Blowout Posted January 16 Posted January 16 (edited) Wondering if some kind soul could take a look at this EB / EA Sentinel build. It was made eons ago, prior to any AT changes, so I’m not sure if it still holds up or needs a revamp. I should specify that it was built with a specific character concept and appearance in mind, hence why it has those particular Pools. Ideally, I want to stick to those as much as I can, even if it means having gaps—but I’d hope to be as optimal within those parameters. It doesn’t have an Ancillary/Epic/Patron Pool because I didn’t feel like any of the powers and their animations fit the bill, but I’m curious about Leviathan Mastery’s Knockout Blow. Would it be worthwhile to have that one melee attack? I guess my main questions are… Should I… Put more/less slots in certain powers? Use different Enhancements than those I currently have? Drop Power Bolt since it deals less damage than Blast? Drop Power Drain and/or Overload? Overload’s come in handy while solo'ing some content, but Power Drain was definitely more for the flavor of the character. I barely use it, but if it serves a purpose as an Enhancement mule, then that’s better than nothing. Include Hover and/or Air Superiority? Could I swap Kick for Boxing? Does it matter because it merely functions as a mule? I've attached the .mbd file and beneath the spoiler tags are the line-by-line description and a build data chunk for Mids if anyone's willing to take a look. Thank you in advance! Spoiler Primary powerset: Energy Blast Secondary powerset: Energy Aura Pool powerset (#1): Flight Pool powerset (#2): Fighting Pool powerset (#3): Leadership Pool powerset (#4): Speed ────────────────────────────── Powers taken: Level 1: Power Blast A: Superior Winter's Bite: Accuracy/Damage 3: Superior Winter's Bite: Damage/RechargeTime 3: Superior Winter's Bite: Accuracy/Damage/Endurance 5: Superior Winter's Bite: Accuracy/Damage/Recharge 5: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime 7: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge Level 1: Kinetic Shield A: Luck of the Gambler: Defense/Increased Global Recharge Speed 7: Luck of the Gambler: Defense/Endurance/Recharge 9: Luck of the Gambler: Defense/Endurance 9: Kismet: Accuracy +6% Level 2: Power Bolt A: Thunderstrike: Accuracy/Damage 48: Thunderstrike: Accuracy/Damage/Recharge 48: Thunderstrike: Accuracy/Damage/Endurance 50: Thunderstrike: Damage/Endurance/Recharge Level 4: Energy Torrent A: Ragnarok: Damage 11: Ragnarok: Damage/Recharge 11: Ragnarok: Damage/Recharge/Accuracy 13: Ragnarok: Recharge/Accuracy 13: Ragnarok: Damage/Endurance 15: Sudden Acceleration: Knockback to Knockdown Level 6: Kinetic Dampening A: Aegis: Resistance/Endurance 19: Aegis: Resistance/Endurance/Recharge 19: Aegis: Psionic/Status Resistance Level 8: Power Burst A: Superior Sentinel's Ward: Accuracy/Damage 21: Superior Sentinel's Ward: Damage/RechargeTime 21: Superior Sentinel's Ward: Accuracy/Damage/RechargeTime 23: Superior Sentinel's Ward: Accuracy/Damage/Endurance 23: Superior Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime 25: Superior Sentinel's Ward: RechargeTime/Chance for +Absorb Level 10: Power Shield A: Luck of the Gambler: Defense/Increased Global Recharge Speed 25: Luck of the Gambler: Defense/Endurance/Recharge 27: Luck of the Gambler: Defense/Endurance 27: Shield Wall: +Res (Teleportation), +5% Res (All) Level 12: Aim A: Gaussian's Synchronized Fire-Control: To Hit Buff 29: Gaussian's Synchronized Fire-Control: Chance for Build Up 29: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge 31: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance 31: Gaussian's Synchronized Fire-Control: Recharge/Endurance 31: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance Level 14: Energize A: Preventive Medicine: Heal 33: Preventive Medicine: Heal/RechargeTime/Endurance 33: Preventive Medicine: Heal/Endurance 33: Preventive Medicine: Endurance/RechargeTime 34: Preventive Medicine: Heal/RechargeTime 34: Preventive Medicine: Chance for +Absorb Level 16: Fly A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range 34: Blessing of the Zephyr: Knockback Reduction (4 points) Level 18: Entropy Shield A: Invention: Endurance Reduction Level 20: Explosive Blast A: Superior Opportunity Strikes: Accuracy/Damage 36: Superior Opportunity Strikes: Accuracy/Damage/RechargeTime 36: Superior Opportunity Strikes: Accuracy/Damage/Endurance 36: Superior Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime 37: Superior Opportunity Strikes: RechargeTime/Chance for Opportunity 37: Sudden Acceleration: Knockback to Knockdown Level 22: Power Armor A: Gladiator's Armor: TP Protection +3% Def (All) Level 24: Kick A: Superior Blistering Cold: Accuracy/Damage 37: Superior Blistering Cold: Damage/Endurance 39: Superior Blistering Cold: Accuracy/Damage/Endurance 39: Superior Blistering Cold: Accuracy/Damage/Recharge 39: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime Level 26: Tough A: Steadfast Protection: Resistance/+Def 3% Level 28: Focused Power Bolt A: Apocalypse: Damage/Recharge 40: Apocalypse: Damage/Recharge/Accuracy 40: Apocalypse: Recharge/Accuracy 40: Apocalypse: Damage/Endurance 42: Apocalypse: Chance of Damage(Negative) Level 30: Repelling Force A: Luck of the Gambler: Defense/Increased Global Recharge Speed 42: Luck of the Gambler: Defense 42: Luck of the Gambler: Defense/Endurance Level 32: Nova A: Overwhelming Force: Accuracy/Damage 43: Overwhelming Force: Endurance/Recharge 45: Overwhelming Force: Accuracy/Damage/Endurance 45: Overwhelming Force: Damage/Endurance/Recharge 45: Overwhelming Force: Accuracy/Damage/Endurance/Recharge 46: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown Level 35: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed 43: Luck of the Gambler: Defense/Endurance/Recharge 43: Luck of the Gambler: Defense/Endurance Level 38: Power Drain A: Power Transfer: Chance to Heal Self 46: Performance Shifter: Chance for +End Level 41: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed 46: Luck of the Gambler: Defense/Endurance/Recharge 48: Luck of the Gambler: Defense/Endurance Level 44: Assault A: Invention: Endurance Reduction Level 47: Hasten A: Invention: Recharge Reduction50: Invention: Recharge Reduction Level 49: Overload A: Reactive Defenses: Scaling Resist Damage ────────────────────────────── Inherents: Level 1: Opportunity Level 1: Brawl A: Mako's Bite: Accuracy/Damage Level 1: Sprint A: Invention: Run Speed Level 2: Rest (Empty) Level 2: Swift A: Invention: Flight Speed Level 2: Hurdle A: Invention: Jumping Level 2: Health A: Panacea: +Hit Points/Endurance 15: Numina's Convalesence: +Regeneration/+Recovery 17: Miracle: +Recovery 50: Regenerative Tissue: +Regeneration Level 2: Stamina A: Performance Shifter: EndMod 17: Performance Shifter: Chance for +End Level 16: Afterburner Level 4: Athletic Run ────────────────────────────── Accolades: Portal Jockey The Atlas Medallion Freedom Phalanx Reserve Task Force Commander ────────────────────────────── Incarnates: Alpha: Cardiac Core Paragon Judgement: Ion Core Final Interface: Preemptive Radial Flawless Lore: Polar Lights Core Superior Destiny: Ageless Core Epiphany Hybrid: Assault Core Embodiment Spoiler 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 Sent_EB_EA.mbd Edited January 16 by Blowout
Ninjaboy Posted August 23 Posted August 23 I like Hover + Air Superiority for the theme for sure. Fun to play it in groups or solo. The -RES procs are great but not sure if they are worth it on the EB Build. I know the Rad primary players usually pick it up.
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