 8/29/2023 at 5:16 PM, macskull said:

They become un-damage-able at some point, so it's not possible to defeat them.

 

If their health gets below 10%, their AI makes them become invincible and untargetable - so no enemies can fire powers at them and they aren't affected by AoE. They'll then run back to their spawn point and wait 2 minutes to regenerate health before being able to enter combat again.

 

Even if there was something that could one-shot them to bypass that, they're also flagged CannotDie and they literally... can't die. Their health has a minimum value of 1.

 

And if something somehow bypassed THAT, like a GM (game master not giant monster) outright deleting them from existence, since they're persistent NPC's they'd respawn a few seconds later.

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Posted
1 hour ago, Lines said:

*Scraps prototypes for the deletinator.*

 

*Starts new plans for the anti-persistinator.*

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WAKE UP YA MISCREANTS AND... HEY, GET YOUR OWN DAMN SIGNATURE.

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Posted
18 hours ago, Number Six said:

 

If their health gets below 10%, their AI makes them become invincible and untargetable - so no enemies can fire powers at them and they aren't affected by AoE. They'll then run back to their spawn point and wait 2 minutes to regenerate health before being able to enter combat again.

 

Even if there was something that could one-shot them to bypass that, they're also flagged CannotDie and they literally... can't die. Their health has a minimum value of 1.

 

And if something somehow bypassed THAT, like a GM (game master not giant monster) outright deleting them from existence, since they're persistent NPC's they'd respawn a few seconds later.

Well darn, there goes my "incan a league full of Pain Dom characters with Enforced Morale queued up onto a trainer" plan.

"If you can read this, I've failed as a developer." -- Caretaker

 

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Player numbers graph (updated every 15 minutes) Graph readme

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