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Posted

The character being directly in the center of the field of view is visually obstructive. It would be cool if there was an option to adjust the position of the camera.

 

This is mostly an issue in enclosed spaces, and especially with hover/fly.

Posted

I may be misunderstanding your request.

 

But this is currently possible in the game.

I am constantly shifting the camera angle.

You set it in keymapping to move the camera. 

 

Sometimes I will go first-person shooter-style. 

I think the B key zooms in and out.

 

I am open to more options ....

 

 

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Posted

As far as I can tell all the game supports is changing the camera's orientation and distance. What I want to be able to do is apply a vertical or horizontal offset so the camera can be made to look over the character rather than directly at the character, as is the case in almost all third person games.

Posted

While not what you are asking for, you can go into 1st person view. Then your character isn't obstructing your view any more. (Though you do lose peripheral awareness around your character.)

Posted

You can.

I am not in the game now, but those options are there.

Will post later.

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Posted

I look forward to your post, because I can't find anything that does this in the options menu 😐

Posted (edited)

I hope some photos help

Under controls have Free camera movement enabled

 

Screenshot 2024-01-30 114236.png

 

Under Key Mapping set a button to control the camera

It is under View, and I use the middle mouse button. I press it down. I set scroll for zooming in and out You can set it however you wish.

I do recommend a camera reset button of choice. I use page down.

Screenshot2024-01-30114654.thumb.png.0a404ca4037b796f5d81095b2e4da73a.png

 

Edited by JasperStone

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Posted

Normal view

Screenshot2024-01-30114442.thumb.jpg.8397419ff9878104c5398d0a0b49ea4b.jpg

 

Free Camera

Screenshot2024-01-30114617.thumb.jpg.06cd9fbe7a280bd21240de12c9d5b4e3.jpg

 

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"it will be a forum for consumers to exchange their views on medical research"

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Posted

With free camera movement, you can set the camera basically where you want it, and you can zoom in and out.

 

You are limited with indoor maps at how far you can zoom out.

 

I often run with my camera set  as you see in the second image and vary the zoom

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Posted

Look at the options under view.

 

I use  "On-demand mouse look" to scan

 

Hope that helps

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Posted

I think nzer is asking for the ability to shift the camera so your character is to one side of the screen.

 

eg: (just grabbing the first screenshot I find on google)

aLvxr9v_700b[1].jpg

Posted (edited)
1 hour ago, JasperStone said:

I hope some photos help

 

Those are just the basic camera controls, all they let you do is rotate the camera and zoom in/out. I want to be able to move the camera up and down and side to side. Not just rotate the view up and down and side to side, but actually move the camera's anchor point such that it's no longer pointing directly at your character at all times.

 

That God of War screenshot is a good example. You can't orient the camera that way with CoX's camera controls, if you zoomed it in that far the character would completely block your view. The camera in that screenshot has been moved horizontally so that it points past the character rather than at the character.

Edited by nzer
Posted

Then as far as I know.

No.

I think the player is always center. As far as I know.

 

And I have not played God War, so to me.

To me.

That camera angle has no value to me, offset.

 

 

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"it will be a forum for consumers to exchange their views on medical research"

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Posted

The God of War screenshot was just the first one that popped out to me to send as an example.

 

I believe that type of camera is usually referred to as over-the-shoulder? It's prominent in modern third-person shooters.

 

(Dunno that I'd use it myself but +1 to the request; it's a solid viewport choice.)

Posted

Gotcha.

I apologize if my response seemed harsh.

 

I messed with the camera view last night and could not replicate the requested view exactly.

 

 Forums  - a place, meeting, or medium where ideas and views on a particular issue can be exchanged.

"it will be a forum for consumers to exchange their views on medical research"

Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet. 

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