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Posted

Can we please get a variant of "/e liedown" that has no tail movement?  I have the animated wolf tail, and the constant tail movement makes it look like I'm expectantly waiting, and just pretending to be tired.

Posted

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Posted
1 hour ago, Saiyajinzoningen said:

does this also happen on characters that have chosen the costume option with no tail movement?

 

Tails with no movement are retain their position regardless of what the character may do. This means emotes and defeats. So those tails will always stick straight out since they have no animations available to them.

Posted (edited)
5 minutes ago, Saiyajinzoningen said:

wouldn't it possible when KO'd to have the tail revert to the non-moving costume variant then maybe?

Oh please no! The reason why I was so happy to have the animated tails added, aside from the fact it looks better animated, is that when you are defeated, the tail lies down. On the non-animated tails, when you are defeated? The tail sticks straight up in the air.

 

(Edit: Animated tails have a defeated animation that makes them lay down and stop moving. Non-animated tails, like I said, are always sticking straight out of the character. The OP is about laying down emotes, not defeat animations.)

Edited by Rudra
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Posted
16 hours ago, Rudra said:

Oh please no! The reason why I was so happy to have the animated tails added, aside from the fact it looks better animated, is that when you are defeated, the tail lies down. On the non-animated tails, when you are defeated? The tail sticks straight up in the air.

 

(Edit: Animated tails have a defeated animation that makes them lay down and stop moving. Non-animated tails, like I said, are always sticking straight out of the character. The OP is about laying down emotes, not defeat animations.)

 

Related (just tested) - /e swoon acts like you're defeated (the tail stops moving), but /e collapse does not - you just can't see the tail normally since it's under the floor (I'd imagine that would be extremely painful, btw)

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