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Posted

So I currently have a lvl 48 Psi/ Electric armor brute. I picked Electric cause of the high resistance + self heal + end management + lightning reflexes. Really I think that set is awesome. I picked Psi cause when i last played it wasn't a powerset and I'm thinking not as many foes have defences to psi. The end result so far is a really fun brute. I have been buying attuned IOs to fill out recharge speed and def. But since i'm on a mac and don't have mids can anyone help me a little with this build? It's not a farm toon it's a i like to hit things hard when i'm alone then smash groups when I'm with people character. Also is spring attack good?

 

Thanks for your thoughts.

Posted

Spring attack is meh, but it's not terrible.

 

Here's something that could do the trick, at least it may give you something to think about...

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Blank: Level 50 Science Brute

Primary Power Set: Psionic Melee

Secondary Power Set: Electric Armor

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Mu Mastery

 

Villain Profile:

Level 1: Psi Blade -- HO:Nucle(A)

Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(15), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(21)

Level 2: Lightning Field -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(5), SprAvl-Acc/Dmg/EndRdx/Rchg(5), SprAvl-Acc/Dmg(7), Obl-Acc/Dmg/EndRdx/Rchg(7), Obl-%Dam(9)

Level 4: Conductive Shield -- GldArm-ResDam(A), GldArm-RechRes(9), GldArm-Res/Rech/End(11), GldArm-3defTpProc(17), GldArm-End/Res(37)

Level 6: Concentration -- RechRdx-I(A)

Level 8: Telekinetic Blow -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(13), SprBrtFur-Acc/Dmg/Rchg(19), SprBrtFur-Dmg/EndRdx/Rchg(19), SprBrtFur-Acc/Dmg/EndRdx/Rchg(42), SprBrtFur-Rech/Fury(42)

Level 10: Static Shield -- GldArm-ResDam(A), GldArm-RechRes(11), GldArm-End/Res(13), GldArm-Res/Rech/End(36)

Level 12: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(25), Ksm-ToHit+(25)

Level 14: Psi Blade Sweep -- FuroftheG-ResDeb%(A), FuroftheG-Acc/Dmg/End/Rech(23), FuroftheG-Dam/End/Rech(39), FuroftheG-Acc/Dmg(40), FuroftheG-Dam/Rech(40)

Level 16: Grounded -- StdPrt-ResDam/Def+(A)

Level 18: Hasten -- RechRdx-I(A), RechRdx-I(42)

Level 20: Lightning Reflexes -- Run-I(A)

Level 22: Boxing -- Dmg-I(A)

Level 24: Tough -- HO:Ribo(A), HO:Ribo(37), HO:Ribo(46)

Level 26: Greater Psi Blade -- Hct-Dmg(A), Hct-Dmg/Rchg(27), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(34), Hct-Dmg/EndRdx(36), Hct-Dam%(36)

Level 28: Energize -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(29), Pnc-Heal/Rchg(29), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(31), RechRdx-I(31)

Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def/EndRdx/Rchg(46)

Level 32: Mass Levitate -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), Arm-Dam%(34)

Level 35: Mu Lightning -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(48), Apc-Dam%(48)

Level 38: Power Sink -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(39), EffAdp-EndMod/Acc/Rchg(43), EffAdp-Acc/Rchg(50), EffAdp-EndMod/Acc(50), EffAdp-EndMod/EndRdx(50)

Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)

Level 44: Super Speed -- Clr-Stlth(A)

Level 47: Taunt -- Taunt-I(A)

Level 49: Boggle -- Acc-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- EndRdx-I(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), NmnCnv-Heal(40)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3), PrfShf-EndMod/Acc(48)

Level 0: Born In Battle

Level 0: High Pain Threshold

Level 0: Invader

Level 0: Marshal

Level 50: Melee Core Embodiment

Level 50: Agility Radial Paragon

------------

 

 

 

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meh.JPG.50ec82ac86931570af49606bc7ae7247.JPG

Posted

Thanks a lot!!!!

I was having a little trouble figuring out what attack powers i wanted to keep. I did pick Mu mastery, more thematic and for ball lighting, but i wasn't sure it was best. This is close to my build just more refined.

 

Thanks for mids I'm gonna try and get that going too.

 

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