Jump to content

Murcielago

Recommended Posts

Quick question, is the build a respec build, where you kind of put the slots in wherever, or do you not slot your attacks until that late?  I'm following your build so far, but feel like throwing some ACC in the attacks, I hate missing.

Link to comment
Share on other sites

Quick question, is the build a respec build, where you kind of put the slots in wherever, or do you not slot your attacks until that late?  I'm following your build so far, but feel like throwing some ACC in the attacks, I hate missing.

 

I slot my attacks when I get slots and then respec and sell the enhancements

Link to comment
Share on other sites

What are peoples thoughts on running the Patron arc and replacing Conserve Power with Superior Conditioning?

 

I don't remember that power, how do you get it?

It is from the villain side of epic pools. You can run the Patron arc to switch over from having Body Mastery to having Energy Mastery. The only difference I remember is that it changes Conserve Power for Superior Conditioning. It increases your max endurance but would allow for you to slot another Performance Shifter with +end, or more depending on how many slots you put there.

 

The world still needs Heroes

Link to comment
Share on other sites

What are peoples thoughts on running the Patron arc and replacing Conserve Power with Superior Conditioning?

 

I don't remember that power, how do you get it?

It is from the villain side of epic pools. You can run the Patron arc to switch over from having Body Mastery to having Energy Mastery. The only difference I remember is that it changes Conserve Power for Superior Conditioning. It increases your max endurance but would allow for you to slot another Performance Shifter with +end, or more depending on how many slots you put there.

 

Do you need to stay a villian in order to keep energy mastery? That would be pretty sweet to have three PS procs...

Link to comment
Share on other sites

One of the issues I seem to be facing is that I really have no design intent for my build. I'm trying to maximize EVERYTHING while trying to have little to no downsides. Anyone hit perma-soul drain yet?

 

I have soul drain within 4 seconds of perma, and hasten within 3. No enhancement boosters used yet, so I may try that next and see where it leaves me. One purple set used, could potentially slot 2 more once I have the money.

Link to comment
Share on other sites

It is from the villain side of epic pools. You can run the Patron arc to switch over from having Body Mastery to having Energy Mastery. The only difference I remember is that it changes Conserve Power for Superior Conditioning. It increases your max endurance but would allow for you to slot another Performance Shifter with +end, or more depending on how many slots you put there.

 

Scrappers don't have access to Energy Mastery; that's a Brute and Tanker pool, and it's different for both ATs.  Tankers, like Scrappers, get Conserve Power.  Similarly, Stalkers get Superior Conditioning in their version of Body Mastery (even though it's still called Body Mastery).  This is linked to AT, not alignment.

No-Set Builds: Tanker Scrapper Brute Stalker

Link to comment
Share on other sites

It is from the villain side of epic pools. You can run the Patron arc to switch over from having Body Mastery to having Energy Mastery. The only difference I remember is that it changes Conserve Power for Superior Conditioning. It increases your max endurance but would allow for you to slot another Performance Shifter with +end, or more depending on how many slots you put there.

 

Scrappers don't have access to Energy Mastery; that's a Brute and Tanker pool, and it's different for both ATs.  Tankers, like Scrappers, get Conserve Power.  Similarly, Stalkers get Superior Conditioning in their version of Body Mastery (even though it's still called Body Mastery).  This is linked to AT, not alignment.

 

Womp womp

Link to comment
Share on other sites

This is from one of the old CoH wiki. (Note that with Issue 18/Going Rogue's side-switching, only characters with villain or rogue alignments can unlock Patron Power Pools. However, after unlocking the pools, they remain as legal choices even if the character then changes alignment away from villain or rogue, and can be respec'd into and out of at will.)

 

 

 

From the guide that someone wrote here on these message boards. You can go to Aribiter Rein as either a villain or a rogue and start that quest line. The last mission of that quest line will reward a badge. Once you have earned that badge you should be able to switch your Body Mastery into Energy Mastery. Therefor getting superior conditioning instead of conserve power. I have not personally gotten to test this out yet due to summer schedule.

 

https://forums.homecomingservers.com/index.php/topic,2292.0.html

The world still needs Heroes

Link to comment
Share on other sites

Finally filled my set build. Been able to make some INF selling super dyne to college kids so now I need to start saving up and buy the Incarnate build.

 

Below is my set IO build that I am currently running. I am amazed at how much cheaper the market is compared to 7 years ago. This build cost me 100m INF and back that it would have been five times that.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Murcielago: Level 50 Natural Scrapper

Primary Power Set: Dark Melee

Secondary Power Set: Shield Defense

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Fighting

Power Pool: Speed

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Smite -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(31), TchofDth-Dmg/Rchg(31), TchofDth-Acc/Dmg/EndRdx(43), TchofDth-Dmg/EndRdx/Rchg(45), TchofDth-Dam%(50)

Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(3), Rct-Def(3), Rct-Def/EndRdx(5), Rct-ResDam%(5), GldArm-3defTpProc(7)

Level 2: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)

Level 4: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(11), ShlWal-Def/EndRdx(15), ShlWal-Def(17), ShlWal-ResDam/Re TP(42)

Level 6: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(13), LucoftheG-Rchg+(48)

Level 8: Siphon Life -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(43), Mk'Bit-Dmg/Rchg(43), Mk'Bit-Acc/EndRdx/Rchg(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(46)

Level 10: Active Defense -- RechRdx-I(A)

Level 12: True Grit -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(13), Mrc-Heal/EndRdx(15), Mrc-Heal(17), Mrc-Rcvry+(19)

Level 14: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(19), LucoftheG-Rchg+(21), Krm-Def/EndRdx(23)

Level 16: Kick -- Acc-I(A)

Level 18: Dark Consumption -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(48)

Level 20: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(21), ImpArm-ResDam/EndRdx(29), ImpArm-ResDam/EndRdx/Rchg(31)

Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def(25), Krm-Def/EndRdx(42)

Level 24: Against All Odds -- EndRdx-I(A)

Level 26: Soul Drain -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(29), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(33), AdjTrg-EndRdx/Rchg(34)

Level 28: Phalanx Fighting -- LucoftheG-Rchg+(A)

Level 30: Super Speed -- Clr-Stlth(A)

Level 32: Midnight Grasp -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(39)

Level 35: Shield Charge -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(36), ScrDrv-Acc/Rchg(36), ScrDrv-Acc/Dmg/EndRdx(37), RechRdx-I(37)

Level 38: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)

Level 41: Conserve Power -- RechRdx-I(A)

Level 44: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(45)

Level 47: One with the Shield -- ResDam-I(A)

Level 49: Grant Cover -- EndRdx-I(A)

Level 1: Brawl -- Acc-I(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Run-I(A)

Level 1: Prestige Power Slide -- Run-I(A)

Level 1: Prestige Power Quick -- Run-I(A)

Level 1: Prestige Power Rush -- Run-I(A)

Level 1: Prestige Power Surge -- Run-I(A)

Level 1: Sprint -- Run-I(A)

Level 2: Rest -- RechRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- RgnTss-Regen+(A), Prv-Absorb%(9), Pnc-Heal(11), Pnc-Heal/+End(27), NmnCnv-Regen/Rcvry+(48)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(7), PrfShf-End%(9)

------------

 

 

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1488;665;1330;HEX;|
|78DA6D93CB4F1A5114C6676010411050C1B780A0E28351DBAEDBA4551BAD3426245|
|DF4452672052A01324085EEFA2F74D375375DF63F539B34E9A60F7A9CEF034D0309|
|F9CDFDEE39F77CF79C995C672FF0EDE9C7479A3EFEA46A359B85FCA96D351ACAF63|
|EB75A6DDBAA6AF2F3E7DAF6694555AD52DD2BCBD97E4C21A7AA4A997B967D8EC7F8|
|60674F9DA95A5399F9B2E415FBCBC861ADAC6C556B99FD87C049BD5E358F95D5A8D|
|44AA1FEA2A8EC66B9D2083AEB834AA9DC925DBFB3CA37942A46F61B9553F371BDD8|
|2DE4AC664BD9DD19F1B5227FFBC6A0F3EB79B4978245435B7A45BE0637DE805B6FC|
|1DD02E80F0A75E68675477345C92BB743E39AFC018EDC039B5EA64AAEFECBE568B1|
|DFE0EA1F70ED2FD92335E48E495D37EA1A6ED6F5B3EEF80162C247E0FA333026F53|
|CC8717998139802B799DB96182F3D79CF78F71259660F2A60F61D790E06C5930FE7|
|6BBE4D6801D1C6E8732CCD9A19FADC07C387E0C41118110341E4B883F43931094ED|
|167EC27CE77496C087EB5D01CB40BD1224E677B4684FD9C633FD7D9CF2CFBB9CD7E|
|BA256792352763AC350D2ED0F7D21A68486C94B151FA9BA1BF19F6739DFEC6E5FED|
|3BAE3459B4E42EB48FE2CFC7966DF435BB800131DB24B7E00935FE03724E7CDB3C7|
|F3EC454ACE5B640F167D88EB8A16E71CE39C6392734C728E69CE7195735CE51C235|
|26399B9CBF497A2BF14FDA5E82F4D7F69CE7BD98B6FEAE61D5BA1B6FB1FF3D2F20C|
|FD66A87D959A9BB897BEF90977D8FA0C4EC89EC978730BF161D176A8EDB0AF0BC6E|
|03BD634BE0B7163F07DF636EEEE67B1BF3344DB1DA2DD1FA23D18A21D0FD14E8CC1|
|77AEE9BCAF2FACDDBC798EAF4BBFEC73A63A73AE6F35437F88398F5EE25DF527C0B|
|924B8FD02FB5777CFC9E09CEFB79A4B4F401B617F47D9DF7FF2FBB7D9|
|-------------------------------------------------------------------|

Link to comment
Share on other sites

(Note that with Issue 18/Going Rogue's side-switching, only characters with villain or rogue alignments can unlock Patron Power Pools. However, after unlocking the pools, they remain as legal choices even if the character then changes alignment away from villain or rogue, and can be respec'd into and out of at will.)

 

Yes.

 

From the guide that someone wrote here on these message boards. You can go to Aribiter Rein as either a villain or a rogue and start that quest line. The last mission of that quest line will reward a badge.

 

Yes.

 

 

Once you have earned that badge you should be able to switch your Body Mastery into Energy Mastery.

 

No.

 

You're misunderstanding: Patron Power Pools are connected to an arch-villain (Scirocco, Mako, Ghost Widow, or Black Scorpion) and require a quest to unlock as the thread describes.  One of the requirements for the quest is to be a villain.  Ancilliary Power Pools are available to anyone, and require no quest.  In both cases, you only have access to whatever pools are linked to your Archetype, as described on the pages linked above.  So a heroic Stalker doesn't need to change sides or do a quest to get access to Superior Conditioning in their version of Body Mastery, but a villainous Scrapper will only ever have Conserve Power no matter what they do.

No-Set Builds: Tanker Scrapper Brute Stalker

Link to comment
Share on other sites

Hey just made a couple changes to the slots. Brought the Melee/Range/AOE closer to 45% softcap. Added a poor attempt at +recharge on shield charge to hopefully try to get a proc for perma-haste. (roughly 4 chances to proc per haste cycle) Added a slot to Shadow Maul to add Superior Critical Strikes +50% crit proc. I'm not 100% certain how this works, but if someone could let me know that would be awesome! It was between that one and the other Scrapper ATO crit enhancement.

 

Oh I almost forgot, I replaced  the Gambler's Luck Def/End enhancement in Combat jumping with the Kismet 6% accuracy enhancement as well.

 

Brings your defenses to 46.2/46.2/45 Melee/Range/AOE

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Murcielago: Level 50 Natural Scrapper

Primary Power Set: Dark Melee

Secondary Power Set: Shield Defense

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Fighting

Power Pool: Speed

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Smite -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(31), TchofDth-Dmg/Rchg(31), TchofDth-Acc/Dmg/EndRdx(43), TchofDth-Dmg/EndRdx/Rchg(45), TchofDth-Dam%(50)

Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(3), Rct-Def(3), Rct-Def/EndRdx(5), Rct-ResDam%(5), GldArm-3defTpProc(7)

Level 2: Shadow Maul -- SprCrtStr-Rchg/+50% Crit(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)

Level 4: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(11), ShlWal-Def/EndRdx(15), ShlWal-Def(17), ShlWal-ResDam/Re TP(42)

Level 6: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def(13), LucoftheG-Rchg+(48)

Level 8: Siphon Life -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(43), Mk'Bit-Dmg/Rchg(43), Mk'Bit-Acc/EndRdx/Rchg(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(46)

Level 10: Active Defense -- RechRdx-I(A)

Level 12: True Grit -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(13), Mrc-Heal/EndRdx(15), Mrc-Heal(17), Mrc-Rcvry+(19)

Level 14: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(19), LucoftheG-Rchg+(21)

Level 16: Kick -- Acc-I(A)

Level 18: Dark Consumption -- Obl-Acc/Rchg(A), Obl-Dmg(23), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(48)

Level 20: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(21), ImpArm-ResDam/EndRdx(29), ImpArm-ResDam/EndRdx/Rchg(31)

Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def(25), Krm-Def/EndRdx(42)

Level 24: Against All Odds -- EndRdx-I(A)

Level 26: Soul Drain -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(29), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(33), AdjTrg-EndRdx/Rchg(34)

Level 28: Phalanx Fighting -- LucoftheG-Rchg+(A)

Level 30: Super Speed -- Clr-Stlth(A)

Level 32: Midnight Grasp -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(39)

Level 35: Shield Charge -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(36), ScrDrv-Acc/Rchg(36), ScrDrv-Acc/Dmg/EndRdx(37), FrcFdb-Rechg%(37)

Level 38: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)

Level 41: Conserve Power -- RechRdx-I(A)

Level 44: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(45)

Level 47: One with the Shield -- ResDam-I(A)

Level 49: Grant Cover -- EndRdx-I(A)

Level 1: Brawl -- Acc-I(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Run-I(A)

Level 1: Prestige Power Slide -- Run-I(A)

Level 1: Prestige Power Quick -- Run-I(A)

Level 1: Prestige Power Rush -- Run-I(A)

Level 1: Prestige Power Surge -- Run-I(A)

Level 1: Sprint -- Run-I(A)

Level 2: Rest -- RechRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- RgnTss-Regen+(A), Prv-Absorb%(9), Pnc-Heal(11), Pnc-Heal/+End(27), NmnCnv-Regen/Rcvry+(48)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(7), PrfShf-End%(9)

------------

 

 

 

 

Link to comment
Share on other sites

I'm honestly not a fan of body mastery on DM/Shield. With dark consumption on a roughly 40 second cooldown in my build I have never found myself needing extra end on top of the 3.14/s (Not counting PS proc) I'm getting already. Was running fire mastery for a bit for fireball but ultimately settled on soul mastery. Shadow Meld makes for a great "Oh Sh!t" button against things that lower defense or in incarnate trials.

Link to comment
Share on other sites

I'm honestly not a fan of body mastery on DM/Shield. With dark consumption on a roughly 40 second cooldown in my build I have never found myself needing extra end on top of the 3.14/s (Not counting PS proc) I'm getting already. Was running fire mastery for a bit for fireball but ultimately settled on soul mastery. Shadow Meld makes for a great "Oh Sh!t" button against things that lower defense or in incarnate trials.

 

Never thought about Soul Mastery before.  I like that idea, I find myself needing extra def a lot lately fighting Praetorians.

Link to comment
Share on other sites

May I ask, why are your Enhanecments lvl 30?

 

I do a lot of exemplar-ing so I keep most of set bonuses all the way down to L23.

 

You might want to consider the attuned variants of the enhancements. As far as I know, attuning a set IO causes it to level up and down with you within the limits of the IO set so you keep the set bonuses as low as possible while also getting full enhancement values at level 50. They're also available in the AH at no extra cost because the "bucketing" feature allows you to buy one if the corresponding IO of any level is put up for sale.

Torchbearer:

Sunsinger - Fire/Time Corruptor

Cursebreaker - TW/Elec Brute

Coldheart - Ill/Cold Controller

Mythoclast - Rad/SD Scrapper

 

Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

Link to comment
Share on other sites

May I ask, why are your Enhanecments lvl 30?

 

I do a lot of exemplar-ing so I keep most of set bonuses all the way down to L23.

 

You might want to consider the attuned variants of the enhancements. As far as I know, attuning a set IO causes it to level up and down with you within the limits of the IO set so you keep the set bonuses as low as possible while also getting full enhancement values at level 50. They're also available in the AH at no extra cost because the "bucketing" feature allows you to buy one if the corresponding IO of any level is put up for sale.

 

How do you attune a set IO? I thought AIOs and very rare sets were attuned.

Link to comment
Share on other sites

May I ask, why are your Enhanecments lvl 30?

 

I do a lot of exemplar-ing so I keep most of set bonuses all the way down to L23.

 

You might want to consider the attuned variants of the enhancements. As far as I know, attuning a set IO causes it to level up and down with you within the limits of the IO set so you keep the set bonuses as low as possible while also getting full enhancement values at level 50. They're also available in the AH at no extra cost because the "bucketing" feature allows you to buy one if the corresponding IO of any level is put up for sale.

 

How do you attune a set IO? I thought AIOs and very rare sets were attuned.

 

So I use enhancement catalysts to attune them?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...