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Posted

Ok so if I'm playing a Warshade, I get Dark Sustenance inherently, which boosts my powers depending on the make-up of my team.  I am led to believe those numbers are as follows:
 

  • For every Tank, Mastermind, Corrupter, Defender present on my team, my Damage Resistance increases by 10%
  • For every Scrapper, Bruter, Stalker, Blaster, Sentinel on my team, my Damage output increases by 20%
  • For every Controller or Dominator, I add a 1 Magnitude Resist to being mesmerized
  • For every Spider, Widow, Peacebringer or fellow Warshade on the team, I gain a 10% slow resist. 

 

Question 1:  are those numbers accurate and applicable on Homecoming?

 

Question 2:  is that per individual, or is the bonus only gained once, regardless of how many are on the team?  Meaning if I'm a Warshade on a team with two Defenders, does my Damage Resistance increase by 20% now (10% per Defender)?

 

Thanks!

  • Game Master
Posted

The wiki isn't too helpful, but this is what it says

 

Kheldians naturally thrive off the energy and essence of their teammates. Warshades' absorbing nature allows them to draw on the power of their teammates' power to increase their own. Your Damage Resistance will increase for each nearby Tanker, Mastermind, Corruptor or Defender teammate. Your Damage will increase for each nearby Scrapper, Sentinel, Stalker, Brute or Blaster teammate. Each nearby Controller or Dominator teammate will grant you limited Protection from Control effects. Finally, each nearby Peacebringer, Warshade, or teamed Arachnos Soldier or Widow grants you some resistance to attack time slow effects. You cannot put Enhancements in this power.

 

the game detailed description says 

 

image.thumb.png.eedc6150427186a0879f2dd12ee2201d.png

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